Files
ResInsight/Fwk/VizFwk/Tests/LibGeometry_UnitTests/utestGeometryBuilders.h
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

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C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfBoundingBox.h"
#include "cvfGeometryBuilder.h"
//==================================================================================================
//
// GeometryBuilder implementation that only builds triangles, for use in unit tests
//
//==================================================================================================
class BuilderTris : public GeometryBuilder
{
public:
virtual cvf::uint addVertices(const Vec3fArray& vertices)
{
cvf::uint numExistingVerts = static_cast<cvf::uint>(vertexArr.size());
size_t i;
for (i = 0; i < vertices.size(); i++)
{
vertexArr.push_back(vertices[i]);
}
return numExistingVerts;
}
virtual cvf::uint vertexCount() const
{
return static_cast<cvf::uint>(vertexArr.size());
}
virtual void transformVertexRange(cvf::uint startIdx, cvf::uint endIdx, const Mat4f& mat)
{
size_t i;
for (i = static_cast<size_t>(startIdx); i <= static_cast<size_t>(endIdx); i++)
{
vertexArr[i].transformPoint(mat);
}
}
BoundingBox vertexBoundingBox() const
{
BoundingBox bb;
size_t i;
for (i = 0; i < vertexArr.size(); i++)
{
bb.add(vertexArr[i]);
}
return bb;
}
virtual void addTriangle(cvf::uint i0, cvf::uint i1, cvf::uint i2)
{
triArr.push_back(i0);
triArr.push_back(i1);
triArr.push_back(i2);
}
cvf::uint triCount()
{
return static_cast<cvf::uint>(triArr.size()/3);
}
public:
std::vector<Vec3f> vertexArr;
std::vector<cvf::uint> triArr;
};
//==================================================================================================
//
// GeometryBuilder implementation that builds triangles and quads, for use in unit tests
//
//==================================================================================================
class BuilderTrisQuads : public BuilderTris
{
public:
virtual void addQuad(cvf::uint i0, cvf::uint i1, cvf::uint i2, cvf::uint i3)
{
quadArr.push_back(i0);
quadArr.push_back(i1);
quadArr.push_back(i2);
quadArr.push_back(i3);
}
cvf::uint quadCount()
{
return static_cast<cvf::uint>(quadArr.size()/4);
}
public:
std::vector<cvf::uint> quadArr;
};