ResInsight/ApplicationCode/ReservoirDataModel/RigMainGrid.cpp
2013-09-10 08:47:28 +02:00

182 lines
6.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigMainGrid.h"
#include "cvfAssert.h"
RigMainGrid::RigMainGrid(void)
: RigGridBase(this)
{
m_displayModelOffset = cvf::Vec3d::ZERO;
m_gridIndex = 0;
m_gridId = 0;
m_gridIdToIndexMapping.push_back(0);
m_flipXAxis = false;
m_flipYAxis = false;
}
RigMainGrid::~RigMainGrid(void)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::addLocalGrid(RigLocalGrid* localGrid)
{
CVF_ASSERT(localGrid && localGrid->gridId() != cvf::UNDEFINED_INT); // The grid ID must be set.
CVF_ASSERT(localGrid->gridId() >= 0); // We cant handle negative ID's if they exist.
m_localGrids.push_back(localGrid);
localGrid->setGridIndex(m_localGrids.size()); // Maingrid itself has grid index 0
if (m_gridIdToIndexMapping.size() <= static_cast<size_t>(localGrid->gridId()))
{
m_gridIdToIndexMapping.resize(localGrid->gridId() + 1, cvf::UNDEFINED_SIZE_T);
}
m_gridIdToIndexMapping[localGrid->gridId()] = localGrid->gridIndex();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::initAllSubGridsParentGridPointer()
{
initSubGridParentPointer();
size_t i;
for (i = 0; i < m_localGrids.size(); ++i)
{
m_localGrids[i]->initSubGridParentPointer();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::initAllSubCellsMainGridCellIndex()
{
initSubCellsMainGridCellIndex();
size_t i;
for (i = 0; i < m_localGrids.size(); ++i)
{
m_localGrids[i]->initSubCellsMainGridCellIndex();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigMainGrid::displayModelOffset() const
{
return m_displayModelOffset;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::setDisplayModelOffset(cvf::Vec3d offset)
{
m_displayModelOffset = offset;
}
//--------------------------------------------------------------------------------------------------
/// Initialize pointers from grid to parent grid
/// Compute cell ranges for active and valid cells
/// Compute bounding box in world coordinates based on node coordinates
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeCachedData()
{
initAllSubGridsParentGridPointer();
initAllSubCellsMainGridCellIndex();
}
//--------------------------------------------------------------------------------------------------
/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
//--------------------------------------------------------------------------------------------------
RigGridBase* RigMainGrid::gridByIndex(size_t localGridIndex)
{
if (localGridIndex == 0) return this;
CVF_ASSERT(localGridIndex - 1 < m_localGrids.size()) ;
return m_localGrids[localGridIndex-1].p();
}
//--------------------------------------------------------------------------------------------------
/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
//--------------------------------------------------------------------------------------------------
const RigGridBase* RigMainGrid::gridByIndex(size_t localGridIndex) const
{
if (localGridIndex == 0) return this;
CVF_ASSERT(localGridIndex - 1 < m_localGrids.size()) ;
return m_localGrids[localGridIndex-1].p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::setFlipAxis(bool flipXAxis, bool flipYAxis)
{
bool needFlipX = false;
bool needFlipY = false;
if (m_flipXAxis != flipXAxis)
{
needFlipX = true;
}
if (m_flipYAxis != flipYAxis)
{
needFlipY = true;
}
if (needFlipX || needFlipY)
{
for (size_t i = 0; i < m_nodes.size(); i++)
{
if (needFlipX)
{
m_nodes[i].x() *= -1.0;
}
if (needFlipY)
{
m_nodes[i].y() *= -1.0;
}
}
m_flipXAxis = flipXAxis;
m_flipYAxis = flipYAxis;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigGridBase* RigMainGrid::gridById(int localGridId)
{
CVF_ASSERT (localGridId >= 0 && static_cast<size_t>(localGridId) < m_gridIdToIndexMapping.size());
return this->gridByIndex(m_gridIdToIndexMapping[localGridId]);
}