mirror of
https://github.com/OPM/ResInsight.git
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60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA, Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfArray.h"
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class RimResultSlot;
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class RigResultAccessor;
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class RivResultToTextureMapper;
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namespace cvf
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{
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class StructGridQuadToCellFaceMapper;
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}
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class RivTextureCoordsCreator
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{
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public:
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RivTextureCoordsCreator(RimResultSlot* cellResultSlot,
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size_t timeStepIndex,
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size_t gridIndex,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper);
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void createTextureCoords(cvf::Vec2fArray* quadTextureCoords)
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{
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createTextureCoords(quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p());
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}
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private:
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static void createTextureCoords(cvf::Vec2fArray* quadTextureCoords,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper,
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const RigResultAccessor* resultAccessor,
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const RivResultToTextureMapper* texMapper);
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cvf::cref<cvf::StructGridQuadToCellFaceMapper> m_quadMapper;
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cvf::ref<RigResultAccessor> m_resultAccessor;
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cvf::ref<RivResultToTextureMapper> m_texMapper;
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};
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