Files
ResInsight/ApplicationLibCode/ModelVisualization/RivPolylineGenerator.cpp
T

225 lines
8.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivPolylineGenerator.h"
#include "RiaColorTools.h"
#include "RiaGuiApplication.h"
#include "RiaPreferences.h"
#include "RiuGuiTheme.h"
#include "cvfCamera.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfqtUtils.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable( const std::vector<cvf::Vec3d>& polyLine, bool closeLine )
{
std::vector<std::vector<cvf::Vec3d>> polyLines;
polyLines.push_back( polyLine );
return createLineAlongPolylineDrawable( polyLines, closeLine );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable( const std::vector<std::vector<cvf::Vec3d>>& polyLines,
bool closeLine )
{
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : polyLines )
{
if ( polyLine.size() < 2 ) continue;
size_t verticesCount = vertices.size();
for ( size_t i = 0; i < polyLine.size(); ++i )
{
vertices.emplace_back( polyLine[i] );
if ( i < polyLine.size() - 1 )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i + 1 ) );
}
}
if ( closeLine && vertices.front() != vertices.back() )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + polyLine.size() - 1 ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount ) );
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign( vertices );
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign( lineIndices );
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt( cvf::PT_LINES );
prim->setIndices( idxes.p() );
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
polylineGeo->setVertexArray( vx.p() );
polylineGeo->addPrimitiveSet( prim.p() );
return polylineGeo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable( const std::vector<cvf::Vec3d>& polyLine )
{
std::vector<std::vector<cvf::Vec3d>> polyLines;
polyLines.push_back( polyLine );
return createPointsFromPolylineDrawable( polyLines );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable( const std::vector<std::vector<cvf::Vec3d>>& polyLines )
{
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : polyLines )
{
for ( const auto& pl : polyLine )
{
vertices.emplace_back( pl );
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect( cvf::PT_POINTS );
primSet->setStartIndex( 0 );
primSet->setIndexCount( vertices.size() );
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray( vertices );
geo->setVertexArray( vx.p() );
geo->addPrimitiveSet( primSet.p() );
return geo;
}
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createSetOfLines( const std::vector<std::vector<cvf::Vec3d>>& lines )
{
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : lines )
{
if ( polyLine.size() < 2 ) continue;
size_t verticesCount = vertices.size();
for ( size_t i = 0; i < polyLine.size(); i += 2 )
{
vertices.emplace_back( polyLine[i] );
vertices.emplace_back( polyLine[i + 1] );
if ( i < polyLine.size() - 1 )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i + 1 ) );
}
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign( vertices );
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign( lineIndices );
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt( cvf::PT_LINES );
prim->setIndices( idxes.p() );
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
polylineGeo->setVertexArray( vx.p() );
polylineGeo->addPrimitiveSet( prim.p() );
return polylineGeo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableText> RivPolylineGenerator::createOrientedLabel( bool negativeXDirection,
const cvf::Camera* camera,
const cvf::Vec3d& labelPosition,
const QString& labelText )
{
RiaGuiApplication* app = RiaGuiApplication::instance();
auto backgroundColor = RiaPreferences::current()->defaultViewerBackgroundColor;
auto fontColor = RiuGuiTheme::getColorByVariableName( "textColor" );
auto font = app->defaultWellLabelFont();
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
drawableText->setFont( font );
drawableText->setCheckPosVisible( false );
drawableText->setDrawBorder( true );
drawableText->setDrawBackground( true );
drawableText->setVerticalAlignment( cvf::TextDrawer::BASELINE );
drawableText->setBackgroundColor( backgroundColor );
drawableText->setBorderColor( RiaColorTools::computeOffsetColor( backgroundColor, 0.3f ) );
drawableText->setTextColor( RiaColorTools::fromQColorTo3f( fontColor ) );
cvf::String cvfString = cvfqt::Utils::toString( labelText );
cvf::Vec3d finalPosition = labelPosition;
if ( camera )
{
cvf::Vec3d windowLabelPosition;
camera->project( labelPosition, &windowLabelPosition );
auto oneCharBB = drawableText->textBoundingBox( cvf::String( "A" ), cvf::Vec3f( labelPosition ) );
if ( negativeXDirection )
{
auto textBB = drawableText->textBoundingBox( cvfString, cvf::Vec3f( labelPosition ) );
windowLabelPosition.x() -= textBB.extent().x() + oneCharBB.extent().x();
}
else
{
windowLabelPosition.x() += oneCharBB.extent().x();
}
camera->unproject( windowLabelPosition, &finalPosition );
}
drawableText->addText( cvfString, cvf::Vec3f( finalPosition ) );
return drawableText;
}