ResInsight/ApplicationCode/ProjectDataModel/Fishbones/RimFishbonesCollection.cpp
Magne Sjaastad 5ec2764c16 #1495 Add 'Completions' folder to RimWellPath
Move perforation intervals into folder
Move fishbone definitions and fishbone well paths into folder
2017-05-19 15:44:32 +02:00

64 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimFishbonesCollection.h"
#include "RimEclipseWell.h"
#include "RimPerforationInterval.h"
#include "RimView.h"
#include "RimProject.h"
#include "RigWellPath.h"
#include "RifWellPathImporter.h"
#include "RiuMainWindow.h"
#include "RimFishboneWellPathCollection.h"
#include "RimFishbonesMultipleSubs.h"
CAF_PDM_SOURCE_INIT(RimFishbonesCollection, "FishbonesCollection");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimFishbonesCollection::RimFishbonesCollection()
{
CAF_PDM_InitObject("Fishbones", ":/Folder.png", "", "");
m_name.uiCapability()->setUiHidden(true);
m_name = "Fishbones";
CAF_PDM_InitFieldNoDefault(&fishbonesSubs, "FishbonesSubs", "fishbonesSubs", "", "", "");
fishbonesSubs.uiCapability()->setUiHidden(true);
CAF_PDM_InitFieldNoDefault(&m_wellPathCollection, "WellPathCollection", "Well Paths", "", "", "");
m_wellPathCollection = new RimFishboneWellPathCollection;
m_wellPathCollection.uiCapability()->setUiHidden(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimFishboneWellPathCollection* RimFishbonesCollection::wellPathCollection() const
{
return m_wellPathCollection();
}