mirror of
https://github.com/OPM/ResInsight.git
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152 lines
5.6 KiB
C++
152 lines
5.6 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfObject.h"
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#include "cvfValueArray.h"
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#include <vector>
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namespace cvf {
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//==================================================================================================
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//
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// Templated array designed for high performance and no overhead over C arrays.
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//
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//==================================================================================================
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template <typename T>
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class Array : public Object, public ValueArray<T>
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{
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public:
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Array();
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Array(const Array& other);
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Array(const T* data, size_t size);
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explicit Array(size_t size);
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explicit Array(const ValueArray<T>& other);
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explicit Array(const std::vector<T>& other);
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~Array();
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inline const T& operator[](size_t index) const;
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inline T& operator[](size_t index);
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Array& operator=(Array rhs);
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void assign(const T* data, size_t size);
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void assign(const std::vector<T>& data);
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void resize(size_t size);
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void clear();
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inline virtual size_t size() const;
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inline void set(size_t index, const T& val);
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inline void setAll(const T& val);
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inline void setConsecutive(const T& startVal);
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inline const T& get(size_t index) const;
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inline virtual T val(size_t index) const;
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inline const T* ptr() const;
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inline T* ptr();
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inline const T* ptr(size_t index) const;
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inline T* ptr(size_t index);
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void setSharedPtr(T* data, size_t size);
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void setPtr(T* data, size_t size);
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void copyData(const T* source, size_t numElementsToCopy, size_t destIndex);
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void copyData(const Array<T>& source, size_t numElementsToCopy, size_t destIndex, size_t sourceIndex);
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template<typename U>
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void copyConvertedData(const Array<U>& source, size_t numElementsToCopy, size_t destIndex, size_t sourceIndex);
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template<typename U>
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ref<Array<T> > extractElements(const Array<U>& elementIndices) const;
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void toStdVector(std::vector<T>* vec) const;
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size_t capacity() const;
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void reserve(size_t capacity);
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void squeeze();
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void setSizeZero();
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inline void add(const T& val);
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T min(size_t* index = 0) const;
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T max(size_t* index = 0) const;
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void swap(Array& other);
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// Basic iterator support to be able to utilize STL algorithms
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public:
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typedef T* iterator;
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typedef const T* const_iterator;
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inline iterator begin() { return m_data; }
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inline iterator end() { return m_data + m_size; }
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inline const_iterator begin() const { return m_data; }
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inline const_iterator end() const { return m_data + m_size; }
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private:
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void ground();
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private:
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size_t m_size; ///< Number of elements/items in array
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size_t m_capacity; ///< Size of the allocated buffer
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T* m_data; ///< Array holding the actual data
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bool m_sharedData; ///< True if the data member is shared with another object and cannot be changed
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};
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// Only works for simple types that don't require copy operators.
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typedef Array<int> IntArray;
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typedef Array<uint> UIntArray;
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typedef Array<ushort> UShortArray;
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typedef Array<ubyte> UByteArray;
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typedef Array<float> FloatArray;
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typedef Array<double> DoubleArray;
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typedef Array<Vec2f> Vec2fArray;
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typedef Array<Vec2d> Vec2dArray;
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typedef Array<Vec3f> Vec3fArray;
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typedef Array<Vec3d> Vec3dArray;
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typedef Array<Vec4f> Vec4fArray;
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typedef Array<Vec4d> Vec4dArray;
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typedef Array<Color3ub> Color3ubArray;
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typedef Array<Color3f> Color3fArray;
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typedef Array<Color4ub> Color4ubArray;
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}
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#include "cvfArray.inl"
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