ResInsight/Fwk/VizFwk/LibCore/cvfArray.h

152 lines
5.6 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfObject.h"
#include "cvfValueArray.h"
#include <vector>
namespace cvf {
//==================================================================================================
//
// Templated array designed for high performance and no overhead over C arrays.
//
//==================================================================================================
template <typename T>
class Array : public Object, public ValueArray<T>
{
public:
Array();
Array(const Array& other);
Array(const T* data, size_t size);
explicit Array(size_t size);
explicit Array(const ValueArray<T>& other);
explicit Array(const std::vector<T>& other);
~Array();
inline const T& operator[](size_t index) const;
inline T& operator[](size_t index);
Array& operator=(Array rhs);
void assign(const T* data, size_t size);
void assign(const std::vector<T>& data);
void resize(size_t size);
void clear();
inline virtual size_t size() const;
inline void set(size_t index, const T& val);
inline void setAll(const T& val);
inline void setConsecutive(const T& startVal);
inline const T& get(size_t index) const;
inline virtual T val(size_t index) const;
inline const T* ptr() const;
inline T* ptr();
inline const T* ptr(size_t index) const;
inline T* ptr(size_t index);
void setSharedPtr(T* data, size_t size);
void setPtr(T* data, size_t size);
void copyData(const T* source, size_t numElementsToCopy, size_t destIndex);
void copyData(const Array<T>& source, size_t numElementsToCopy, size_t destIndex, size_t sourceIndex);
template<typename U>
void copyConvertedData(const Array<U>& source, size_t numElementsToCopy, size_t destIndex, size_t sourceIndex);
template<typename U>
ref<Array<T> > extractElements(const Array<U>& elementIndices) const;
void toStdVector(std::vector<T>* vec) const;
size_t capacity() const;
void reserve(size_t capacity);
void squeeze();
void setSizeZero();
inline void add(const T& val);
T min(size_t* index = 0) const;
T max(size_t* index = 0) const;
void swap(Array& other);
// Basic iterator support to be able to utilize STL algorithms
public:
typedef T* iterator;
typedef const T* const_iterator;
inline iterator begin() { return m_data; }
inline iterator end() { return m_data + m_size; }
inline const_iterator begin() const { return m_data; }
inline const_iterator end() const { return m_data + m_size; }
private:
void ground();
private:
size_t m_size; ///< Number of elements/items in array
size_t m_capacity; ///< Size of the allocated buffer
T* m_data; ///< Array holding the actual data
bool m_sharedData; ///< True if the data member is shared with another object and cannot be changed
};
// Only works for simple types that don't require copy operators.
typedef Array<int> IntArray;
typedef Array<uint> UIntArray;
typedef Array<ushort> UShortArray;
typedef Array<ubyte> UByteArray;
typedef Array<float> FloatArray;
typedef Array<double> DoubleArray;
typedef Array<Vec2f> Vec2fArray;
typedef Array<Vec2d> Vec2dArray;
typedef Array<Vec3f> Vec3fArray;
typedef Array<Vec3d> Vec3dArray;
typedef Array<Vec4f> Vec4fArray;
typedef Array<Vec4d> Vec4dArray;
typedef Array<Color3ub> Color3ubArray;
typedef Array<Color3f> Color3fArray;
typedef Array<Color4ub> Color4ubArray;
}
#include "cvfArray.inl"