Files
ResInsight/ApplicationCode/ModelVisualization/RivFaultPartMgr.cpp
Magne Sjaastad 6aa586f9f5 NNC: Improved visual effects
Removed use of depth buffer manipulation as this caused invalid result
color mapping for NNC when combined with other fault geometry.
Use polygon offset on NNC geometry to make sure NNC always wins
2014-01-22 13:17:05 +01:00

729 lines
27 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA, Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivFaultPartMgr.h"
#include "cvfPart.h"
#include "cafEffectGenerator.h"
#include "cvfStructGrid.h"
#include "cvfDrawableGeo.h"
#include "cvfModelBasicList.h"
#include "RivCellEdgeEffectGenerator.h"
#include "RimReservoirView.h"
#include "RimResultSlot.h"
#include "RimCellEdgeResultSlot.h"
#include "RigCaseCellResultsData.h"
#include "RigCaseData.h"
#include "RiaApplication.h"
#include "RiaPreferences.h"
#include "RimCase.h"
#include "RimWellCollection.h"
#include "cafPdmFieldCvfMat4d.h"
#include "cafPdmFieldCvfColor.h"
#include "RimCellRangeFilterCollection.h"
#include "RimCellPropertyFilterCollection.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RimReservoirCellResultsCacher.h"
#include "cvfDrawableText.h"
#include "cvfqtUtils.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfPrimitiveSetDirect.h"
#include "RivGridPartMgr.h"
#include "cvfRenderStateDepth.h"
#include "RivSourceInfo.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivFaultPartMgr::RivFaultPartMgr(const RigGridBase* grid, const RimFaultCollection* rimFaultCollection, const RimFault* rimFault)
: m_grid(grid),
m_rimFaultCollection(rimFaultCollection),
m_rimFault(rimFault),
m_opacityLevel(1.0f),
m_defaultColor(cvf::Color3::WHITE)
{
cvf::ref< cvf::Array<size_t> > connIdxes = new cvf::Array<size_t>;
connIdxes->assign(rimFault->faultGeometry()->connectionIndices());
m_nativeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), true);
m_oppositeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), false);
m_NNCGenerator = new RivNNCGeometryGenerator(grid->mainGrid()->nncData(), grid->mainGrid()->displayModelOffset(), connIdxes.p());
m_nativeFaultFacesTextureCoords = new cvf::Vec2fArray;
m_oppositeFaultFacesTextureCoords = new cvf::Vec2fArray;
m_NNCTextureCoords = new cvf::Vec2fArray;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::setCellVisibility(cvf::UByteArray* cellVisibilities)
{
m_nativeFaultGenerator->setCellVisibility(cellVisibilities);
m_oppositeFaultGenerator->setCellVisibility(cellVisibilities);
m_NNCGenerator->setCellVisibility(cellVisibilities, m_grid.p());
generatePartGeometry();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::applySingleColorEffect()
{
m_defaultColor = m_rimFault->faultColor();
this->updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateCellResultColor(size_t timeStepIndex, RimResultSlot* cellResultSlot)
{
CVF_ASSERT(cellResultSlot);
updateNNCColors(cellResultSlot);
size_t scalarSetIndex = cellResultSlot->gridScalarIndex();
const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
// If the result is static, only read that.
size_t resTimeStepIdx = timeStepIndex;
if (cellResultSlot->hasStaticResult()) resTimeStepIdx = 0;
RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultSlot->porosityModel());
RigCaseData* eclipseCase = cellResultSlot->reservoirView()->eclipseCase()->reservoirData();
cvf::ref<cvf::StructGridScalarDataAccess> dataAccessObject = eclipseCase->dataAccessObject(m_grid.p(), porosityModel, resTimeStepIdx, scalarSetIndex);
if (dataAccessObject.isNull()) return;
// Faults
if (m_nativeFaultFaces.notNull())
{
if (cellResultSlot->resultVariable().compare(RimDefines::combinedTransmissibilityResultName(), Qt::CaseInsensitive) == 0)
{
const std::vector<cvf::StructGridInterface::FaceType>& quadsToFaceTypes = m_nativeFaultGenerator->quadToFace();
const std::vector<size_t>& quadsToGridCells = m_nativeFaultGenerator->quadToGridCellIndices();
cvf::Vec2fArray* textureCoords = m_nativeFaultFacesTextureCoords.p();
RivTransmissibilityColorMapper::updateCombinedTransmissibilityTextureCoordinates(cellResultSlot, m_grid.p(), textureCoords, quadsToFaceTypes, quadsToGridCells);
}
else
{
m_nativeFaultGenerator->textureCoordinates(m_nativeFaultFacesTextureCoords.p(), dataAccessObject.p(), mapper);
}
if (m_opacityLevel < 1.0f )
{
const std::vector<cvf::ubyte>& isWellPipeVisible = cellResultSlot->reservoirView()->wellCollection()->isWellPipesVisible(timeStepIndex);
cvf::ref<cvf::UIntArray> gridCellToWellindexMap = eclipseCase->gridCellToWellIndex(m_grid->gridIndex());
const std::vector<size_t>& quadsToGridCells = m_nativeFaultGenerator->quadToGridCellIndices();
for(size_t i = 0; i < m_nativeFaultFacesTextureCoords->size(); ++i)
{
if ((*m_nativeFaultFacesTextureCoords)[i].y() == 1.0f) continue; // Do not touch undefined values
size_t quadIdx = i/4;
size_t cellIndex = quadsToGridCells[quadIdx];
cvf::uint wellIndex = gridCellToWellindexMap->get(cellIndex);
if (wellIndex != cvf::UNDEFINED_UINT)
{
if ( !isWellPipeVisible[wellIndex])
{
(*m_nativeFaultFacesTextureCoords)[i].y() = 0; // Set the Y texture coordinate to the opaque line in the texture
}
}
}
}
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_nativeFaultFaces->drawable());
if (dg) dg->setTextureCoordArray(m_nativeFaultFacesTextureCoords.p());
cvf::ref<cvf::Effect> scalarEffect = cellResultEffect(mapper, caf::PO_1);
m_nativeFaultFaces->setEffect(scalarEffect.p());
}
if (m_oppositeFaultFaces.notNull())
{
if (cellResultSlot->resultVariable().compare(RimDefines::combinedTransmissibilityResultName(), Qt::CaseInsensitive) == 0)
{
const std::vector<cvf::StructGridInterface::FaceType>& quadsToFaceTypes = m_oppositeFaultGenerator->quadToFace();
const std::vector<size_t>& quadsToGridCells = m_oppositeFaultGenerator->quadToGridCellIndices();
cvf::Vec2fArray* textureCoords = m_oppositeFaultFacesTextureCoords.p();
RivTransmissibilityColorMapper::updateCombinedTransmissibilityTextureCoordinates(cellResultSlot, m_grid.p(), textureCoords, quadsToFaceTypes, quadsToGridCells);
}
else
{
m_oppositeFaultGenerator->textureCoordinates(m_oppositeFaultFacesTextureCoords.p(), dataAccessObject.p(), mapper);
}
if (m_opacityLevel < 1.0f )
{
const std::vector<cvf::ubyte>& isWellPipeVisible = cellResultSlot->reservoirView()->wellCollection()->isWellPipesVisible(timeStepIndex);
cvf::ref<cvf::UIntArray> gridCellToWellindexMap = eclipseCase->gridCellToWellIndex(m_grid->gridIndex());
const std::vector<size_t>& quadsToGridCells = m_oppositeFaultGenerator->quadToGridCellIndices();
for(size_t i = 0; i < m_oppositeFaultFacesTextureCoords->size(); ++i)
{
if ((*m_oppositeFaultFacesTextureCoords)[i].y() == 1.0f) continue; // Do not touch undefined values
size_t quadIdx = i/4;
size_t cellIndex = quadsToGridCells[quadIdx];
cvf::uint wellIndex = gridCellToWellindexMap->get(cellIndex);
if (wellIndex != cvf::UNDEFINED_UINT)
{
if ( !isWellPipeVisible[wellIndex])
{
(*m_oppositeFaultFacesTextureCoords)[i].y() = 0; // Set the Y texture coordinate to the opaque line in the texture
}
}
}
}
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_oppositeFaultFaces->drawable());
if (dg) dg->setTextureCoordArray(m_oppositeFaultFacesTextureCoords.p());
// Use a different offset than native fault faces to avoid z-fighting
cvf::ref<cvf::Effect> scalarEffect = cellResultEffect(mapper, caf::PO_2);
m_oppositeFaultFaces->setEffect(scalarEffect.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateCellEdgeResultColor(size_t timeStepIndex, RimResultSlot* cellResultSlot, RimCellEdgeResultSlot* cellEdgeResultSlot)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::generatePartGeometry()
{
const int priFaultGeo = 1;
const int priNncGeo = 2;
const int priMesh = 3;
bool useBufferObjects = true;
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_nativeFaultGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setId(m_grid->gridIndex()); // !! For now, use grid index as part ID (needed for pick info)
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo;
si->m_cellIndices = m_nativeFaultGenerator->triangleToSourceGridCellMap().p();
si->m_faceTypes = m_nativeFaultGenerator->triangleToFaceType().p();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priFaultGeo);
m_nativeFaultFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_nativeFaultGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshFaultBit);
part->setPriority(priMesh);
m_nativeFaultGridLines = part;
}
}
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_oppositeFaultGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setId(m_grid->gridIndex()); // !! For now, use grid index as part ID (needed for pick info)
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo;
si->m_cellIndices = m_oppositeFaultGenerator->triangleToSourceGridCellMap().p();
si->m_faceTypes = m_oppositeFaultGenerator->triangleToFaceType().p();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priFaultGeo);
m_oppositeFaultFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_oppositeFaultGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshFaultBit);
part->setPriority(priMesh);
m_oppositeFaultGridLines = part;
}
}
{
cvf::ref<cvf::DrawableGeo> geo = m_NNCGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("NNC in Fault. Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setId(m_grid->gridIndex()); // !! For now, use grid index as part ID (needed for pick info)
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo;
si->m_NNCIndices = m_NNCGenerator->triangleToNNCIndex().p();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priNncGeo);
m_NNCFaces = part;
}
}
createLabelWithAnchorLine(m_nativeFaultFaces.p());
updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updatePartEffect()
{
// Set default effect
caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
geometryEffgen.setCullBackfaces(faceCullingMode());
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateEffect();
if (m_nativeFaultFaces.notNull())
{
m_nativeFaultFaces->setEffect(geometryOnlyEffect.p());
}
if (m_oppositeFaultFaces.notNull())
{
m_oppositeFaultFaces->setEffect(geometryOnlyEffect.p());
}
updateNNCColors(NULL);
// Update mesh colors as well, in case of change
RiaPreferences* prefs = RiaApplication::instance()->preferences();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator faultEffGen(prefs->defaultFaultGridLineColors());
eff = faultEffGen.generateEffect();
if (m_nativeFaultGridLines.notNull())
{
m_nativeFaultGridLines->setEffect(eff.p());
}
if (m_oppositeFaultGridLines.notNull())
{
m_oppositeFaultGridLines->setEffect(eff.p());
}
if (m_opacityLevel < 1.0f)
{
// Must be fixed since currently fault drawing relies on internal priorities of the parts
CVF_FAIL_MSG("Not implemented");
// Set priority to make sure this transparent geometry are rendered last
if (m_nativeFaultFaces.notNull()) m_nativeFaultFaces->setPriority(100);
if (m_oppositeFaultFaces.notNull()) m_oppositeFaultFaces->setPriority(100);
if (m_NNCFaces.notNull()) m_NNCFaces->setPriority(100);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::createLabelWithAnchorLine(const cvf::Part* part)
{
m_faultLabelPart = NULL;
m_faultLabelLinePart = NULL;
if (!part) return;
cvf::BoundingBox bb = part->boundingBox();
cvf::Vec3d bbTopCenter = bb.center();
bbTopCenter.z() = bb.max().z();
const cvf::DrawableGeo* geo = dynamic_cast<const cvf::DrawableGeo*>(part->drawable());
// Find closest vertex to top of bounding box.
// Will be recomputed when filter changes, to make sure the label is always visible
// for any filter combination
cvf::Vec3f faultVertexToAttachLabel = findClosestVertex(cvf::Vec3f(bbTopCenter), geo->vertexArray());
cvf::Vec3f labelPosition = faultVertexToAttachLabel;
labelPosition.z() += bb.extent().z() / 2;
// Fault label
{
cvf::Font* standardFont = RiaApplication::instance()->standardFont();
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
drawableText->setFont(standardFont);
drawableText->setCheckPosVisible(false);
drawableText->setDrawBorder(false);
drawableText->setDrawBackground(false);
drawableText->setVerticalAlignment(cvf::TextDrawer::CENTER);
cvf::Color3f defWellLabelColor = RiaApplication::instance()->preferences()->defaultWellLabelColor();
{
std::vector<RimFaultCollection*> parentObjects;
m_rimFault->parentObjectsOfType(parentObjects);
if (parentObjects.size() > 0)
{
defWellLabelColor = parentObjects[0]->faultLabelColor();;
}
}
drawableText->setTextColor(defWellLabelColor);
cvf::String cvfString = cvfqt::Utils::toString(m_rimFault->name());
cvf::Vec3f textCoord(labelPosition);
double characteristicCellSize = bb.extent().z() / 20;
textCoord.z() += characteristicCellSize;
drawableText->addText(cvfString, textCoord);
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("RivFaultPart : text " + cvfString);
part->setDrawable(drawableText.p());
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect(eff.p());
part->setPriority(1000);
m_faultLabelPart = part;
}
// Line from fault geometry to label
{
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->reserve(2);
vertices->add(faultVertexToAttachLabel);
vertices->add(labelPosition);
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertices.p());
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
primSet->setStartIndex(0);
primSet->setIndexCount(vertices->size());
geo->addPrimitiveSet(primSet.p());
m_faultLabelLinePart = new cvf::Part;
m_faultLabelLinePart->setName("Anchor line for label" + cvf::String(static_cast<int>(m_grid->gridIndex())));
m_faultLabelLinePart->setDrawable(geo.p());
m_faultLabelLinePart->updateBoundingBox();
caf::MeshEffectGenerator gen(m_rimFault->faultColor());
cvf::ref<cvf::Effect> eff = gen.generateEffect();
m_faultLabelLinePart->setEffect(eff.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivFaultPartMgr::findClosestVertex(const cvf::Vec3f& point, const cvf::Vec3fArray* vertices)
{
CVF_ASSERT(vertices);
if (!vertices) return cvf::Vec3f::UNDEFINED;
float closestDiff(HUGE_VAL);
size_t closestIndex = cvf::UNDEFINED_SIZE_T;
for (size_t i = 0; i < vertices->size(); i++)
{
float diff = point.pointDistance(vertices->get(i));
if (diff < closestDiff)
{
closestDiff = diff;
closestIndex = i;
}
}
if (closestIndex != cvf::UNDEFINED_SIZE_T)
{
return vertices->get(closestIndex);
}
else
{
return cvf::Vec3f::UNDEFINED;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendNativeFaultFacesToModel(cvf::ModelBasicList* model)
{
if (m_nativeFaultFaces.notNull())
{
model->addPart(m_nativeFaultFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendOppositeFaultFacesToModel(cvf::ModelBasicList* model)
{
if (m_oppositeFaultFaces.notNull())
{
model->addPart(m_oppositeFaultFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendLabelPartsToModel(cvf::ModelBasicList* model)
{
if (m_faultLabelPart.notNull()) model->addPart(m_faultLabelPart.p());
if (m_faultLabelLinePart.notNull()) model->addPart(m_faultLabelLinePart.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model)
{
if (m_nativeFaultGridLines.notNull()) model->addPart(m_nativeFaultGridLines.p());
if (m_oppositeFaultGridLines.notNull()) model->addPart(m_oppositeFaultGridLines.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendNNCFacesToModel(cvf::ModelBasicList* model)
{
if (m_NNCFaces.notNull()) model->addPart(m_NNCFaces.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivFaultPartMgr::cellResultEffect(const cvf::ScalarMapper* mapper, caf::PolygonOffset polygonOffset) const
{
CVF_ASSERT(mapper);
caf::ScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
scalarEffgen.setFaceCulling(faceCullingMode());
scalarEffgen.setOpacityLevel(m_opacityLevel);
cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateEffect();
return scalarEffect;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::FaceCulling RivFaultPartMgr::faceCullingMode() const
{
bool isShowingGrid = m_rimFaultCollection->isGridVisualizationMode();
if (!isShowingGrid )
{
if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_BACK_FACE_CULLING)
{
if (m_grid->mainGrid()->faceNormalsIsOutwards())
{
return caf::FC_BACK;
}
else
{
return caf::FC_FRONT;
}
}
else if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_FRONT_FACE_CULLING)
{
if (m_grid->mainGrid()->faceNormalsIsOutwards())
{
return caf::FC_FRONT;
}
else
{
return caf::FC_BACK;
}
}
else
{
return caf::FC_NONE;
}
}
else
{
// Do not perform face culling in grid mode to make sure the displayed grid is watertight
return caf::FC_NONE;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateNNCColors(RimResultSlot* cellResultSlot)
{
if (m_NNCFaces.isNull()) return;
if (cellResultSlot && cellResultSlot->resultVariable() == RimDefines::combinedTransmissibilityResultName())
{
const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
m_NNCGenerator->textureCoordinates(m_NNCTextureCoords.p(), mapper);
cvf::ref<cvf::Effect> nncEffect;
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
{
// Move NNC closer to camera to avoid z-fighting with grid surface
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_NEG_LARGE);
nncEffect = nncEffgen.generateEffect();
}
else
{
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_1);
nncEffect = nncEffgen.generateEffect();
}
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_NNCFaces->drawable());
if (dg) dg->setTextureCoordArray(m_NNCTextureCoords.p());
m_NNCFaces->setEffect(nncEffect.p());
}
else
{
// NNC faces a bit lighter than the fault for now
cvf::Color3f nncColor = m_defaultColor;
nncColor.r() += (1.0 - nncColor.r()) * 0.2;
nncColor.g() += (1.0 - nncColor.g()) * 0.2;
nncColor.g() += (1.0 - nncColor.b()) * 0.2;
cvf::ref<cvf::Effect> nncEffect;
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
{
// Move NNC closer to camera to avoid z-fighting with grid surface
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_NEG_LARGE);
nncEffect = nncEffgen.generateEffect();
}
else
{
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_1);
nncEffect = nncEffgen.generateEffect();
}
m_NNCFaces->setEffect(nncEffect.p());
}
}