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ResInsight/ApplicationLibCode/ModelVisualization/Intersections/RivPolylineIntersectionGeometryGenerator.h

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C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfArray.h"
#include "cvfBoundingBox.h"
#include "cvfVector3.h"
#include <vector>
class RigMainGrid;
class RigActiveCellInfo;
class RigResultAccessor;
class RivIntersectionHexGridInterface;
class RimSurface;
namespace cvf
{
class ScalarMapper;
class DrawableGeo;
} // namespace cvf
struct PolylineSegmentMeshData
{
// U-axis defined by the unit length vector from start (x,y) to end (x,y), Z is global Z
std::vector<float> vertexArrayUZ; // U coordinate is length along U-axis. Array [u0,z0,u1,z1,...,ui,zi]
std::vector<cvf::uint> polygonIndices; // Not needed when vertices/nodes are not shared between polygons?
std::vector<cvf::uint> verticesPerPolygon;
std::vector<cvf::uint> polygonToCellIndexMap;
cvf::Vec2d startUtmXY;
cvf::Vec2d endUtmXY;
};
class RivPolylineIntersectionGeometryGenerator
{
public:
RivPolylineIntersectionGeometryGenerator( const std::vector<cvf::Vec2d>& polylineUtmXy, RivIntersectionHexGridInterface* grid );
~RivPolylineIntersectionGeometryGenerator();
void generateIntersectionGeometry( cvf::UByteArray* visibleCells );
bool isAnyGeometryPresent() const;
const std::vector<PolylineSegmentMeshData>& polylineSegmentsMeshData() const;
private:
void calculateArrays( cvf::UByteArray* visibleCells );
static std::vector<size_t> createPolylineSegmentCellCandidates( const RivIntersectionHexGridInterface& hexGrid,
const cvf::Vec3d& startPoint,
const cvf::Vec3d& endPoint,
const cvf::Vec3d& heightVector,
const double topDepth,
const double bottomDepth );
static std::vector<cvf::Vec3d> initializePolylineUtmFromPolylineUtmXy( const std::vector<cvf::Vec2d>& polylineUtmXy );
private:
RivIntersectionHexGridInterface* m_hexGrid = nullptr;
const std::vector<cvf::Vec3d> m_polylineUtm;
// Output
std::vector<PolylineSegmentMeshData> m_polylineSegmentsMeshData;
};