Files
ResInsight/ApplicationLibCode/Commands/HoloLensCommands/VdeVizDataExtractor.cpp
T
Magne Sjaastad 56e98ba1c4 #14476 ApplicationLibCode: Replace CVF_ASSERT with CAF_ASSERT
Migrate all assert macros in ApplicationLibCode to CAF_ASSERT and remove every
use of cvfAssert.h.

CVF_ASSERT is replaced one to one. CVF_TIGHT_ASSERT is also replaced by
CAF_ASSERT, which is semantically exact: CVF_ENABLE_TIGHT_ASSERTS is 1 only
under _DEBUG, and that is what CAF_ASSERT now does. The two CVF_FAIL_MSG sites
become CAF_ASSERT( false && "message" ), preserving the message with the idiom
already used elsewhere in the code base.

Counts before and after: CVF_ASSERT 1044 to 0, CVF_TIGHT_ASSERT 66 to 0,
CVF_FAIL_MSG 2 to 0, cvfAssert.h references 154 to 0.

Include handling: files that included cvfAssert.h directly now include
cafAssert.h instead, includes left dead by the migration are removed, and files
that were relying on cvfAssert.h transitively get an explicit cafAssert.h. Files
that reach cafAssert.h through another caf header are left unchanged; a missing
include here is a compile error, not a silently disabled assert.

ResultStatisticsCache links only LibCore and therefore had no path to
cafAssert.h. Add the cafPdmCore directory as a private include path rather than
linking the library, since cafAssert.h is header only.

Note that this stops these asserts from firing in Release and RelWithDebInfo,
where CVF_ASSERT was previously active.
2026-08-07 15:05:57 +02:00

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19 KiB
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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "VdeVizDataExtractor.h"
#include "VdeArrayDataPacket.h"
#include "VdeCachingHashedIdFactory.h"
#include "VdePacketDirectory.h"
#include "RicHoloLensExportImpl.h"
#include "RifJsonEncodeDecode.h"
#include "RiaLogging.h"
#include "RiaQStringFormatter.h"
#include "cafAssert.h"
#include "cvfDrawableGeo.h"
#include "cvfPrimitiveSet.h"
#include "cvfTimer.h"
#include "cvfTrace.h"
#include "cvfTransform.h"
//==================================================================================================
//
//
//
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
VdeVizDataExtractor::VdeVizDataExtractor( const RimGridView& view, VdeCachingHashedIdFactory* cachingIdFactory )
: m_view( view )
, m_cachingIdFactory( cachingIdFactory )
{
CAF_ASSERT( m_cachingIdFactory );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void VdeVizDataExtractor::extractViewContents( QString* modelMetaJsonStr,
std::vector<int>* allReferencedArrayIds,
VdePacketDirectory* packetDirectory )
{
cvf::Timer tim;
// First extract the parts (cvfPart + info) to be exported from from the ResInsight view
const std::vector<VdeExportPart> exportPartsArr = RicHoloLensExportImpl::partsForExport( m_view );
// Convert this to an array of export ready meshes
const std::vector<std::unique_ptr<VdeMesh>> meshArr = buildMeshArray( exportPartsArr );
const int buildMeshes_ms = static_cast<int>( tim.lapTime() * 1000 );
const size_t meshCount = meshArr.size();
cvf::Trace::show( "Analyzing and generating array packet data for %d meshes", meshCount );
std::vector<VdeMeshArrayIds> allMeshesArrayIdsArr;
size_t totNumPrimitives = 0;
for ( size_t i = 0; i < meshCount; i++ )
{
const VdeMesh* mesh = meshArr[i].get();
const size_t primCount = mesh->connArr.size() / mesh->verticesPerPrimitive;
totNumPrimitives += primCount;
cvf::Trace::show( " mesh %2d: primCount=%d vertsPerPrim=%d meshSourceObjName='%s' meshSourceObjType='%s'",
i,
primCount,
mesh->verticesPerPrimitive,
mesh->meshSourceObjName.toLatin1().constData(),
mesh->meshSourceObjTypeStr.toLatin1().constData() );
VdeMeshArrayIds arrayIdsThisMesh;
{
const float* floatArr = reinterpret_cast<const float*>( mesh->vertexArr->ptr() );
const size_t arrElementCount = 3 * mesh->vertexArr->size();
arrayIdsThisMesh.vertexArrId =
m_cachingIdFactory->getOrCreateIdForFloatArr( VdeCachingHashedIdFactory::VertexArr, floatArr, arrElementCount );
if ( !packetDirectory->lookupPacket( arrayIdsThisMesh.vertexArrId ) )
{
cvf::Trace::show( " generating vertices, arrayId=%d", arrayIdsThisMesh.vertexArrId );
std::unique_ptr<VdeArrayDataPacket> dataPacket =
VdeArrayDataPacket::fromFloat32Arr( arrayIdsThisMesh.vertexArrId, floatArr, arrElementCount );
// Debug testing of decoding
// debugComparePackets(*dataPacket,
// VdeArrayDataPacket::fromRawPacketBuffer(dataPacket->fullPacketRawPtr(), dataPacket->fullPacketSize(),
// nullptr));
packetDirectory->addPacket( std::move( dataPacket ) );
}
}
{
const unsigned int* uintArr = mesh->connArr.data();
const size_t arrElementCount = mesh->connArr.size();
arrayIdsThisMesh.connArrId =
m_cachingIdFactory->getOrCreateIdForUint32Arr( VdeCachingHashedIdFactory::ConnArr, uintArr, arrElementCount );
if ( !packetDirectory->lookupPacket( arrayIdsThisMesh.connArrId ) )
{
cvf::Trace::show( " generating connectivities, arrayId=%d", arrayIdsThisMesh.connArrId );
std::unique_ptr<VdeArrayDataPacket> dataPacket =
VdeArrayDataPacket::fromUint32Arr( arrayIdsThisMesh.connArrId, uintArr, arrElementCount );
// Debug testing of decoding
// debugComparePackets(*dataPacket,
// VdeArrayDataPacket::fromRawPacketBuffer(dataPacket->fullPacketRawPtr(), dataPacket->fullPacketSize(),
// nullptr));
packetDirectory->addPacket( std::move( dataPacket ) );
}
}
if ( mesh->texCoordArr.notNull() && mesh->texImage.notNull() )
{
{
const float* floatArr = reinterpret_cast<const float*>( mesh->texCoordArr->ptr() );
const size_t arrElementCount = 2 * mesh->texCoordArr->size();
arrayIdsThisMesh.texCoordsArrId =
m_cachingIdFactory->getOrCreateIdForFloatArr( VdeCachingHashedIdFactory::TexCoordsArr, floatArr, arrElementCount );
if ( !packetDirectory->lookupPacket( arrayIdsThisMesh.texCoordsArrId ) )
{
cvf::Trace::show( " generating texture coords, arrayId=%d", arrayIdsThisMesh.texCoordsArrId );
std::unique_ptr<VdeArrayDataPacket> dataPacket =
VdeArrayDataPacket::fromFloat32Arr( arrayIdsThisMesh.texCoordsArrId, floatArr, arrElementCount );
// Debug testing of decoding
// debugComparePackets(*dataPacket,
// VdeArrayDataPacket::fromRawPacketBuffer(dataPacket->fullPacketRawPtr(),
// dataPacket->fullPacketSize(), nullptr));
packetDirectory->addPacket( std::move( dataPacket ) );
}
}
{
cvf::ref<cvf::UByteArray> byteArr = mesh->texImage->toRgb();
arrayIdsThisMesh.texImageArrId =
m_cachingIdFactory->getOrCreateIdForUint8Arr( VdeCachingHashedIdFactory::TexImage, byteArr->ptr(), byteArr->size() );
if ( !packetDirectory->lookupPacket( arrayIdsThisMesh.texImageArrId ) )
{
cvf::Trace::show( " generating texture image, arrayId=%d", arrayIdsThisMesh.texImageArrId );
std::unique_ptr<VdeArrayDataPacket> dataPacket = VdeArrayDataPacket::fromUint8ImageRGBArr( arrayIdsThisMesh.texImageArrId,
mesh->texImage->width(),
mesh->texImage->height(),
byteArr->ptr(),
byteArr->size() );
// Debug testing of decoding
// debugComparePackets(*dataPacket,
// VdeArrayDataPacket::fromRawPacketBuffer(dataPacket->fullPacketRawPtr(),
// dataPacket->fullPacketSize(), nullptr));
packetDirectory->addPacket( std::move( dataPacket ) );
}
}
}
allMeshesArrayIdsArr.push_back( arrayIdsThisMesh );
}
const int fillPacketDir_ms = static_cast<int>( tim.lapTime() * 1000 );
// Extract any exportable labels present in the view
const std::vector<std::pair<cvf::Vec3f, cvf::String>> labelAndPositionsArr = RicHoloLensExportImpl::labelsForExport( m_view );
// Actually create the JSON containing model meta data
*modelMetaJsonStr = createModelMetaJsonString( meshArr, allMeshesArrayIdsArr, labelAndPositionsArr );
// Find all unique packet array IDs referenced
std::set<int> referencedIdsSet;
for ( const VdeMeshArrayIds& meshArrayIds : allMeshesArrayIdsArr )
{
if ( meshArrayIds.vertexArrId != -1 ) referencedIdsSet.insert( meshArrayIds.vertexArrId );
if ( meshArrayIds.connArrId != -1 ) referencedIdsSet.insert( meshArrayIds.connArrId );
if ( meshArrayIds.texImageArrId != -1 ) referencedIdsSet.insert( meshArrayIds.texImageArrId );
if ( meshArrayIds.texCoordsArrId != -1 ) referencedIdsSet.insert( meshArrayIds.texCoordsArrId );
}
allReferencedArrayIds->assign( referencedIdsSet.begin(), referencedIdsSet.end() );
RiaLogging::debug( QString( "HoloLens: Extracted %1 meshes (total of %2 primitives) in %3ms (buildMeshes=%4ms, "
"fillPacketDir=%5ms)" )
.arg( meshCount )
.arg( totNumPrimitives )
.arg( static_cast<int>( tim.time() * 1000 ) )
.arg( buildMeshes_ms )
.arg( fillPacketDir_ms )
.toStdString() );
// cvf::Trace::show("Total number of primitives extracted: %d in %dms", totNumPrimitives,
// static_cast<int>(tim.time()*1000));
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<std::unique_ptr<VdeMesh>> VdeVizDataExtractor::buildMeshArray( const std::vector<VdeExportPart>& exportPartsArr )
{
std::vector<std::unique_ptr<VdeMesh>> meshArr;
for ( const VdeExportPart& exportPart : exportPartsArr )
{
std::unique_ptr<VdeMesh> mesh = createMeshFromExportPart( exportPart );
if ( mesh )
{
meshArr.push_back( std::move( mesh ) );
}
}
return meshArr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::unique_ptr<VdeMesh> VdeVizDataExtractor::createMeshFromExportPart( const VdeExportPart& exportPart )
{
// cvf::Timer tim;
const cvf::Part* cvfPart = exportPart.part();
const cvf::DrawableGeo* geo = dynamic_cast<const cvf::DrawableGeo*>( cvfPart ? cvfPart->drawable() : nullptr );
if ( !geo )
{
return nullptr;
}
if ( geo->primitiveSetCount() != 1 )
{
RiaLogging::debug( "Only geometries with exactly one primitive set is supported" );
return nullptr;
}
const cvf::Vec3fArray* vertexArr = geo->vertexArray();
const cvf::PrimitiveSet* primSet = geo->primitiveSet( 0 );
if ( !vertexArr || !primSet || primSet->faceCount() == 0 )
{
return nullptr;
}
// Support 2 or 3 vertices per primitive
const cvf::PrimitiveType primType = primSet->primitiveType();
if ( primType != cvf::PT_TRIANGLES && primType != cvf::PT_LINES )
{
RiaLogging::debug( std::format( "Currently only triangle and line primitive sets are supported (saw primitive type: {})",
static_cast<int>( primType ) ) );
return nullptr;
}
const int vertsPerPrimitive = ( primType == cvf::PT_TRIANGLES ) ? 3 : 2;
std::unique_ptr<VdeMesh> mesh( new VdeMesh );
mesh->verticesPerPrimitive = vertsPerPrimitive;
// Possibly transform the vertices
if ( cvfPart->transform() )
{
const cvf::Mat4f m = cvf::Mat4f( cvfPart->transform()->worldTransform() );
cvf::ref<cvf::Vec3fArray> transVertexArr = new cvf::Vec3fArray( *vertexArr );
const size_t vertexCount = transVertexArr->size();
for ( size_t i = 0; i < vertexCount; i++ )
{
transVertexArr->ptr( i )->transformPoint( m );
}
mesh->vertexArr = transVertexArr.p();
}
else
{
mesh->vertexArr = vertexArr;
}
// Fetch connectivities
// Using getFaceIndices() allows us to access strips and fans in the same way as triangles
// Note that HoloLens visualization wants triangles in clockwise order so we try and fix the winding
// This point might be moot if the HoloLens visualization always has to use two-sided lighting to get good results
const size_t faceCount = primSet->faceCount();
mesh->connArr.reserve( faceCount * vertsPerPrimitive );
cvf::UIntArray faceConn;
for ( size_t iface = 0; iface < faceCount; iface++ )
{
primSet->getFaceIndices( iface, &faceConn );
if ( vertsPerPrimitive == 3 && exportPart.winding() == VdeExportPart::COUNTERCLOCKWISE )
{
// Reverse the winding
const size_t numConn = faceConn.size();
for ( size_t i = 0; i < numConn; i++ )
{
mesh->connArr.push_back( faceConn[numConn - i - 1] );
}
}
else
{
mesh->connArr.insert( mesh->connArr.end(), faceConn.begin(), faceConn.end() );
}
}
if ( exportPart.textureImage() && geo->textureCoordArray() )
{
mesh->texCoordArr = geo->textureCoordArray();
mesh->texImage = exportPart.textureImage();
}
QString srcObjType = "unknown";
if ( exportPart.sourceObjectType() == VdeExportPart::OBJ_TYPE_GRID )
srcObjType = "grid";
else if ( exportPart.sourceObjectType() == VdeExportPart::OBJ_TYPE_PIPE )
srcObjType = "pipe";
mesh->meshSourceObjTypeStr = srcObjType;
mesh->meshSourceObjName = exportPart.sourceObjectName();
mesh->color = exportPart.color();
mesh->opacity = exportPart.opacity();
if ( exportPart.cullFace() != VdeExportPart::CF_NONE )
{
if ( exportPart.cullFace() == VdeExportPart::CF_FRONT )
mesh->cullFaceModeStr = "front";
else if ( exportPart.cullFace() == VdeExportPart::CF_BACK )
mesh->cullFaceModeStr = "back";
else
mesh->cullFaceModeStr = "none";
}
// cvf::Trace::show("createMeshFromExportPart(): numFaces=%d, time=%dms", faceCount,
// static_cast<int>(tim.time()*1000));
return mesh;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QString VdeVizDataExtractor::createModelMetaJsonString( const std::vector<std::unique_ptr<VdeMesh>>& meshArr,
const std::vector<VdeMeshArrayIds>& meshContentIdsArr,
const std::vector<std::pair<cvf::Vec3f, cvf::String>>& labelAndPositionsArr )
{
QVariantList jsonMeshMetaList;
for ( size_t i = 0; i < meshArr.size(); i++ )
{
const VdeMesh* mesh = meshArr[i].get();
const VdeMeshArrayIds& meshIds = meshContentIdsArr[i];
QMap<QString, QVariant> jsonMeshMeta;
jsonMeshMeta["meshSourceObjType"] = mesh->meshSourceObjTypeStr;
jsonMeshMeta["meshSourceObjName"] = mesh->meshSourceObjName;
jsonMeshMeta["verticesPerPrimitive"] = mesh->verticesPerPrimitive;
jsonMeshMeta["vertexArrId"] = meshIds.vertexArrId;
jsonMeshMeta["connArrId"] = meshIds.connArrId;
if ( meshIds.texCoordsArrId >= 0 && meshIds.texImageArrId >= 0 )
{
jsonMeshMeta["texCoordsArrId"] = meshIds.texCoordsArrId;
jsonMeshMeta["texImageArrId"] = meshIds.texImageArrId;
}
else
{
QMap<QString, QVariant> jsonColor;
jsonColor["r"] = mesh->color.r();
jsonColor["g"] = mesh->color.g();
jsonColor["b"] = mesh->color.b();
jsonMeshMeta["color"] = jsonColor;
}
jsonMeshMeta["opacity"] = mesh->opacity;
if ( !mesh->cullFaceModeStr.isEmpty() )
{
jsonMeshMeta["cullFaceMode"] = mesh->cullFaceModeStr;
}
jsonMeshMetaList.push_back( jsonMeshMeta );
}
QVariantList jsonLabelList;
for ( size_t i = 0; i < labelAndPositionsArr.size(); i++ )
{
const cvf::Vec3f& pos = labelAndPositionsArr[i].first;
const cvf::String& txt = labelAndPositionsArr[i].second;
QMap<QString, QVariant> jsonPos;
jsonPos["x"] = pos.x();
jsonPos["y"] = pos.y();
jsonPos["z"] = pos.z();
QMap<QString, QVariant> jsonLabelEntry;
jsonLabelEntry["position"] = jsonPos;
jsonLabelEntry["text"] = QString::fromLatin1( txt.toAscii().ptr() );
jsonLabelList.push_back( jsonLabelEntry );
}
QMap<QString, QVariant> jsonModelMeta;
jsonModelMeta["modelName"] = "ResInsightExport";
jsonModelMeta["meshArr"] = jsonMeshMetaList;
jsonModelMeta["labelsArr"] = jsonLabelList;
const bool prettifyJson = true;
QString jsonStr = ResInsightInternalJson::Json::encode( jsonModelMeta, prettifyJson );
return jsonStr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void VdeVizDataExtractor::debugComparePackets( const VdeArrayDataPacket& packetA, const VdeArrayDataPacket& packetB )
{
CAF_ASSERT( packetA.elementCount() == packetB.elementCount() );
CAF_ASSERT( packetA.elementSize() == packetB.elementSize() );
CAF_ASSERT( packetA.elementType() == packetB.elementType() );
const char* arrA = packetA.arrayData();
const char* arrB = packetB.arrayData();
for ( size_t i = 0; i < packetA.elementCount(); i++ )
{
CAF_ASSERT( arrA[i] == arrB[i] );
}
}