ResInsight/Fwk/VizFwk/TestApps/Qt/QtMultiView/QMVWidget.cpp
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

258 lines
8.3 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfLibCore.h"
#include "cvfLibRender.h"
#include "cvfLibGeometry.h"
#include "cvfLibViewing.h"
#include "QMVWidget.h"
#include "cvfqtOpenGLContext.h"
#include <QtGui/QMouseEvent>
using cvf::ref;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMVWidget::QMVWidget(cvf::OpenGLContextGroup* contextGroup, const QGLFormat& format, QWidget* parent)
: cvfqt::OpenGLWidget(contextGroup, format, parent)
{
m_trackball = new cvf::ManipulatorTrackball;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMVWidget::QMVWidget(QMVWidget* shareWidget, QWidget* parent)
: cvfqt::OpenGLWidget(shareWidget, parent)
{
m_trackball = new cvf::ManipulatorTrackball;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMVWidget::~QMVWidget()
{
cvfShutdownOpenGLContext();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::setRenderSequence(cvf::RenderSequence* renderSequence)
{
m_trackball->setCamera(NULL);
m_renderSequence = renderSequence;
if (m_renderSequence.notNull())
{
// Camera extracted from first rendering of the view
cvf::Camera* camera = currentCamera();
camera->viewport()->set(0, 0, width(), height());
camera->setProjectionAsPerspective(camera->fieldOfViewYDeg(), camera->nearPlane(), camera->farPlane());
m_trackball->setCamera(camera);
cvf::BoundingBox bb = m_renderSequence->boundingBox();
if (bb.isValid())
{
m_trackball->setRotationPoint(bb.center());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::RenderSequence* QMVWidget::renderSequence()
{
return m_renderSequence.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::resizeGL(int width, int height)
{
cvf::Camera* camera = currentCamera();
if (camera)
{
camera->viewport()->set(0, 0, width, height);
camera->setProjectionAsPerspective(camera->fieldOfViewYDeg(), camera->nearPlane(), camera->farPlane());
}
else
{
glViewport(0, 0, width, height);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::paintGL()
{
cvf::OpenGLContext* currentOglContext = cvfOpenGLContext();
CVF_ASSERT(currentOglContext);
CVF_CHECK_OGL(currentOglContext);
cvfqt::OpenGLContext::saveOpenGLState(currentOglContext);
if (m_renderSequence.notNull())
{
m_renderSequence->render(currentOglContext);
}
else
{
glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
cvfqt::OpenGLContext::restoreOpenGLState(currentOglContext);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Camera* QMVWidget::currentCamera()
{
if (m_renderSequence.notNull())
{
cvf::Rendering* rendering = m_renderSequence->firstRendering();
if (rendering)
{
return rendering->camera();
}
}
return NULL;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::mouseMoveEvent(QMouseEvent* event)
{
if (m_renderSequence.isNull()) return;
Qt::MouseButtons mouseBn = event->buttons();
int posX = event->x();
int posY = height() - event->y();
cvf::ManipulatorTrackball::NavigationType navType = cvf::ManipulatorTrackball::NONE;
if (mouseBn == Qt::LeftButton)
{
navType = cvf::ManipulatorTrackball::PAN;
}
else if (mouseBn == Qt::RightButton)
{
navType = cvf::ManipulatorTrackball::ROTATE;
}
else if (mouseBn == (Qt::LeftButton | Qt::RightButton) || mouseBn == Qt::MidButton)
{
navType = cvf::ManipulatorTrackball::WALK;
}
if (navType != m_trackball->activeNavigation())
{
m_trackball->startNavigation(navType, posX, posY);
}
bool needRedraw = m_trackball->updateNavigation(posX, posY);
if (needRedraw)
{
update();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::mousePressEvent(QMouseEvent* event)
{
if (m_renderSequence.isNull()) return;
if (event->buttons() == Qt::LeftButton && event->modifiers() == Qt::ControlModifier)
{
cvf::Rendering* r = m_renderSequence->firstRendering();
ref<cvf::RayIntersectSpec> ris = r->rayIntersectSpecFromWindowCoordinates(event->x(), height() - event->y());
cvf::HitItemCollection hic;
if (r->rayIntersect(*ris, &hic))
{
cvf::HitItem* item = hic.firstItem();
CVF_ASSERT(item && item->part());
cvf::Vec3d isect = item->intersectionPoint();
m_trackball->setRotationPoint(isect);
cvf::Trace::show("hitting part: '%s' coords: %.3f %.3f %.3f", item->part()->name().toAscii().ptr(), isect.x(), isect.y(), isect.z());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMVWidget::mouseReleaseEvent(QMouseEvent* /*event*/)
{
m_trackball->endNavigation();
}
//########################################################
#ifndef CVF_USING_CMAKE
#include "qt-generated/moc_QMVWidget.cpp"
#endif
//########################################################