ResInsight/Fwk/VizFwk/TestApps/Qt/QtMultiView/QMVWidget.h
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

78 lines
2.8 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfBase.h"
#include "cvfRenderSequence.h"
#include "cvfManipulatorTrackball.h"
#include "cvfqtOpenGLWidget.h"
//==================================================================================================
//
//
//
//==================================================================================================
class QMVWidget : public cvfqt::OpenGLWidget
{
Q_OBJECT
public:
QMVWidget(cvf::OpenGLContextGroup* contextGroup, const QGLFormat& format, QWidget* parent);
QMVWidget(QMVWidget* shareWidget, QWidget* parent);
~QMVWidget();
void setRenderSequence(cvf::RenderSequence* renderSequence);
cvf::RenderSequence* renderSequence();
private:
void resizeGL(int width, int height);
void paintGL();
cvf::Camera* currentCamera();
void mousePressEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
private:
cvf::ref<cvf::RenderSequence> m_renderSequence;
cvf::ref<cvf::ManipulatorTrackball> m_trackball;
};