ResInsight/ApplicationCode/UserInterface/RIViewer.h
2012-05-18 09:45:23 +02:00

76 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafViewer.h"
#include "cafPdmObject.h"
#include "cafPdmPointer.h"
#include "cafMouseState.h"
class RimReservoirView;
namespace cvf
{
class Part;
}
//==================================================================================================
//
// RIViewer
//
//==================================================================================================
class RIViewer : public caf::Viewer
{
Q_OBJECT
public:
RIViewer(const QGLFormat& format, QWidget* parent);
~RIViewer();
void setColorLegend1(cvf::OverlayColorLegend* legend);
void setColorLegend2(cvf::OverlayColorLegend* legend);
void setDefaultView();
cvf::Vec3d pointOfInterest();
void setPointOfInterest(cvf::Vec3d poi);
void setOwnerReservoirView(RimReservoirView * owner);
void setEnableMask(unsigned int mask);
public slots:
virtual void slotSetCurrentFrame(int frameIndex);
virtual void slotEndAnimation();
protected:
void keyPressEvent(QKeyEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void handlePickAction(int winPosX, int winPosY);
cvf::Part* pickPointAndFace(int winPosX, int winPosY, uint* faceHit, cvf::Vec3d* localIntersectionPoint);
private:
caf::QtMouseState m_mouseState;
cvf::ref<cvf::OverlayColorLegend> m_legend1;
cvf::ref<cvf::OverlayColorLegend> m_legend2;
caf::PdmPointer<RimReservoirView> m_reservoirView;
};