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ResInsight/ApplicationCode/Commands/CompletionCommands/RicNewValveAtMeasuredDepthFeature.cpp

115 lines
4.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2019- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicNewValveAtMeasuredDepthFeature.h"
#include "WellPathCommands/RicWellPathsUnitSystemSettingsImpl.h"
#include "RimFishbonesMultipleSubs.h"
#include "RimPerforationCollection.h"
#include "RimPerforationInterval.h"
#include "RimProject.h"
#include "RimWellPath.h"
#include "RimWellPathCollection.h"
#include "RimWellPathValve.h"
#include "Riu3DMainWindowTools.h"
#include "Riu3dSelectionManager.h"
#include "cafSelectionManager.h"
#include <QAction>
CAF_CMD_SOURCE_INIT(RicNewValveAtMeasuredDepthFeature, "RicNewValveAtMeasuredDepthFeature");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewValveAtMeasuredDepthFeature::onActionTriggered(bool isChecked)
{
RiuWellPathSelectionItem* wellPathSelItem = wellPathSelectionItem();
CVF_ASSERT(wellPathSelItem);
RimWellPath* wellPath = wellPathSelItem->m_wellpath;
CVF_ASSERT(wellPath);
if (!RicWellPathsUnitSystemSettingsImpl::ensureHasUnitSystem(wellPath)) return;
RimPerforationInterval* perfInterval = dynamic_cast<RimPerforationInterval*>(wellPathSelItem->m_wellPathComponent);
double measuredDepth = wellPathSelItem->m_measuredDepth;
RimWellPathValve* valve = new RimWellPathValve;
std::vector<RimWellPathValve*> existingValves = perfInterval->valves();
valve->setName(QString("Valve #%1").arg(existingValves.size() + 1));
RimProject* project;
perfInterval->firstAncestorOrThisOfTypeAsserted(project);
std::vector<RimValveTemplate*> allValveTemplates = project->allValveTemplates();
if (!allValveTemplates.empty())
{
valve->setValveTemplate(allValveTemplates.front());
}
perfInterval->addValve(valve);
valve->setMeasuredDepthAndCount(measuredDepth, perfInterval->endMD() - measuredDepth, 1);
RimWellPathCollection* wellPathCollection = nullptr;
wellPath->firstAncestorOrThisOfTypeAsserted(wellPathCollection);
wellPathCollection->uiCapability()->updateConnectedEditors();
wellPathCollection->scheduleRedrawAffectedViews();
Riu3DMainWindowTools::selectAsCurrentItem(valve);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewValveAtMeasuredDepthFeature::setupActionLook(QAction* actionToSetup)
{
actionToSetup->setIcon(QIcon(":/ICDValve16x16.png"));
actionToSetup->setText("Create Valve at this Depth");
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicNewValveAtMeasuredDepthFeature::isCommandEnabled()
{
if (wellPathSelectionItem() && dynamic_cast<RimPerforationInterval*>(wellPathSelectionItem()->m_wellPathComponent))
{
return true;
}
return false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiuWellPathSelectionItem* RicNewValveAtMeasuredDepthFeature::wellPathSelectionItem()
{
Riu3dSelectionManager* riuSelManager = Riu3dSelectionManager::instance();
RiuSelectionItem* selItem = riuSelManager->selectedItem(Riu3dSelectionManager::RUI_TEMPORARY);
RiuWellPathSelectionItem* wellPathItem = dynamic_cast<RiuWellPathSelectionItem*>(selItem);
return wellPathItem;
}