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ResInsight/ApplicationLibCode/ModelVisualization/Intersections/RivIjkIntersectionGeometryGenerator.h
T
Magne Sjaastad 1c4c304064 #14476 ApplicationLibCode: Remove unused cvf includes
Remove 95 cvf include lines that the including file does not use. Found by
extracting the symbols declared by every VizFwk header, including symbols they
re-export, and flagging includes where none of those symbols appear anywhere in
the file. Each removal is verified by a full build.

Most of them are cvfVector3.h and cvfObject.h, left behind as the files they
were once needed by changed.

pch.h is left untouched. It includes cvfObject.h and cvfVector3.h on purpose, so
that the files using the precompiled header do not have to.

Note that a clean build after removing an include does not prove the include was
unnecessary, only that the declarations still arrive some other way. That path
can differ between platforms and with RESINSIGHT_ENABLE_UNITY_BUILD, so this
needs a CI round on Linux as well.
2026-08-07 15:05:57 +02:00

79 lines
3.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2026- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RivIntersectionGeometryGeneratorInterface.h"
#include "cvfArray.h"
#include "cvfObject.h"
#include <vector>
class RimIjkIntersection;
class RigMainGrid;
class RivIntersectionHexGridInterface;
namespace cvf
{
class DrawableGeo;
} // namespace cvf
//==================================================================================================
/// Generates the geometry for an intersection following the grid pillars at a fixed i/j/k index.
/// The surface is the union of one cell face of every cell in the index plane, so the triangle
/// vertices are native grid corner nodes.
//==================================================================================================
class RivIjkIntersectionGeometryGenerator : public cvf::Object, public RivIntersectionGeometryGeneratorInterface
{
public:
RivIjkIntersectionGeometryGenerator( RimIjkIntersection* intersection,
const RivIntersectionHexGridInterface* grid,
const RigMainGrid* mainGrid );
~RivIjkIntersectionGeometryGenerator() override;
// Generate geometry
cvf::ref<cvf::DrawableGeo> generateSurface( cvf::UByteArray* visibleCells );
cvf::ref<cvf::DrawableGeo> createMeshDrawable();
RimIjkIntersection* intersection() const;
// GeomGen Interface
bool isAnyGeometryPresent() const override;
const std::vector<size_t>& triangleToCellIndex() const override;
const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const override;
const cvf::Vec3fArray* triangleVxes() const override;
private:
void calculateArrays( cvf::UByteArray* visibleCells );
cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
cvf::cref<RigMainGrid> m_mainGrid;
// Output arrays
cvf::ref<cvf::Vec3fArray> m_triangleVxes;
cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
std::vector<size_t> m_triangleToCellIdxMap;
std::vector<RivIntersectionVertexWeights> m_triVxToCellCornerWeights;
RimIjkIntersection* m_intersectionDefinition;
};