Files
ResInsight/ApplicationCode/ProjectDataModel/RimView.cpp
Magne Sjaastad 737936d846 Major modularization adjustments
Use uiField() when issuing setUi....() commands
Use PdmChildArrayField instead of PdmPointersFielc
Use PdmChildField instead of PdmField to pdm pointer objects
Use PdmChildArrayField instead of PdmField< std::list< caf::PdmPointer<
type > > >
Use PdmObjectHandle instead of PdmObject
Replaced parentFields(std::vector)  with parentField()
Use PdmUiPropertyViewDialog instead of PdmUiPropertyDialog
2015-07-31 18:58:23 +02:00

488 lines
17 KiB
C++

#include "RimView.h"
#include "cafPdmObjectFactory.h"
#include "RiaApplication.h"
#include "RiaPreferences.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RiuViewer.h"
#include "RiuMainWindow.h"
#include "cvfCamera.h"
#include "cvfModel.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfScene.h"
#include "cvfViewport.h"
#include "cafFrameAnimationControl.h"
#include <limits.h>
#include "RimOilField.h"
#include "RimWellPathCollection.h"
#include "RimProject.h"
#include "RivWellPathCollectionPartMgr.h"
namespace caf {
template<>
void caf::AppEnum< RimView::MeshModeType >::setUp()
{
addItem(RimView::FULL_MESH, "FULL_MESH", "All");
addItem(RimView::FAULTS_MESH, "FAULTS_MESH", "Faults only");
addItem(RimView::NO_MESH, "NO_MESH", "None");
setDefault(RimView::FULL_MESH);
}
template<>
void caf::AppEnum< RimView::SurfaceModeType >::setUp()
{
addItem(RimView::SURFACE, "SURFACE", "All");
addItem(RimView::FAULTS, "FAULTS", "Faults only");
addItem(RimView::NO_SURFACE, "NO_SURFACE", "None");
setDefault(RimView::SURFACE);
}
} // End namespace caf
#include "cafPdmAbstractClassSourceInit.h"
CAF_PDM_ABSTRACT_SOURCE_INIT(RimView, "GenericView"); // Do not use. Abstract class
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimView::RimView(void)
{
RiaApplication* app = RiaApplication::instance();
RiaPreferences* preferences = app->preferences();
CVF_ASSERT(preferences);
CAF_PDM_InitField(&name, "UserDescription", QString(""), "Name", "", "", "");
CAF_PDM_InitField(&showWindow, "ShowWindow", true, "Show 3D viewer", "", "", "");
showWindow.capability<caf::PdmUiFieldHandle>()->setUiHidden(true);
CAF_PDM_InitField(&cameraPosition, "CameraPosition", cvf::Mat4d::IDENTITY, "", "", "", "");
double defaultScaleFactor = 1.0;
if (preferences) defaultScaleFactor = preferences->defaultScaleFactorZ;
CAF_PDM_InitField(&scaleZ, "GridZScale", defaultScaleFactor, "Z Scale", "", "Scales the scene in the Z direction", "");
cvf::Color3f defBackgColor = preferences->defaultViewerBackgroundColor();
CAF_PDM_InitField(&backgroundColor, "ViewBackgroundColor", defBackgColor, "Background", "", "", "");
CAF_PDM_InitField(&maximumFrameRate, "MaximumFrameRate", 10, "Maximum frame rate", "", "", "");
maximumFrameRate.capability<caf::PdmUiFieldHandle>()->setUiHidden(true);
CAF_PDM_InitField(&hasUserRequestedAnimation, "AnimationMode", false, "Animation Mode", "", "", "");
hasUserRequestedAnimation.capability<caf::PdmUiFieldHandle>()->setUiHidden(true);
CAF_PDM_InitField(&m_currentTimeStep, "CurrentTimeStep", 0, "Current Time Step", "", "", "");
m_currentTimeStep.capability<caf::PdmUiFieldHandle>()->setUiHidden(true);
CAF_PDM_InitFieldNoDefault(&overlayInfoConfig, "OverlayInfoConfig", "Info Box", "", "", "");
overlayInfoConfig = new Rim3dOverlayInfoConfig();
overlayInfoConfig->setReservoirView(this);
caf::AppEnum<RimView::MeshModeType> defaultMeshType = NO_MESH;
if (preferences->defaultGridLines) defaultMeshType = FULL_MESH;
CAF_PDM_InitField(&meshMode, "MeshMode", defaultMeshType, "Grid lines", "", "", "");
CAF_PDM_InitFieldNoDefault(&surfaceMode, "SurfaceMode", "Grid surface", "", "", "");
CAF_PDM_InitField(&m_disableLighting, "DisableLighting", false, "Disable Results Lighting", "", "Disable light model for scalar result colors", "");
m_previousGridModeMeshLinesWasFaults = false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimView::~RimView(void)
{
delete this->overlayInfoConfig();
if (m_viewer)
{
RiuMainWindow::instance()->removeViewer(m_viewer);
}
delete m_viewer;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiuViewer* RimView::viewer()
{
return m_viewer;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::updateViewerWidget()
{
if (showWindow())
{
bool isViewerCreated = false;
if (!m_viewer)
{
QGLFormat glFormat;
glFormat.setDirectRendering(RiaApplication::instance()->useShaders());
m_viewer = new RiuViewer(glFormat, NULL);
m_viewer->setOwnerReservoirView(this);
RiuMainWindow::instance()->addViewer(m_viewer);
m_viewer->setMinNearPlaneDistance(10);
this->resetLegendsInViewer();
m_viewer->updateNavigationPolicy();
m_viewer->enablePerfInfoHud(RiaApplication::instance()->showPerformanceInfo());
isViewerCreated = true;
}
RiuMainWindow::instance()->setActiveViewer(m_viewer);
if (isViewerCreated) m_viewer->mainCamera()->setViewMatrix(cameraPosition);
m_viewer->mainCamera()->viewport()->setClearColor(cvf::Color4f(backgroundColor()));
m_viewer->update();
}
else
{
if (m_viewer)
{
if (m_viewer->layoutWidget()->parentWidget())
{
m_viewer->layoutWidget()->parentWidget()->hide();
}
else
{
m_viewer->layoutWidget()->hide();
}
}
}
updateViewerWidgetWindowTitle();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::scheduleCreateDisplayModelAndRedraw()
{
RiaApplication::instance()->scheduleDisplayModelUpdateAndRedraw(this);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setCurrentTimeStep(int frameIndex)
{
m_currentTimeStep = frameIndex;
this->hasUserRequestedAnimation = true;
this->updateCurrentTimeStep();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::updateCurrentTimeStepAndRedraw()
{
this->updateCurrentTimeStep();
if (m_viewer) m_viewer->update();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::createDisplayModelAndRedraw()
{
if (m_viewer)
{
this->clampCurrentTimestep();
createDisplayModel();
updateDisplayModelVisibility();
}
RiuMainWindow::instance()->refreshAnimationActions();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setDefaultView()
{
if (m_viewer)
{
m_viewer->setDefaultView();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::endAnimation()
{
this->hasUserRequestedAnimation = false;
this->updateStaticCellColors();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setupBeforeSave()
{
if (m_viewer)
{
hasUserRequestedAnimation = m_viewer->isAnimationActive(); // JJS: This is not conceptually correct. The variable is updated as we go, and store the user intentions. But I guess that in practice...
cameraPosition = m_viewer->mainCamera()->viewMatrix();
}
}
//--------------------------------------------------------------------------------------------------
///
// Surf: No Fault Surf
// Mesh -------------
// No F F G
// Fault F F G
// Mesh G G G
//
//--------------------------------------------------------------------------------------------------
bool RimView::isGridVisualizationMode() const
{
return ( this->surfaceMode() == SURFACE
|| this->meshMode() == FULL_MESH);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setMeshOnlyDrawstyle()
{
if (isGridVisualizationMode())
{
uiField(&meshMode)->setValueFromUi(FULL_MESH);
}
else
{
uiField(&meshMode)->setValueFromUi(FAULTS_MESH);
}
uiField(&surfaceMode)->setValueFromUi(NO_SURFACE);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setMeshSurfDrawstyle()
{
if (isGridVisualizationMode())
{
uiField(&surfaceMode)->setValueFromUi(SURFACE);
uiField(&meshMode)->setValueFromUi(FULL_MESH);
}
else
{
uiField(&surfaceMode)->setValueFromUi(FAULTS);
uiField(&meshMode)->setValueFromUi(FAULTS_MESH);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setFaultMeshSurfDrawstyle()
{
// Surf: No Fault Surf
// Mesh -------------
// No FF FF SF
// Fault FF FF SF
// Mesh SF SF SF
if (this->isGridVisualizationMode())
{
uiField(&surfaceMode)->setValueFromUi(SURFACE);
}
else
{
uiField(&surfaceMode)->setValueFromUi(FAULTS);
}
uiField(&meshMode)->setValueFromUi(FAULTS_MESH);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setSurfOnlyDrawstyle()
{
if (isGridVisualizationMode())
{
uiField(&surfaceMode)->setValueFromUi(SURFACE);
}
else
{
uiField(&surfaceMode)->setValueFromUi(FAULTS);
}
uiField(&meshMode)->setValueFromUi(NO_MESH);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setShowFaultsOnly(bool showFaults)
{
if (showFaults)
{
m_previousGridModeMeshLinesWasFaults = meshMode() == FAULTS_MESH;
if (surfaceMode() != NO_SURFACE) uiField(&surfaceMode)->setValueFromUi(FAULTS);
if (meshMode() != NO_MESH) uiField(&meshMode)->setValueFromUi(FAULTS_MESH);
}
else
{
if (surfaceMode() != NO_SURFACE) uiField(&surfaceMode)->setValueFromUi(SURFACE);
if (meshMode() != NO_MESH) uiField(&meshMode)->setValueFromUi(m_previousGridModeMeshLinesWasFaults ? FAULTS_MESH: FULL_MESH);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::setSurfaceDrawstyle()
{
if (surfaceMode() != NO_SURFACE) uiField(&surfaceMode)->setValueFromUi(SURFACE);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::disableLighting(bool disable)
{
m_disableLighting = disable;
updateCurrentTimeStepAndRedraw();
updateConnectedEditors();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RimView::isLightingDisabled() const
{
return m_disableLighting();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue)
{
if (changedField == &meshMode)
{
createDisplayModel();
updateDisplayModelVisibility();
RiuMainWindow::instance()->refreshDrawStyleActions();
}
else if (changedField == &scaleZ)
{
if (scaleZ < 1) scaleZ = 1;
// Regenerate well paths
RimOilField* oilFields = RiaApplication::instance()->project() ? RiaApplication::instance()->project()->activeOilField() : NULL;
RimWellPathCollection* wellPathCollection = (oilFields) ? oilFields->wellPathCollection() : NULL;
if (wellPathCollection) wellPathCollection->wellPathCollectionPartMgr()->scheduleGeometryRegen();
if (m_viewer)
{
cvf::Vec3d poi = m_viewer->pointOfInterest();
cvf::Vec3d eye, dir, up;
eye = m_viewer->mainCamera()->position();
dir = m_viewer->mainCamera()->direction();
up = m_viewer->mainCamera()->up();
eye[2] = poi[2]*scaleZ()/this->scaleTransform()->worldTransform()(2, 2) + (eye[2] - poi[2]);
poi[2] = poi[2]*scaleZ()/this->scaleTransform()->worldTransform()(2, 2);
m_viewer->mainCamera()->setFromLookAt(eye, eye + dir, up);
m_viewer->setPointOfInterest(poi);
updateScaleTransform();
createDisplayModelAndRedraw();
m_viewer->update();
}
RiuMainWindow::instance()->updateScaleValue();
}
else if (changedField == &surfaceMode)
{
createDisplayModel();
updateDisplayModelVisibility();
RiuMainWindow::instance()->refreshDrawStyleActions();
}
else if (changedField == &m_disableLighting)
{
createDisplayModel();
RiuMainWindow::instance()->refreshDrawStyleActions();
}
else if (changedField == &name)
{
updateViewerWidgetWindowTitle();
}
else if (changedField == &m_currentTimeStep)
{
if (m_viewer)
{
m_viewer->update();
}
}
else if (changedField == &backgroundColor)
{
if (viewer() != NULL)
{
updateViewerWidget();
}
}
else if (changedField == &maximumFrameRate)
{
// !! Use cvf::UNDEFINED_INT or something if we end up with frame rate 0?
// !! Should be able to specify legal range for number properties
if (m_viewer)
{
m_viewer->animationControl()->setTimeout(maximumFrameRate != 0 ? 1000/maximumFrameRate : INT_MAX);
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimView::addWellPathsToModel(cvf::ModelBasicList* wellPathModelBasicList,
const cvf::Vec3d& displayModelOffset,
double characteristicCellSize,
const cvf::BoundingBox& wellPathClipBoundingBox,
cvf::Transform* scaleTransform)
{
RimOilField* oilFields = RiaApplication::instance()->project() ? RiaApplication::instance()->project()->activeOilField() : NULL;
RimWellPathCollection* wellPathCollection = oilFields ? oilFields->wellPathCollection() : NULL;
RivWellPathCollectionPartMgr* wellPathCollectionPartMgr = wellPathCollection ? wellPathCollection->wellPathCollectionPartMgr() : NULL;
if (wellPathCollectionPartMgr)
{
wellPathCollectionPartMgr->appendStaticGeometryPartsToModel(wellPathModelBasicList,
displayModelOffset,
scaleTransform,
characteristicCellSize,
wellPathClipBoundingBox);
}
wellPathModelBasicList->updateBoundingBoxesRecursive();
}