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ResInsight/Fwk/VizFwk/LibRender/cvfOpenGL.cpp
T
Kristian Bendiksen 7897e41c63 #11371 Remove GLEW dependency and use Qt's QOpenGLFunctions (#13631)
* #11371 Remove GLEW dependency and use Qt's QOpenGLFunctions

Replace embedded GLEW library with Qt's native OpenGL function loading
(QOpenGLFunctions/QOpenGLExtraFunctions) to resolve Qt 6 compatibility
warnings about GLEW conflicts with qopenglfunctions.h.

- Update CVF_CALLSITE_OPENGL macro to provide QOpenGLExtraFunctions pointer
- Replace GLEW initialization with Qt OpenGL context validation
- Keep direct calls for fixed-function GL (glBegin, glEnd, glMatrixMode, etc.)
- Remove glew/ directory containing embedded GLEW source

* #11371 Remove GLU dependency to fix Windows build error

GL/glu.h conflicts with Qt's OpenGL headers on Windows due to APIENTRY
redefinition. Replace gluBuild2DMipmaps with glTexImage2D + glGenerateMipmap,
and gluOrtho2D with glOrtho.
2026-04-09 10:34:15 +02:00

221 lines
6.8 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOpenGL.h"
#include "cvfSystem.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::OpenGL
/// \ingroup Render
///
/// Static class providing OpenGL wrappers and helpers
///
//==================================================================================================
bool OpenGL::m_enableCheckOgl = true;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGL::hasOpenGLError(OpenGLContext* oglContext)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
CVF_UNUSED(oglContext);
cvfGLenum err = glGetError();
if (err == GL_NO_ERROR)
{
return false;
}
else
{
// Empty all error flags
while (err != GL_NO_ERROR)
{
err = glGetError();
}
return true;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::clearOpenGLError(OpenGLContext* oglContext)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
CVF_UNUSED(oglContext);
cvfGLenum err = glGetError();
// Empty all error flags
while (err != GL_NO_ERROR)
{
err = glGetError();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
String OpenGL::mapOpenGLErrorToString(cvfGLenum errorCode)
{
String errCodeStr;
switch (errorCode)
{
case GL_INVALID_ENUM: errCodeStr = "GL_INVALID_ENUM"; break;
case GL_INVALID_VALUE: errCodeStr = "GL_INVALID_VALUE"; break;
case GL_INVALID_OPERATION: errCodeStr = "GL_INVALID_OPERATION"; break;
case GL_OUT_OF_MEMORY: errCodeStr = "GL_OUT_OF_MEMORY"; break;
case GL_STACK_OVERFLOW: errCodeStr = "GL_STACK_OVERFLOW"; break;
case GL_STACK_UNDERFLOW: errCodeStr = "GL_STACK_UNDERFLOW"; break;
case GL_NO_ERROR: errCodeStr = "GL_NO_ERROR"; break;
default:
{
char szBuf[101];
System::sprintf(szBuf, 100, "0x%04x", errorCode);
errCodeStr = szBuf;
}
}
return errCodeStr;
}
//--------------------------------------------------------------------------------------------------
/// Returns false if no error.
//--------------------------------------------------------------------------------------------------
bool OpenGL::testAndReportOpenGLError(OpenGLContext* oglContext, const char* operation, const CodeLocation& codeLocation)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
cvfGLenum err = glGetError();
if (err == GL_NO_ERROR)
{
return false;
}
Logger* logger = oglContext->group()->logger();
while (err != GL_NO_ERROR)
{
if (logger)
{
String errCodeStr = mapOpenGLErrorToString(err);
String msg = String("Operation: ") + operation;
msg += "OGL(" + errCodeStr + "): ";
logger->error(msg, codeLocation);
}
err = glGetError();
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::cvf_check_ogl(OpenGLContext* oglContext, const CodeLocation& codeLocation)
{
if (OpenGL::m_enableCheckOgl)
{
cvfGLenum err = glGetError();
while (err != GL_NO_ERROR)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
Logger* logger = oglContext->group()->logger();
#if defined(CVF_OSX)
if (logger && (err != GL_INVALID_FRAMEBUFFER_OPERATION))
#else
if (logger)
#endif /* defined(CVF_OSX) */
{
String errCodeStr = mapOpenGLErrorToString(err);
String msg = "OGL(" + errCodeStr + "): ";
logger->error(msg, codeLocation);
}
err = glGetError();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::enableCheckOgl(bool enable)
{
m_enableCheckOgl = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGL::isCheckOglEnabled()
{
return m_enableCheckOgl;
}
} // namespace cvf