mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-09 23:53:04 -06:00
163 lines
5.9 KiB
C++
163 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (C) 2018- Statoil ASA
|
|
//
|
|
// ResInsight is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
|
|
// for more details.
|
|
//
|
|
/////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "RigWellPathGeometryTools.h"
|
|
|
|
#include "RigWellPath.h"
|
|
|
|
#include "cvfMath.h"
|
|
#include "cvfMatrix3.h"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
std::vector<cvf::Vec3d> RigWellPathGeometryTools::calculateLineSegmentNormals(const std::vector<cvf::Vec3d>& vertices,
|
|
double planeAngle)
|
|
{
|
|
std::vector<cvf::Vec3d> pointNormals;
|
|
|
|
if (vertices.empty()) return pointNormals;
|
|
|
|
pointNormals.reserve(vertices.size());
|
|
|
|
const cvf::Vec3d up(0, 0, 1);
|
|
const cvf::Vec3d rotatedUp = up.getTransformedVector(cvf::Mat3d::fromRotation(cvf::Vec3d(0.0, 1.0, 0.0), planeAngle));
|
|
|
|
|
|
const cvf::Vec3d dominantDirection = estimateDominantDirectionInXYPlane(vertices);
|
|
|
|
const cvf::Vec3d projectionPlaneNormal = (up ^ dominantDirection).getNormalized();
|
|
CVF_ASSERT(projectionPlaneNormal * dominantDirection <= std::numeric_limits<double>::epsilon());
|
|
|
|
double sumDotWithRotatedUp = 0.0;
|
|
for (size_t i = 0; i < vertices.size() - 1; ++i)
|
|
{
|
|
cvf::Vec3d p1 = vertices[i];
|
|
cvf::Vec3d p2 = vertices[i + 1];
|
|
|
|
cvf::Vec3d tangent = (p2 - p1).getNormalized();
|
|
cvf::Vec3d normal(0, 0, 0);
|
|
if (cvf::Math::abs(tangent * projectionPlaneNormal) < 0.7071)
|
|
{
|
|
cvf::Vec3d projectedTangent = (tangent - (tangent * projectionPlaneNormal) * projectionPlaneNormal).getNormalized();
|
|
normal = (projectedTangent ^ projectionPlaneNormal).getNormalized();
|
|
normal = normal.getTransformedVector(cvf::Mat3d::fromRotation(tangent, planeAngle));
|
|
}
|
|
pointNormals.push_back(normal);
|
|
sumDotWithRotatedUp += normal * rotatedUp;
|
|
}
|
|
|
|
pointNormals.push_back(pointNormals.back());
|
|
|
|
if (sumDotWithRotatedUp < 0.0)
|
|
{
|
|
for (cvf::Vec3d& normal : pointNormals)
|
|
{
|
|
normal *= -1.0;
|
|
}
|
|
}
|
|
|
|
|
|
return interpolateUndefinedNormals(up, pointNormals, vertices);
|
|
}
|
|
|
|
std::vector<cvf::Vec3d> RigWellPathGeometryTools::interpolateUndefinedNormals(const cvf::Vec3d& planeNormal,
|
|
const std::vector<cvf::Vec3d>& normals,
|
|
const std::vector<cvf::Vec3d>& vertices)
|
|
{
|
|
std::vector<cvf::Vec3d> interpolated(normals);
|
|
cvf::Vec3d lastNormalNonInterpolated(0, 0, 0);
|
|
cvf::Vec3d lastNormalAny(0, 0, 0);
|
|
double distanceFromLast = 0.0;
|
|
|
|
for (size_t i = 0; i < normals.size(); ++i)
|
|
{
|
|
cvf::Vec3d currentNormal = normals[i];
|
|
bool currentInterpolated = false;
|
|
if (i > 0)
|
|
{
|
|
distanceFromLast += (vertices[i] - vertices[i - 1]).length();
|
|
}
|
|
|
|
if (currentNormal.length() == 0.0) // Undefined. Need to estimate from neighbors.
|
|
{
|
|
currentInterpolated = true;
|
|
currentNormal = planeNormal; // By default use the plane normal
|
|
|
|
cvf::Vec3d nextNormal(0, 0, 0);
|
|
double distanceToNext = 0.0;
|
|
for (size_t j = i + 1; j < normals.size() && nextNormal.length() == 0.0; ++j)
|
|
{
|
|
nextNormal = normals[j];
|
|
distanceToNext += (vertices[j] - vertices[j - 1]).length();
|
|
}
|
|
|
|
if (lastNormalNonInterpolated.length() > 0.0 && nextNormal.length() > 0.0)
|
|
{
|
|
// Both last and next are acceptable, interpolate!
|
|
currentNormal = (distanceToNext * lastNormalNonInterpolated + distanceFromLast * nextNormal).getNormalized();
|
|
}
|
|
else if (lastNormalNonInterpolated.length() > 0.0)
|
|
{
|
|
currentNormal = lastNormalNonInterpolated;
|
|
}
|
|
else if (nextNormal.length() > 0.0)
|
|
{
|
|
currentNormal = nextNormal;
|
|
}
|
|
}
|
|
if (i > 0 && currentNormal * lastNormalAny < -std::numeric_limits<double>::epsilon())
|
|
{
|
|
currentNormal *= -1.0;
|
|
}
|
|
if (!currentInterpolated)
|
|
{
|
|
lastNormalNonInterpolated = currentNormal;
|
|
distanceFromLast = 0.0; // Reset distance
|
|
}
|
|
lastNormalAny = currentNormal;
|
|
interpolated[i] = currentNormal;
|
|
}
|
|
return interpolated;
|
|
}
|
|
|
|
cvf::Vec3d RigWellPathGeometryTools::estimateDominantDirectionInXYPlane(const std::vector<cvf::Vec3d>& vertices)
|
|
{
|
|
cvf::Vec3d directionSum(0, 0, 0);
|
|
for (size_t i = 1; i < vertices.size(); ++i)
|
|
{
|
|
cvf::Vec3d vec = vertices[i] - vertices[i - 1];
|
|
vec.z() = 0.0;
|
|
if (directionSum.length() > 0.0 && (directionSum * vec) < 0.0)
|
|
{
|
|
vec *= -1;
|
|
}
|
|
directionSum += vec;
|
|
}
|
|
|
|
if (directionSum.length() < 1.0e-8)
|
|
{
|
|
directionSum = cvf::Vec3d(0, -1, 0);
|
|
}
|
|
|
|
return directionSum.getNormalized();
|
|
}
|