ResInsight/ApplicationCode/ReservoirDataModel/RigMainGrid.h
Jacob Støren 97bb848b1d Fix of GH#43 Assertion Fail for localGridIndex
The grid number associated with an ert grid was an ID and not an index.
In addition: Fixed unrobustness handling wells with no data.
Now the /Troll/MSW_LGR/2BRANCHES-CCEWELLPATH-NEW-SCH-TUNED-AR3.EGRID file loads( Have tested only two timesteps ).
p4#: 22321
2013-09-05 13:03:53 +02:00

74 lines
3.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RigGridBase.h"
#include <vector>
#include "RigCell.h"
#include "RigLocalGrid.h"
#include "cvfCollection.h"
#include "cvfBoundingBox.h"
#include "RifReaderInterface.h"
#include <QtGlobal>
class RigMainGrid : public RigGridBase
{
public:
RigMainGrid();
virtual ~RigMainGrid();
public:
std::vector<cvf::Vec3d>& nodes() {return m_nodes;}
const std::vector<cvf::Vec3d>& nodes() const {return m_nodes;}
std::vector<RigCell>& cells() {return m_cells;}
const std::vector<RigCell>& cells() const {return m_cells;}
void addLocalGrid(RigLocalGrid* localGrid);
size_t gridCount() const { return m_localGrids.size() + 1; }
RigGridBase* gridByIndex(size_t localGridIndex);
const RigGridBase* gridByIndex(size_t localGridIndex) const;
RigGridBase* gridById(int localGridId);
void computeCachedData();
// Overrides
virtual cvf::Vec3d displayModelOffset() const;
void setDisplayModelOffset(cvf::Vec3d offset);
void setFlipAxis(bool flipXAxis, bool flipYAxis);
private:
void initAllSubGridsParentGridPointer();
void initAllSubCellsMainGridCellIndex();
void computeActiveAndValidCellRanges();
private:
std::vector<cvf::Vec3d> m_nodes; ///< Global vertex table
std::vector<RigCell> m_cells; ///< Global array of all cells in the reservoir (including the ones in LGR's)
cvf::Collection<RigLocalGrid> m_localGrids; ///< List of all the LGR's in this reservoir
std::vector<size_t> m_gridIdToIndexMapping; ///< Mapping from LGR Id to index.
cvf::Vec3d m_displayModelOffset;
bool m_flipXAxis;
bool m_flipYAxis;
};