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f8c5cf389f
* Set column width to 140 * Use c++20 * Remove redundant virtual
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
#include "gtest/gtest.h"
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#include "RiaPolyArcLineSampler.h"
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#include <iostream>
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//--------------------------------------------------------------------------------------------------
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TEST( RiaPolyArcLineSampler, Basic )
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{
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std::vector<cvf::Vec3d> points{ { 0, 0, 0 }, { 0, 0, -10 }, { 0, 10, -20 }, { 0, 20, -20 }, { 0, 30, -30 } };
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RiaPolyArcLineSampler sampler( { 0, 0, -1 }, points );
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auto [sampledPoints, mds] = sampler.sampledPointsAndMDs( 2, true );
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#if 1
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for ( size_t pIdx = 0; pIdx < sampledPoints.size(); ++pIdx )
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{
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std::cout << sampledPoints[pIdx].x() << " " << sampledPoints[pIdx].y() << " " << sampledPoints[pIdx].z() << " md: " << mds[pIdx]
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<< std::endl;
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}
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#endif
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EXPECT_EQ( 55, (int)sampledPoints.size() );
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EXPECT_NEAR( 51.4159, mds.back(), 1e-4 );
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EXPECT_NEAR( points[2].y(), sampledPoints[27].y(), 2 );
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EXPECT_NEAR( points[2].z(), sampledPoints[27].z(), 2 );
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EXPECT_NEAR( points[4].y(), sampledPoints.back().y(), 2 );
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EXPECT_NEAR( points[4].z(), sampledPoints.back().z(), 2 );
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}
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//--------------------------------------------------------------------------------------------------
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TEST( RiaPolyArcLineSampler, TestInvalidInput )
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{
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{
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// Two identical points after each other
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std::vector<cvf::Vec3d> points{ { 0, 0, -20 }, { 0, 0, -20 } };
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RiaPolyArcLineSampler sampler( { 0, 0, -1 }, points );
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auto [sampledPoints, mds] = sampler.sampledPointsAndMDs( 2, true );
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EXPECT_EQ( 0, (int)sampledPoints.size() );
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EXPECT_EQ( 0, (int)mds.size() );
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}
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{
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std::vector<cvf::Vec3d> points;
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RiaPolyArcLineSampler sampler( { 0, 0, -1 }, points );
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auto [sampledPoints, mds] = sampler.sampledPointsAndMDs( 2, true );
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EXPECT_EQ( 0, (int)sampledPoints.size() );
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EXPECT_EQ( 0, (int)mds.size() );
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}
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{
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std::vector<cvf::Vec3d> points{ { 0, 0, 0 } };
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RiaPolyArcLineSampler sampler( { 0, 0, -1 }, points );
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auto [sampledPoints, mds] = sampler.sampledPointsAndMDs( 2, true );
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EXPECT_EQ( 0, (int)sampledPoints.size() );
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EXPECT_EQ( 0, (int)mds.size() );
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}
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}
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