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* Add reload command to surface context menus. Still missing the part that actually reloads the data. * Add additional check for null ptr to avoid crash * Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file). Rename function names to better show what they are actually doing Refactor a bit to give all RimSurface subclasses the same interface for reloading data. Also makes sure new RimGridCaseSurface instances are shown by default in the view(s) * Fixes by clang-format * Include offset and slice index in surface name shown in project explorer * Allow importing the same file multiple times * Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084 * Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface * Create new surfaces only on collection context menu * Make sure tree view icon is enabled/disabled when the check box is clicked * Fix depth offset for grid case surfaces, missing base function call. * Make public method .. public. * Add reload command to surface context menus. Still missing the part that actually reloads the data. * Add additional check for null ptr to avoid crash * Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file). Rename function names to better show what they are actually doing Refactor a bit to give all RimSurface subclasses the same interface for reloading data. Also makes sure new RimGridCaseSurface instances are shown by default in the view(s) * Fixes by clang-format * Include offset and slice index in surface name shown in project explorer * Allow importing the same file multiple times * Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084 * Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface * Create new surfaces only on collection context menu * Make sure tree view icon is enabled/disabled when the check box is clicked * Fix depth offset for grid case surfaces, missing base function call. * Make public method .. public. * Fixes by clang-format Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
40 lines
1.2 KiB
CMake
40 lines
1.2 KiB
CMake
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set (SOURCE_GROUP_HEADER_FILES
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${CMAKE_CURRENT_LIST_DIR}/RicImportSurfacesFeature.h
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${CMAKE_CURRENT_LIST_DIR}/RicReloadSurfaceFeature.h
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${CMAKE_CURRENT_LIST_DIR}/RicNewGridCaseSurfaceFeature.h
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${CMAKE_CURRENT_LIST_DIR}/RicExportKLayerToPtlFeature.h
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${CMAKE_CURRENT_LIST_DIR}/RicExportSurfaceToTsurfFeature.h
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)
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set (SOURCE_GROUP_SOURCE_FILES
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${CMAKE_CURRENT_LIST_DIR}/RicImportSurfacesFeature.cpp
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${CMAKE_CURRENT_LIST_DIR}/RicReloadSurfaceFeature.cpp
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${CMAKE_CURRENT_LIST_DIR}/RicNewGridCaseSurfaceFeature.cpp
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${CMAKE_CURRENT_LIST_DIR}/RicExportKLayerToPtlFeature.cpp
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${CMAKE_CURRENT_LIST_DIR}/RicExportSurfaceToTsurfFeature.cpp
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)
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list(APPEND CODE_HEADER_FILES
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${SOURCE_GROUP_HEADER_FILES}
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)
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list(APPEND CODE_SOURCE_FILES
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${SOURCE_GROUP_SOURCE_FILES}
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)
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#set (QT_MOC_HEADERS
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#${QT_MOC_HEADERS}
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#${CMAKE_CURRENT_LIST_DIR}/RicTextAnnotation3dEditor.h
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#)
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source_group( "CommandFeature\\SurfaceCommands" FILES ${SOURCE_GROUP_HEADER_FILES} ${SOURCE_GROUP_SOURCE_FILES} ${CMAKE_CURRENT_LIST_DIR}/CMakeLists_files.cmake )
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# cotire
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caf_cotire_start_unity_at_first_item(SOURCE_GROUP_SOURCE_FILES)
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list(APPEND CAF_COTIRE_START_NEW_UNITY_SOURCES
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${CMAKE_CURRENT_LIST_DIR}/RicImportSurfacesFeature.cpp
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)
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