mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-08 07:03:25 -06:00
b7f8d0e0f1
* Set warning level to /W3 for MSVC to catch more warnings * remove several excluded checks for clang * removed several unused variables * Hide warnings qwt * add missing parentheses in logical expressions * Remove double check on same logical expression
95 lines
3.0 KiB
C++
95 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2020- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RiaDefines.h"
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#include "cvfObject.h"
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#include "cafPdmPointer.h"
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#include "cafSignal.h"
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#include "cvfCollection.h"
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#include "cvfPart.h"
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#include "cvfVector3.h"
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#include <vector>
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namespace cvf
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{
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class ModelBasicList;
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class ScalarMapper;
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class ScalarMapperDiscreteLinear;
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} // namespace cvf
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class RimEclipseView;
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class RimStreamlineInViewCollection;
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class Rim3dView;
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class RivStreamlinesPartMgr : public cvf::Object, public caf::SignalObserver
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{
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public:
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RivStreamlinesPartMgr( RimEclipseView* reservoirView );
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~RivStreamlinesPartMgr() override;
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void appendDynamicGeometryPartsToModel( cvf::ModelBasicList* model, size_t timeStepIndex );
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void updateAnimation();
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private:
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struct Streamline
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{
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Streamline() { animIndex = 0; };
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void appendTracerPoint( cvf::Vec3d point );
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void appendAbsVelocity( double velocity );
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void appendPhase( RiaDefines::PhaseType phase );
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void clear();
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cvf::ref<cvf::Part> getPart();
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cvf::Vec3d getTracerPoint( size_t index ) const;
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double getAbsVelocity( size_t index ) const;
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RiaDefines::PhaseType getPhase( size_t index ) const;
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size_t countTracerPoints() const;
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void setPart( cvf::ref<cvf::Part> part );
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size_t getAnimationIndex() const;
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void incrementAnimationIndex( size_t increment = 1.0 );
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void setAnimationIndex( size_t index );
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private:
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std::vector<cvf::Vec3d> tracerPoints;
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std::vector<double> absVelocities;
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std::vector<RiaDefines::PhaseType> dominantPhases;
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cvf::ref<cvf::Part> part;
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size_t animIndex;
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};
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private:
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cvf::ref<cvf::Part> createPart( const RimStreamlineInViewCollection& streamlineCollection, Streamline& streamlineVisualization );
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void createResultColorTextureCoords( cvf::Vec2fArray* textureCoords, const Streamline& streamline, const cvf::ScalarMapper* mapper );
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void setAlpha( cvf::ref<cvf::Part> part, float alpha );
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private:
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std::list<Streamline> m_streamlines;
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caf::PdmPointer<RimEclipseView> m_rimReservoirView;
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uint m_count;
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size_t m_currentT;
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};
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