mirror of
https://github.com/OPM/ResInsight.git
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187 lines
6.8 KiB
C++
187 lines
6.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "VdeExportPart.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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VdeExportPart::VdeExportPart( cvf::Part* part )
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: m_part( part )
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, m_sourceObjectName( "Unnamed Object" )
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, m_sourceObjectType( OBJ_TYPE_UNKNOWN )
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, m_color( cvf::Color3f::MAGENTA )
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, m_opacity( 1.0 )
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, m_winding( COUNTERCLOCKWISE )
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, m_cullFace( CF_NONE )
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, m_role( GEOMETRY )
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setTextureImage( const cvf::TextureImage* textureImage )
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{
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m_textureImage = textureImage;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setSourceObjectType( SourceObjectType sourceObjectType )
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{
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m_sourceObjectType = sourceObjectType;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setSourceObjectName( const QString& sourceObjectName )
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{
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m_sourceObjectName = sourceObjectName;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setSourceObjectCellSetType( const QString& sourceObjectCellSetType )
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{
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m_sourceObjectCellSetType = sourceObjectCellSetType;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setColor( const cvf::Color3f& color )
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{
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m_color = color;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setOpacity( float opacity )
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{
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m_opacity = opacity;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setWinding( Winding winding )
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{
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m_winding = winding;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setCullFace( CullFace cullFace )
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{
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m_cullFace = cullFace;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void VdeExportPart::setRole( Role role )
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{
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m_role = role;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString VdeExportPart::sourceObjectName() const
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{
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return m_sourceObjectName;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString VdeExportPart::sourceObjectCellSetType() const
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{
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return m_sourceObjectCellSetType;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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VdeExportPart::SourceObjectType VdeExportPart::sourceObjectType() const
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{
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return m_sourceObjectType;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const cvf::Part* VdeExportPart::part() const
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{
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return m_part.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const cvf::TextureImage* VdeExportPart::textureImage() const
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{
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return m_textureImage.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Color3f VdeExportPart::color() const
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{
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return m_color;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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float VdeExportPart::opacity() const
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{
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return m_opacity;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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VdeExportPart::Winding VdeExportPart::winding() const
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{
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return m_winding;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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VdeExportPart::CullFace VdeExportPart::cullFace() const
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{
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return m_cullFace;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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VdeExportPart::Role VdeExportPart::role() const
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{
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return m_role;
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}
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