ResInsight/ApplicationLibCode/ModelVisualization/Intersections/RivExtrudedCurveIntersectionPartMgr.cpp
2021-01-11 15:27:45 +01:00

715 lines
27 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivExtrudedCurveIntersectionPartMgr.h"
#include "RiaGuiApplication.h"
#include "RiaOffshoreSphericalCoords.h"
#include "RiaPreferences.h"
#include "RigCaseCellResultsData.h"
#include "RigFemPartCollection.h"
#include "RigFemPartResultsCollection.h"
#include "RigGeoMechCaseData.h"
#include "RigResultAccessor.h"
#include "RigResultAccessorFactory.h"
#include "Rim2dIntersectionView.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimExtrudedCurveIntersection.h"
#include "RimFaultInView.h"
#include "RimFaultInViewCollection.h"
#include "RimGeoMechCase.h"
#include "RimGeoMechCellColors.h"
#include "RimGeoMechView.h"
#include "RimSimWellInView.h"
#include "RimSimWellInViewCollection.h"
#include "RimWellPath.h"
#include "RimWellPathCollection.h"
#include "RiuGeoMechXfTensorResultAccessor.h"
#include "RivExtrudedCurveIntersectionGeometryGenerator.h"
#include "RivExtrudedCurveIntersectionSourceInfo.h"
#include "RivHexGridIntersectionTools.h"
#include "RivIntersectionResultsColoringTools.h"
#include "RivMeshLinesSourceInfo.h"
#include "RivObjectSourceInfo.h"
#include "RivPartPriority.h"
#include "RivPipeGeometryGenerator.h"
#include "RivResultToTextureMapper.h"
#include "RivScalarMapperUtils.h"
#include "RivSimWellPipeSourceInfo.h"
#include "RivTernaryScalarMapper.h"
#include "RivTernaryTextureCoordsCreator.h"
#include "RivWellPathSourceInfo.h"
#include "cafTensor3.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfGeometryTools.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfRenderStateDepth.h"
#include "cvfRenderStatePoint.h"
#include "cvfRenderState_FF.h"
#include "cvfStructGridGeometryGenerator.h"
#include "cvfTransform.h"
#include "cvfqtUtils.h"
#include <functional>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivExtrudedCurveIntersectionPartMgr::RivExtrudedCurveIntersectionPartMgr( RimExtrudedCurveIntersection* rimCrossSection,
bool isFlattened )
: m_rimIntersection( rimCrossSection )
, m_isFlattened( isFlattened )
{
CVF_ASSERT( m_rimIntersection );
m_intersectionFacesTextureCoords = new cvf::Vec2fArray;
cvf::Vec3d flattenedPolylineStartPoint;
std::vector<std::vector<cvf::Vec3d>> polyLines = m_rimIntersection->polyLines( &flattenedPolylineStartPoint );
if ( polyLines.size() > 0 )
{
cvf::Vec3d direction = m_rimIntersection->extrusionDirection();
cvf::ref<RivIntersectionHexGridInterface> hexGrid = m_rimIntersection->createHexGridInterface();
m_intersectionGenerator = new RivExtrudedCurveIntersectionGeometryGenerator( m_rimIntersection,
polyLines,
direction,
hexGrid.p(),
m_isFlattened,
flattenedPolylineStartPoint );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::applySingleColorEffect()
{
if ( m_intersectionGenerator.isNull() ) return;
caf::SurfaceEffectGenerator geometryEffgen( cvf::Color3f::OLIVE, caf::PO_1 );
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
if ( m_intersectionFaces.notNull() )
{
m_intersectionFaces->setEffect( geometryOnlyEffect.p() );
}
// Update mesh colors as well, in case of change
RiaPreferences* prefs = RiaApplication::instance()->preferences();
if ( m_intersectionGridLines.notNull() )
{
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator CrossSectionEffGen( prefs->defaultGridLineColors() );
eff = CrossSectionEffGen.generateCachedEffect();
m_intersectionGridLines->setEffect( eff.p() );
}
if ( m_intersectionFaultGridLines.notNull() )
{
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator CrossSectionEffGen( prefs->defaultFaultGridLineColors() );
eff = CrossSectionEffGen.generateCachedEffect();
m_intersectionFaultGridLines->setEffect( eff.p() );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::updateCellResultColor( size_t timeStepIndex,
const cvf::ScalarMapper* explicitScalarColorMapper,
const RivTernaryScalarMapper* explicitTernaryColorMapper )
{
RivIntersectionResultsColoringTools::calculateIntersectionResultColors( timeStepIndex,
!m_isFlattened,
m_rimIntersection,
m_intersectionGenerator.p(),
explicitScalarColorMapper,
explicitTernaryColorMapper,
m_intersectionFaces.p(),
m_intersectionFacesTextureCoords.p() );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionResultsColoringTools::calculateNodeOrElementNodeBasedGeoMechTextureCoords(
cvf::Vec2fArray* textureCoords,
const std::vector<RivIntersectionVertexWeights>& vertexWeights,
const std::vector<float>& resultValues,
bool isElementNodalResult,
const RigFemPart* femPart,
const cvf::ScalarMapper* mapper )
{
textureCoords->resize( vertexWeights.size() );
if ( resultValues.size() == 0 )
{
textureCoords->setAll( cvf::Vec2f( 0.0, 1.0f ) );
}
else
{
cvf::Vec2f* rawPtr = textureCoords->ptr();
int vxCount = static_cast<int>( vertexWeights.size() );
#pragma omp parallel for schedule( dynamic )
for ( int triangleVxIdx = 0; triangleVxIdx < vxCount; ++triangleVxIdx )
{
float resValue = HUGE_VAL;
int weightCount = vertexWeights[triangleVxIdx].size();
if ( weightCount )
{
resValue = 0;
for ( int wIdx = 0; wIdx < weightCount; ++wIdx )
{
size_t resIdx;
if ( isElementNodalResult )
{
resIdx = vertexWeights[triangleVxIdx].vxId( wIdx );
}
else
{
resIdx = femPart->nodeIdxFromElementNodeResultIdx( vertexWeights[triangleVxIdx].vxId( wIdx ) );
}
resValue += resultValues[resIdx] * vertexWeights[triangleVxIdx].weight( wIdx );
}
}
if ( resValue == HUGE_VAL || resValue != resValue ) // a != a is true for NAN's
{
rawPtr[triangleVxIdx][1] = 1.0f;
}
else
{
rawPtr[triangleVxIdx] = mapper->mapToTextureCoord( resValue );
}
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::generatePartGeometry()
{
if ( m_intersectionGenerator.isNull() ) return;
bool useBufferObjects = true;
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_intersectionGenerator->generateSurface();
if ( geo.notNull() )
{
geo->computeNormals();
if ( useBufferObjects )
{
geo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section" );
part->setDrawable( geo.p() );
// Set mapping from triangle face index to cell index
cvf::ref<RivExtrudedCurveIntersectionSourceInfo> si =
new RivExtrudedCurveIntersectionSourceInfo( m_intersectionGenerator.p() );
part->setSourceInfo( si.p() );
part->updateBoundingBox();
part->setEnableMask( intersectionCellFaceBit );
part->setPriority( RivPartPriority::PartType::Intersection );
m_intersectionFaces = part;
}
}
// Cell Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_intersectionGenerator->createMeshDrawable();
if ( geoMesh.notNull() )
{
if ( useBufferObjects )
{
geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section mesh" );
part->setDrawable( geoMesh.p() );
part->updateBoundingBox();
part->setEnableMask( intersectionCellMeshBit );
part->setPriority( RivPartPriority::PartType::MeshLines );
part->setSourceInfo( new RivMeshLinesSourceInfo( m_rimIntersection ) );
m_intersectionGridLines = part;
}
}
// Fault Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_intersectionGenerator->createFaultMeshDrawable();
if ( geoMesh.notNull() )
{
if ( useBufferObjects )
{
geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section faultmesh" );
part->setDrawable( geoMesh.p() );
part->updateBoundingBox();
part->setEnableMask( intersectionFaultMeshBit );
part->setPriority( RivPartPriority::PartType::FaultMeshLines );
part->setSourceInfo( new RivMeshLinesSourceInfo( m_rimIntersection ) );
m_intersectionFaultGridLines = part;
}
}
createPolyLineParts( useBufferObjects );
createExtrusionDirParts( useBufferObjects );
if ( m_isFlattened ) createFaultLabelParts( m_intersectionGenerator->faultMeshLabelAndAnchorPositions() );
applySingleColorEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::createFaultLabelParts( const std::vector<std::pair<QString, cvf::Vec3d>>& labelAndAnchors )
{
m_faultMeshLabels = nullptr;
m_faultMeshLabelLines = nullptr;
if ( !labelAndAnchors.size() ) return;
RimFaultInViewCollection* faultInViewColl = nullptr;
if ( !m_rimIntersection->activeSeparateResultDefinition() )
{
RimEclipseView* eclipseView = nullptr;
m_rimIntersection->firstAncestorOrThisOfType( eclipseView );
if ( eclipseView )
{
faultInViewColl = eclipseView->faultCollection();
if ( faultInViewColl && !faultInViewColl->showFaultLabel() ) return;
}
}
cvf::Color3f faultLabelColor = RiaApplication::instance()->preferences()->defaultWellLabelColor();
if ( faultInViewColl ) faultLabelColor = faultInViewColl->faultLabelColor();
cvf::Font* font = RiaGuiApplication::instance()->defaultSceneFont();
std::vector<cvf::Vec3f> lineVertices;
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
{
drawableText->setFont( font );
drawableText->setCheckPosVisible( false );
drawableText->setDrawBorder( false );
drawableText->setDrawBackground( false );
drawableText->setVerticalAlignment( cvf::TextDrawer::BASELINE );
drawableText->setTextColor( faultLabelColor );
}
cvf::BoundingBox bb = m_intersectionFaces->boundingBox();
double labelZOffset = bb.extent().z() / 10;
int visibleFaultNameCount = 0;
for ( const auto& labelAndAnchorPair : labelAndAnchors )
{
if ( faultInViewColl )
{
RimFaultInView* fault = faultInViewColl->findFaultByName( labelAndAnchorPair.first );
if ( !( fault && fault->showFault() ) ) continue;
}
cvf::String cvfString = cvfqt::Utils::toString( labelAndAnchorPair.first );
cvf::Vec3f textCoord( labelAndAnchorPair.second );
textCoord.z() += labelZOffset;
drawableText->addText( cvfString, textCoord );
lineVertices.push_back( cvf::Vec3f( labelAndAnchorPair.second ) );
lineVertices.push_back( textCoord );
visibleFaultNameCount++;
}
if ( visibleFaultNameCount == 0 ) return;
// Labels part
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Fault mesh label : text " );
part->setDrawable( drawableText.p() );
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect( eff.p() );
part->setPriority( RivPartPriority::PartType::Text );
part->updateBoundingBox();
m_faultMeshLabels = part;
}
// Lines to labels part
{
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->assign( lineVertices );
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray( vertices.p() );
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect( cvf::PT_LINES );
primSet->setStartIndex( 0 );
primSet->setIndexCount( vertices->size() );
geo->addPrimitiveSet( primSet.p() );
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Anchor lines for fault mesh labels" );
part->setDrawable( geo.p() );
part->updateBoundingBox();
caf::MeshEffectGenerator gen( RiaApplication::instance()->preferences()->defaultFaultGridLineColors() );
cvf::ref<cvf::Effect> eff = gen.generateCachedEffect();
part->setEffect( eff.p() );
m_faultMeshLabelLines = part;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::createPolyLineParts( bool useBufferObjects )
{
// Highlight line
m_highlightLineAlongPolyline = nullptr;
m_highlightPointsForPolyline = nullptr;
if ( m_rimIntersection->type == RimExtrudedCurveIntersection::CS_POLYLINE ||
m_rimIntersection->type == RimExtrudedCurveIntersection::CS_AZIMUTHLINE )
{
{
cvf::ref<cvf::DrawableGeo> polylineGeo = m_intersectionGenerator->createLineAlongPolylineDrawable();
if ( polylineGeo.notNull() )
{
if ( useBufferObjects )
{
polylineGeo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section Polyline" );
part->setDrawable( polylineGeo.p() );
part->updateBoundingBox();
part->setPriority( RivPartPriority::PartType::Highlight );
// Always show this part, also when mesh is turned off
// part->setEnableMask(meshFaultBit);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator lineEffGen( cvf::Color3::MAGENTA );
eff = lineEffGen.generateUnCachedEffect();
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
depth->enableDepthTest( false );
eff->setRenderState( depth.p() );
part->setEffect( eff.p() );
m_highlightLineAlongPolyline = part;
}
}
cvf::ref<cvf::DrawableGeo> polylinePointsGeo = m_intersectionGenerator->createPointsFromPolylineDrawable();
if ( polylinePointsGeo.notNull() )
{
if ( useBufferObjects )
{
polylinePointsGeo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section Polyline" );
part->setDrawable( polylinePointsGeo.p() );
part->updateBoundingBox();
part->setPriority( RivPartPriority::PartType::Highlight );
// Always show this part, also when mesh is turned off
// part->setEnableMask(meshFaultBit);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator lineEffGen( cvf::Color3::MAGENTA );
eff = lineEffGen.generateUnCachedEffect();
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
depth->enableDepthTest( false );
eff->setRenderState( depth.p() );
cvf::ref<cvf::RenderStatePoint> pointRendState = new cvf::RenderStatePoint( cvf::RenderStatePoint::FIXED_SIZE );
pointRendState->setSize( 5.0f );
eff->setRenderState( pointRendState.p() );
part->setEffect( eff.p() );
m_highlightPointsForPolyline = part;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::createExtrusionDirParts( bool useBufferObjects )
{
m_highlightLineAlongExtrusionDir = nullptr;
m_highlightPointsForExtrusionDir = nullptr;
if ( m_rimIntersection->direction() == RimExtrudedCurveIntersection::CS_TWO_POINTS )
{
{
cvf::ref<cvf::DrawableGeo> polylineGeo = m_intersectionGenerator->createLineAlongExtrusionLineDrawable(
m_rimIntersection->polyLinesForExtrusionDirection() );
if ( polylineGeo.notNull() )
{
if ( useBufferObjects )
{
polylineGeo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section Polyline" );
part->setDrawable( polylineGeo.p() );
part->updateBoundingBox();
part->setPriority( RivPartPriority::PartType::Highlight );
// Always show this part, also when mesh is turned off
// part->setEnableMask(meshFaultBit);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator lineEffGen( cvf::Color3::MAGENTA );
eff = lineEffGen.generateUnCachedEffect();
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
depth->enableDepthTest( false );
eff->setRenderState( depth.p() );
part->setEffect( eff.p() );
m_highlightLineAlongExtrusionDir = part;
}
}
cvf::ref<cvf::DrawableGeo> polylinePointsGeo = m_intersectionGenerator->createPointsFromExtrusionLineDrawable(
m_rimIntersection->polyLinesForExtrusionDirection() );
if ( polylinePointsGeo.notNull() )
{
if ( useBufferObjects )
{
polylinePointsGeo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Cross Section Polyline" );
part->setDrawable( polylinePointsGeo.p() );
part->updateBoundingBox();
part->setPriority( RivPartPriority::PartType::Highlight );
// Always show this part, also when mesh is turned off
// part->setEnableMask(meshFaultBit);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator lineEffGen( cvf::Color3::MAGENTA );
eff = lineEffGen.generateUnCachedEffect();
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
depth->enableDepthTest( false );
eff->setRenderState( depth.p() );
cvf::ref<cvf::RenderStatePoint> pointRendState = new cvf::RenderStatePoint( cvf::RenderStatePoint::FIXED_SIZE );
pointRendState->setSize( 5.0f );
eff->setRenderState( pointRendState.p() );
part->setEffect( eff.p() );
m_highlightPointsForExtrusionDir = part;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::appendIntersectionFacesToModel( cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
{
if ( m_intersectionFaces.isNull() )
{
generatePartGeometry();
}
if ( m_intersectionFaces.notNull() )
{
m_intersectionFaces->setTransform( scaleTransform );
model->addPart( m_intersectionFaces.p() );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::appendMeshLinePartsToModel( cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
{
if ( m_intersectionGridLines.isNull() )
{
generatePartGeometry();
}
if ( m_intersectionGridLines.notNull() )
{
m_intersectionGridLines->setTransform( scaleTransform );
model->addPart( m_intersectionGridLines.p() );
}
if ( m_intersectionFaultGridLines.notNull() )
{
m_intersectionFaultGridLines->setTransform( scaleTransform );
model->addPart( m_intersectionFaultGridLines.p() );
}
if ( m_faultMeshLabelLines.notNull() )
{
m_faultMeshLabelLines->setTransform( scaleTransform );
model->addPart( m_faultMeshLabelLines.p() );
}
if ( m_faultMeshLabels.notNull() )
{
m_faultMeshLabels->setTransform( scaleTransform );
model->addPart( m_faultMeshLabels.p() );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::appendPolylinePartsToModel( Rim3dView& view,
cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
{
Rim2dIntersectionView* curr2dView = dynamic_cast<Rim2dIntersectionView*>( &view );
if ( m_rimIntersection->inputPolyLineFromViewerEnabled || ( curr2dView && curr2dView->showDefiningPoints() ) )
{
if ( m_highlightLineAlongPolyline.notNull() )
{
m_highlightLineAlongPolyline->setTransform( scaleTransform );
model->addPart( m_highlightLineAlongPolyline.p() );
}
if ( m_highlightPointsForPolyline.notNull() )
{
m_highlightPointsForPolyline->setTransform( scaleTransform );
model->addPart( m_highlightPointsForPolyline.p() );
}
}
if ( m_rimIntersection->inputExtrusionPointsFromViewerEnabled )
{
if ( m_highlightLineAlongExtrusionDir.notNull() )
{
m_highlightLineAlongExtrusionDir->setTransform( scaleTransform );
model->addPart( m_highlightLineAlongExtrusionDir.p() );
}
if ( m_highlightPointsForExtrusionDir.notNull() )
{
m_highlightPointsForExtrusionDir->setTransform( scaleTransform );
model->addPart( m_highlightPointsForExtrusionDir.p() );
}
}
if ( m_rimIntersection->inputTwoAzimuthPointsFromViewerEnabled || ( curr2dView && curr2dView->showDefiningPoints() ) )
{
if ( m_highlightLineAlongPolyline.notNull() )
{
m_highlightLineAlongPolyline->setTransform( scaleTransform );
model->addPart( m_highlightLineAlongPolyline.p() );
}
if ( m_highlightPointsForPolyline.notNull() )
{
m_highlightPointsForPolyline->setTransform( scaleTransform );
model->addPart( m_highlightPointsForPolyline.p() );
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const RimExtrudedCurveIntersection* RivExtrudedCurveIntersectionPartMgr::intersection() const
{
return m_rimIntersection.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Mat4d RivExtrudedCurveIntersectionPartMgr::unflattenTransformMatrix( const cvf::Vec3d& intersectionPointFlat ) const
{
return m_intersectionGenerator->unflattenTransformMatrix( intersectionPointFlat );
}