ResInsight/ApplicationLibCode/ModelVisualization/RivFaultPartMgr.h
2021-01-11 15:27:45 +01:00

125 lines
4.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfArray.h"
#include "cvfObject.h"
#include "cafEffectGenerator.h"
#include "cafPdmPointer.h"
namespace cvf
{
class StructGridInterface;
class ModelBasicList;
class Transform;
class Part;
} // namespace cvf
class RimEclipseCellColors;
class RimCellEdgeColors;
class RimFaultInViewCollection;
class RigGridBase;
class RimFaultInViewCollection;
class RimFaultInView;
class RivFaultGeometryGenerator;
class RivNNCGeometryGenerator;
//==================================================================================================
///
///
//==================================================================================================
class RivFaultPartMgr : public cvf::Object
{
public:
RivFaultPartMgr( const RigGridBase* grid, const RimFaultInViewCollection* rimFaultCollection, RimFaultInView* rimFault );
void setCellVisibility( cvf::UByteArray* cellVisibilities );
void applySingleColorEffect();
void setOpacityLevel( float opacity ) { m_opacityLevel = opacity; }
void updateCellResultColor( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
void updateCellEdgeResultColor( size_t timeStepIndex,
RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors );
void appendNativeFaultFacesToModel( cvf::ModelBasicList* model );
void appendOppositeFaultFacesToModel( cvf::ModelBasicList* model );
void appendLabelPartsToModel( cvf::ModelBasicList* model );
void appendMeshLinePartsToModel( cvf::ModelBasicList* model );
void appendNativeNNCFacesToModel( cvf::ModelBasicList* model );
void appendCompleteNNCFacesToModel( cvf::ModelBasicList* model );
private:
void generatePartGeometry();
void generateNativeNncPartGeometry();
void generateAllNncPartGeometry();
void clearFlags();
void updatePartEffect();
void updateNNCColors( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
caf::FaceCulling faceCullingMode() const;
void createLabelWithAnchorLine( const cvf::Part* part );
static cvf::Vec3f findClosestVertex( const cvf::Vec3f& point, const cvf::Vec3fArray* vertices );
private:
cvf::cref<RigGridBase> m_grid;
caf::PdmPointer<RimFaultInView> m_rimFault;
const RimFaultInViewCollection* m_rimFaultCollection;
float m_opacityLevel;
cvf::Color3f m_defaultColor;
cvf::ref<cvf::UByteArray> m_cellVisibility;
bool m_isNativeFaultsGenerated;
cvf::ref<RivFaultGeometryGenerator> m_nativeFaultGenerator;
cvf::ref<cvf::Part> m_nativeFaultFaces;
cvf::ref<cvf::Part> m_nativeFaultGridLines;
cvf::ref<cvf::Vec2fArray> m_nativeFaultFacesTextureCoords;
bool m_isOppositeFaultsGenerated;
cvf::ref<RivFaultGeometryGenerator> m_oppositeFaultGenerator;
cvf::ref<cvf::Part> m_oppositeFaultFaces;
cvf::ref<cvf::Part> m_oppositeFaultGridLines;
cvf::ref<cvf::Vec2fArray> m_oppositeFaultFacesTextureCoords;
bool m_isNativeNncsGenerated;
cvf::ref<RivNNCGeometryGenerator> m_NNCGenerator;
cvf::ref<cvf::Part> m_NNCFaces;
cvf::ref<cvf::Vec2fArray> m_NNCTextureCoords;
bool m_isAllNncsGenerated;
cvf::ref<RivNNCGeometryGenerator> m_allanNNCGenerator;
cvf::ref<cvf::Part> m_allanNNCFaces;
cvf::ref<cvf::Vec2fArray> m_allanNNCTextureCoords;
cvf::ref<cvf::Part> m_faultLabelPart;
cvf::ref<cvf::Part> m_faultLabelLinePart;
};