mirror of
https://github.com/OPM/ResInsight.git
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125 lines
4.4 KiB
C++
125 lines
4.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfArray.h"
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#include "cvfObject.h"
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#include "cafEffectGenerator.h"
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#include "cafPdmPointer.h"
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namespace cvf
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{
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class StructGridInterface;
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class ModelBasicList;
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class Transform;
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class Part;
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} // namespace cvf
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class RimEclipseCellColors;
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class RimCellEdgeColors;
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class RimFaultInViewCollection;
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class RigGridBase;
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class RimFaultInViewCollection;
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class RimFaultInView;
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class RivFaultGeometryGenerator;
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class RivNNCGeometryGenerator;
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//==================================================================================================
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///
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///
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//==================================================================================================
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class RivFaultPartMgr : public cvf::Object
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{
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public:
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RivFaultPartMgr( const RigGridBase* grid, const RimFaultInViewCollection* rimFaultCollection, RimFaultInView* rimFault );
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void setCellVisibility( cvf::UByteArray* cellVisibilities );
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void applySingleColorEffect();
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void setOpacityLevel( float opacity ) { m_opacityLevel = opacity; }
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void updateCellResultColor( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
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void updateCellEdgeResultColor( size_t timeStepIndex,
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RimEclipseCellColors* cellResultColors,
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RimCellEdgeColors* cellEdgeResultColors );
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void appendNativeFaultFacesToModel( cvf::ModelBasicList* model );
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void appendOppositeFaultFacesToModel( cvf::ModelBasicList* model );
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void appendLabelPartsToModel( cvf::ModelBasicList* model );
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void appendMeshLinePartsToModel( cvf::ModelBasicList* model );
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void appendNativeNNCFacesToModel( cvf::ModelBasicList* model );
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void appendCompleteNNCFacesToModel( cvf::ModelBasicList* model );
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private:
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void generatePartGeometry();
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void generateNativeNncPartGeometry();
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void generateAllNncPartGeometry();
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void clearFlags();
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void updatePartEffect();
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void updateNNCColors( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
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caf::FaceCulling faceCullingMode() const;
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void createLabelWithAnchorLine( const cvf::Part* part );
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static cvf::Vec3f findClosestVertex( const cvf::Vec3f& point, const cvf::Vec3fArray* vertices );
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private:
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cvf::cref<RigGridBase> m_grid;
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caf::PdmPointer<RimFaultInView> m_rimFault;
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const RimFaultInViewCollection* m_rimFaultCollection;
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float m_opacityLevel;
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cvf::Color3f m_defaultColor;
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cvf::ref<cvf::UByteArray> m_cellVisibility;
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bool m_isNativeFaultsGenerated;
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cvf::ref<RivFaultGeometryGenerator> m_nativeFaultGenerator;
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cvf::ref<cvf::Part> m_nativeFaultFaces;
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cvf::ref<cvf::Part> m_nativeFaultGridLines;
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cvf::ref<cvf::Vec2fArray> m_nativeFaultFacesTextureCoords;
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bool m_isOppositeFaultsGenerated;
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cvf::ref<RivFaultGeometryGenerator> m_oppositeFaultGenerator;
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cvf::ref<cvf::Part> m_oppositeFaultFaces;
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cvf::ref<cvf::Part> m_oppositeFaultGridLines;
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cvf::ref<cvf::Vec2fArray> m_oppositeFaultFacesTextureCoords;
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bool m_isNativeNncsGenerated;
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cvf::ref<RivNNCGeometryGenerator> m_NNCGenerator;
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cvf::ref<cvf::Part> m_NNCFaces;
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cvf::ref<cvf::Vec2fArray> m_NNCTextureCoords;
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bool m_isAllNncsGenerated;
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cvf::ref<RivNNCGeometryGenerator> m_allanNNCGenerator;
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cvf::ref<cvf::Part> m_allanNNCFaces;
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cvf::ref<cvf::Vec2fArray> m_allanNNCTextureCoords;
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cvf::ref<cvf::Part> m_faultLabelPart;
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cvf::ref<cvf::Part> m_faultLabelLinePart;
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};
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