ResInsight/ApplicationLibCode/ModelVisualization/RivTextureCoordsCreator.cpp
2021-01-11 15:27:45 +01:00

135 lines
5.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivTextureCoordsCreator.h"
#include "RigCaseCellResultsData.h"
#include "RigEclipseCaseData.h"
#include "RigPipeInCellEvaluator.h"
#include "RigResultAccessorFactory.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimRegularLegendConfig.h"
#include "RimSimWellInViewCollection.h"
#include "RivDefaultResultToTextureMapper.h"
#include "RivResultToTextureMapper.h"
#include "cvfStructGridGeometryGenerator.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivTextureCoordsCreator::RivTextureCoordsCreator( RimEclipseCellColors* cellResultColors,
size_t timeStepIndex,
size_t gridIndex,
const cvf::StructGridQuadToCellFaceMapper* quadMapper )
{
RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
m_quadMapper = quadMapper;
CVF_ASSERT( quadMapper && eclipseCase );
m_resultAccessor =
RigResultAccessorFactory::createFromResultDefinition( eclipseCase, gridIndex, timeStepIndex, cellResultColors );
cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
createPipeInCellEvaluator( cellResultColors, timeStepIndex, gridIndex );
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
m_texMapper = new RivDefaultResultToTextureMapper( mapper, pipeInCellEval.p() );
CVF_ASSERT( m_texMapper.notNull() );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivTextureCoordsCreator::isValid()
{
if ( m_quadMapper.isNull() || m_resultAccessor.isNull() || m_texMapper.isNull() )
{
return false;
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* quadTextureCoords )
{
createTextureCoords( quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p() );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTextureCoordsCreator::setResultToTextureMapper( RivResultToTextureMapper* textureMapper )
{
m_texMapper = textureMapper;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigPipeInCellEvaluator* RivTextureCoordsCreator::createPipeInCellEvaluator( RimEclipseCellColors* cellColors,
size_t timeStep,
size_t gridIndex )
{
return new RigPipeInCellEvaluator( cellColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(
timeStep ),
cellColors->reservoirView()->eclipseCase()->eclipseCaseData()->gridCellToResultWellIndex(
gridIndex ) );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* quadTextureCoords,
const cvf::StructGridQuadToCellFaceMapper* quadMapper,
const RigResultAccessor* resultAccessor,
const RivResultToTextureMapper* texMapper )
{
CVF_ASSERT( quadTextureCoords && quadMapper && resultAccessor && texMapper );
size_t numVertices = quadMapper->quadCount() * 4;
quadTextureCoords->resize( numVertices );
cvf::Vec2f* rawPtr = quadTextureCoords->ptr();
#pragma omp parallel for
for ( int i = 0; i < static_cast<int>( quadMapper->quadCount() ); i++ )
{
cvf::StructGridInterface::FaceType faceId = quadMapper->cellFace( i );
size_t cellIdx = quadMapper->cellIndex( i );
double resultValue = resultAccessor->cellFaceScalar( cellIdx, faceId );
cvf::Vec2f texCoord = texMapper->getTexCoord( resultValue, cellIdx );
size_t j;
for ( j = 0; j < 4; j++ )
{
rawPtr[i * 4 + j] = texCoord;
}
}
}