ResInsight/ApplicationLibCode/FileInterface/RifEnsembleStatisticsReader.h
Magne Sjaastad 96b3bef878
Reduce memory use for summary address object
* Use one common variable for object name, use three ints
* Move enums to separate file
* Refactor use of enums
* Move implementation to cpp
* Refactor includes
2023-08-21 07:12:08 +02:00

46 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RifSummaryReaderInterface.h"
class RimEnsembleStatisticsCase;
class RifEclipseSummaryAddress;
//==================================================================================================
///
//==================================================================================================
class RifEnsembleStatisticsReader : public RifSummaryReaderInterface
{
public:
RifEnsembleStatisticsReader( RimEnsembleStatisticsCase* ensStatCase );
std::vector<time_t> timeSteps( const RifEclipseSummaryAddress& resultAddress ) const override;
bool values( const RifEclipseSummaryAddress& resultAddress, std::vector<double>* values ) const override;
std::string unitName( const RifEclipseSummaryAddress& resultAddress ) const override;
RiaDefines::EclipseUnitSystem unitSystem() const override;
private:
bool validateAddress( const RifEclipseSummaryAddress& address ) const;
private:
RimEnsembleStatisticsCase* m_ensembleStatCase;
};