mirror of
https://github.com/OPM/ResInsight.git
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716 lines
25 KiB
C++
716 lines
25 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivFaultPartMgr.h"
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#include "RiaApplication.h"
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#include "RiaPreferences.h"
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#include "RigCaseCellResultsData.h"
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#include "RigCaseData.h"
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#include "RigResultAccessor.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimFaultCollection.h"
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#include "RimLegendConfig.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivResultToTextureMapper.h"
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#include "RivScalarMapperUtils.h"
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#include "RivSourceInfo.h"
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#include "RivTernaryScalarMapper.h"
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#include "RivTernaryTextureCoordsCreator.h"
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#include "RivTextureCoordsCreator.h"
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#include "cvfDrawableGeo.h"
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#include "cvfDrawableText.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfqtUtils.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivFaultPartMgr::RivFaultPartMgr(const RigGridBase* grid, const RimFaultCollection* rimFaultCollection, const RimFault* rimFault)
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: m_grid(grid),
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m_rimFaultCollection(rimFaultCollection),
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m_rimFault(rimFault),
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m_opacityLevel(1.0f),
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m_defaultColor(cvf::Color3::WHITE)
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{
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cvf::ref< cvf::Array<size_t> > connIdxes = new cvf::Array<size_t>;
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connIdxes->assign(rimFault->faultGeometry()->connectionIndices());
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m_nativeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), true);
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m_oppositeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), false);
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m_NNCGenerator = new RivNNCGeometryGenerator(grid->mainGrid()->nncData(), grid->mainGrid()->displayModelOffset(), connIdxes.p());
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m_nativeFaultFacesTextureCoords = new cvf::Vec2fArray;
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m_oppositeFaultFacesTextureCoords = new cvf::Vec2fArray;
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m_NNCTextureCoords = new cvf::Vec2fArray;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::setCellVisibility(cvf::UByteArray* cellVisibilities)
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{
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m_nativeFaultGenerator->setCellVisibility(cellVisibilities);
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m_oppositeFaultGenerator->setCellVisibility(cellVisibilities);
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m_NNCGenerator->setCellVisibility(cellVisibilities, m_grid.p());
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generatePartGeometry();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::applySingleColorEffect()
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{
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m_defaultColor = m_rimFault->faultColor();
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this->updatePartEffect();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors)
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{
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CVF_ASSERT(cellResultColors);
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updateNNCColors(cellResultColors);
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RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultColors->porosityModel());
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RimEclipseView* eclipseView = cellResultColors->reservoirView();
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RigCaseData* eclipseCase = eclipseView->eclipseCase()->reservoirData();
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// Faults
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if (m_nativeFaultFaces.notNull())
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{
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if (cellResultColors->isTernarySaturationSelected())
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{
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RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(),
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timeStepIndex,
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m_grid->gridIndex(),
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m_nativeFaultGenerator->quadToCellFaceMapper());
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texturer.createTextureCoords(m_nativeFaultFacesTextureCoords.p());
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const RivTernaryScalarMapper* mapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
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RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_nativeFaultFaces.p(), m_nativeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode(), eclipseView->isLightingDisabled());
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}
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else
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{
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RivTextureCoordsCreator texturer(cellResultColors,
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timeStepIndex,
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m_grid->gridIndex(),
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m_nativeFaultGenerator->quadToCellFaceMapper());
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if (!texturer.isValid())
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{
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return;
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}
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texturer.createTextureCoords(m_nativeFaultFacesTextureCoords.p());
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const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
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RivScalarMapperUtils::applyTextureResultsToPart(m_nativeFaultFaces.p(), m_nativeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode(), eclipseView->isLightingDisabled());
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}
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}
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if (m_oppositeFaultFaces.notNull())
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{
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if (cellResultColors->isTernarySaturationSelected())
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{
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RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(),
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timeStepIndex,
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m_grid->gridIndex(),
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m_oppositeFaultGenerator->quadToCellFaceMapper());
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texturer.createTextureCoords(m_oppositeFaultFacesTextureCoords.p());
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const RivTernaryScalarMapper* mapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
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RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_oppositeFaultFaces.p(), m_oppositeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode(), eclipseView->isLightingDisabled());
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}
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else
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{
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RivTextureCoordsCreator texturer(cellResultColors,
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timeStepIndex,
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m_grid->gridIndex(),
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m_oppositeFaultGenerator->quadToCellFaceMapper());
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if (!texturer.isValid())
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{
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return;
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}
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texturer.createTextureCoords(m_oppositeFaultFacesTextureCoords.p());
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const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
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RivScalarMapperUtils::applyTextureResultsToPart(m_oppositeFaultFaces.p(), m_oppositeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode(), eclipseView->isLightingDisabled());
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::updateCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors)
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{
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updateNNCColors(cellResultColors);
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if (m_nativeFaultFaces.notNull())
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{
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_nativeFaultFaces->drawable());
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if (dg)
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{
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cvf::ref<cvf::Effect> eff = RivScalarMapperUtils::createCellEdgeEffect(dg, m_nativeFaultGenerator->quadToCellFaceMapper(),
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m_grid->gridIndex(),
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timeStepIndex, cellResultColors, cellEdgeResultColors, m_opacityLevel, m_defaultColor, this->faceCullingMode(), cellResultColors->reservoirView()->isLightingDisabled());
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m_nativeFaultFaces->setEffect(eff.p());
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}
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}
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if (m_oppositeFaultFaces.notNull())
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{
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_oppositeFaultFaces->drawable());
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if (dg)
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{
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cvf::ref<cvf::Effect> eff = RivScalarMapperUtils::createCellEdgeEffect(dg, m_oppositeFaultGenerator->quadToCellFaceMapper(), m_grid->gridIndex(),
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timeStepIndex, cellResultColors, cellEdgeResultColors, m_opacityLevel, m_defaultColor, this->faceCullingMode(), cellResultColors->reservoirView()->isLightingDisabled());
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m_oppositeFaultFaces->setEffect(eff.p());
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}
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}
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}
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const int priFaultGeo = 1;
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const int priNncGeo = 2;
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const int priMesh = 3;
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::generatePartGeometry()
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{
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bool useBufferObjects = true;
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// Surface geometry
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{
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cvf::ref<cvf::DrawableGeo> geo = m_nativeFaultGenerator->generateSurface();
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if (geo.notNull())
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{
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geo->computeNormals();
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if (useBufferObjects)
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{
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geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
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part->setDrawable(geo.p());
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// Set mapping from triangle face index to cell index
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cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());
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si->m_cellFaceFromTriangleMapper = m_nativeFaultGenerator->triangleToCellFaceMapper();
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part->setSourceInfo(si.p());
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part->updateBoundingBox();
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part->setEnableMask(faultBit);
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part->setPriority(priFaultGeo);
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m_nativeFaultFaces = part;
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}
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}
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// Mesh geometry
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{
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cvf::ref<cvf::DrawableGeo> geoMesh = m_nativeFaultGenerator->createMeshDrawable();
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if (geoMesh.notNull())
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{
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if (useBufferObjects)
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{
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geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
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part->setDrawable(geoMesh.p());
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part->updateBoundingBox();
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part->setEnableMask(meshFaultBit);
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part->setPriority(priMesh);
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m_nativeFaultGridLines = part;
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}
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}
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// Surface geometry
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{
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cvf::ref<cvf::DrawableGeo> geo = m_oppositeFaultGenerator->generateSurface();
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if (geo.notNull())
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{
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geo->computeNormals();
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if (useBufferObjects)
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{
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geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
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part->setDrawable(geo.p());
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// Set mapping from triangle face index to cell index
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cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());
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si->m_cellFaceFromTriangleMapper = m_oppositeFaultGenerator->triangleToCellFaceMapper();
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part->setSourceInfo(si.p());
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part->updateBoundingBox();
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part->setEnableMask(faultBit);
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part->setPriority(priFaultGeo);
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m_oppositeFaultFaces = part;
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}
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}
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// Mesh geometry
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{
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cvf::ref<cvf::DrawableGeo> geoMesh = m_oppositeFaultGenerator->createMeshDrawable();
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if (geoMesh.notNull())
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{
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if (useBufferObjects)
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{
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geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
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part->setDrawable(geoMesh.p());
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part->updateBoundingBox();
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part->setEnableMask(meshFaultBit);
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part->setPriority(priMesh);
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m_oppositeFaultGridLines = part;
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}
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}
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{
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cvf::ref<cvf::DrawableGeo> geo = m_NNCGenerator->generateSurface();
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if (geo.notNull())
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{
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geo->computeNormals();
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if (useBufferObjects)
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{
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geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("NNC in Fault. Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
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part->setDrawable(geo.p());
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// Set mapping from triangle face index to cell index
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cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());;
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si->m_NNCIndices = m_NNCGenerator->triangleToNNCIndex().p();
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part->setSourceInfo(si.p());
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part->updateBoundingBox();
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part->setEnableMask(faultBit);
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part->setPriority(priNncGeo);
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m_NNCFaces = part;
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}
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}
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createLabelWithAnchorLine(m_nativeFaultFaces.p());
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updatePartEffect();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::updatePartEffect()
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{
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// Set default effect
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caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
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geometryEffgen.setCullBackfaces(faceCullingMode());
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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if (m_nativeFaultFaces.notNull())
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{
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m_nativeFaultFaces->setEffect(geometryOnlyEffect.p());
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}
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if (m_oppositeFaultFaces.notNull())
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{
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m_oppositeFaultFaces->setEffect(geometryOnlyEffect.p());
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}
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updateNNCColors(NULL);
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// Update mesh colors as well, in case of change
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RiaPreferences* prefs = RiaApplication::instance()->preferences();
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator faultEffGen(prefs->defaultFaultGridLineColors());
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eff = faultEffGen.generateCachedEffect();
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if (m_nativeFaultGridLines.notNull())
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{
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m_nativeFaultGridLines->setEffect(eff.p());
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}
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if (m_oppositeFaultGridLines.notNull())
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{
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m_oppositeFaultGridLines->setEffect(eff.p());
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}
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if (m_opacityLevel < 1.0f)
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{
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// Set priority to make sure this transparent geometry are rendered last
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if (m_nativeFaultFaces.notNull()) m_nativeFaultFaces->setPriority(100 + priFaultGeo);
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if (m_oppositeFaultFaces.notNull()) m_oppositeFaultFaces->setPriority(100 + priFaultGeo);
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if (m_NNCFaces.notNull()) m_NNCFaces->setPriority(100 + priNncGeo);
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if (m_nativeFaultGridLines.notNull())
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{
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m_nativeFaultGridLines->setPriority(100 + priMesh);
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}
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if (m_oppositeFaultGridLines.notNull())
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{
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m_oppositeFaultGridLines->setPriority(100 + priMesh);
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFaultPartMgr::createLabelWithAnchorLine(const cvf::Part* part)
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{
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m_faultLabelPart = NULL;
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m_faultLabelLinePart = NULL;
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if (!part) return;
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cvf::BoundingBox bb = part->boundingBox();
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cvf::Vec3d bbTopCenter = bb.center();
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bbTopCenter.z() = bb.max().z();
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const cvf::DrawableGeo* geo = dynamic_cast<const cvf::DrawableGeo*>(part->drawable());
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// Find closest vertex to top of bounding box.
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// Will be recomputed when filter changes, to make sure the label is always visible
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// for any filter combination
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cvf::Vec3f faultVertexToAttachLabel = findClosestVertex(cvf::Vec3f(bbTopCenter), geo->vertexArray());
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cvf::Vec3f labelPosition = faultVertexToAttachLabel;
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labelPosition.z() += bb.extent().z() / 2;
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// Fault label
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if (!m_rimFault->name().isEmpty())
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{
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cvf::Font* font = RiaApplication::instance()->customFont();
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cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
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drawableText->setFont(font);
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drawableText->setCheckPosVisible(false);
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drawableText->setDrawBorder(false);
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drawableText->setDrawBackground(false);
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drawableText->setVerticalAlignment(cvf::TextDrawer::CENTER);
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cvf::Color3f defWellLabelColor = RiaApplication::instance()->preferences()->defaultWellLabelColor();
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{
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RimFault* noConstRimFault = const_cast<RimFault*>(m_rimFault);
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if (noConstRimFault)
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{
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RimFaultCollection* parentObject;
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noConstRimFault->firstAncestorOrThisOfType(parentObject);
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if (parentObject)
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{
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defWellLabelColor = parentObject->faultLabelColor();;
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}
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}
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}
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drawableText->setTextColor(defWellLabelColor);
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cvf::String cvfString = cvfqt::Utils::toString(m_rimFault->name());
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cvf::Vec3f textCoord(labelPosition);
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double characteristicCellSize = bb.extent().z() / 20;
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textCoord.z() += characteristicCellSize;
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drawableText->addText(cvfString, textCoord);
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName("RivFaultPart : text " + cvfString);
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part->setDrawable(drawableText.p());
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cvf::ref<cvf::Effect> eff = new cvf::Effect;
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part->setEffect(eff.p());
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part->setPriority(1000);
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m_faultLabelPart = part;
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}
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// Line from fault geometry to label
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{
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cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
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vertices->reserve(2);
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vertices->add(faultVertexToAttachLabel);
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vertices->add(labelPosition);
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
|
|
geo->setVertexArray(vertices.p());
|
|
|
|
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
|
|
primSet->setStartIndex(0);
|
|
primSet->setIndexCount(vertices->size());
|
|
geo->addPrimitiveSet(primSet.p());
|
|
|
|
m_faultLabelLinePart = new cvf::Part;
|
|
m_faultLabelLinePart->setName("Anchor line for label" + cvf::String(static_cast<int>(m_grid->gridIndex())));
|
|
m_faultLabelLinePart->setDrawable(geo.p());
|
|
|
|
m_faultLabelLinePart->updateBoundingBox();
|
|
|
|
caf::MeshEffectGenerator gen(m_rimFault->faultColor());
|
|
cvf::ref<cvf::Effect> eff = gen.generateCachedEffect();
|
|
|
|
m_faultLabelLinePart->setEffect(eff.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::Vec3f RivFaultPartMgr::findClosestVertex(const cvf::Vec3f& point, const cvf::Vec3fArray* vertices)
|
|
{
|
|
CVF_ASSERT(vertices);
|
|
|
|
if (!vertices) return cvf::Vec3f::UNDEFINED;
|
|
|
|
float closestDiff(HUGE_VAL);
|
|
|
|
size_t closestIndex = cvf::UNDEFINED_SIZE_T;
|
|
|
|
for (size_t i = 0; i < vertices->size(); i++)
|
|
{
|
|
float diff = point.pointDistance(vertices->get(i));
|
|
|
|
if (diff < closestDiff)
|
|
{
|
|
closestDiff = diff;
|
|
closestIndex = i;
|
|
}
|
|
}
|
|
|
|
if (closestIndex != cvf::UNDEFINED_SIZE_T)
|
|
{
|
|
return vertices->get(closestIndex);
|
|
}
|
|
else
|
|
{
|
|
return cvf::Vec3f::UNDEFINED;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::appendNativeFaultFacesToModel(cvf::ModelBasicList* model)
|
|
{
|
|
if (m_nativeFaultFaces.notNull())
|
|
{
|
|
model->addPart(m_nativeFaultFaces.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::appendOppositeFaultFacesToModel(cvf::ModelBasicList* model)
|
|
{
|
|
if (m_oppositeFaultFaces.notNull())
|
|
{
|
|
model->addPart(m_oppositeFaultFaces.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::appendLabelPartsToModel(cvf::ModelBasicList* model)
|
|
{
|
|
if (m_faultLabelPart.notNull()) model->addPart(m_faultLabelPart.p());
|
|
if (m_faultLabelLinePart.notNull()) model->addPart(m_faultLabelLinePart.p());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model)
|
|
{
|
|
if (m_nativeFaultGridLines.notNull()) model->addPart(m_nativeFaultGridLines.p());
|
|
if (m_oppositeFaultGridLines.notNull()) model->addPart(m_oppositeFaultGridLines.p());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::appendNNCFacesToModel(cvf::ModelBasicList* model)
|
|
{
|
|
if (m_NNCFaces.notNull()) model->addPart(m_NNCFaces.p());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
caf::FaceCulling RivFaultPartMgr::faceCullingMode() const
|
|
{
|
|
bool isShowingGrid = m_rimFaultCollection->isGridVisualizationMode();
|
|
if (!isShowingGrid )
|
|
{
|
|
if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_BACK_FACE_CULLING)
|
|
{
|
|
if (m_grid->mainGrid()->isFaceNormalsOutwards())
|
|
{
|
|
return caf::FC_BACK;
|
|
}
|
|
else
|
|
{
|
|
return caf::FC_FRONT;
|
|
}
|
|
}
|
|
else if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_FRONT_FACE_CULLING)
|
|
{
|
|
if (m_grid->mainGrid()->isFaceNormalsOutwards())
|
|
{
|
|
return caf::FC_FRONT;
|
|
}
|
|
else
|
|
{
|
|
return caf::FC_BACK;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return caf::FC_NONE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Do not perform face culling in grid mode to make sure the displayed grid is watertight
|
|
return caf::FC_NONE;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivFaultPartMgr::updateNNCColors(RimEclipseCellColors* cellResultColors)
|
|
{
|
|
if (m_NNCFaces.isNull()) return;
|
|
|
|
bool showNncsWithScalarMappedColor = false;
|
|
|
|
if (cellResultColors)
|
|
{
|
|
size_t scalarSetIndex = cellResultColors->scalarResultIndex();
|
|
|
|
if (m_grid->mainGrid()->nncData()->hasScalarValues(scalarSetIndex))
|
|
{
|
|
showNncsWithScalarMappedColor = true;
|
|
}
|
|
}
|
|
|
|
if (showNncsWithScalarMappedColor)
|
|
{
|
|
size_t scalarSetIndex = cellResultColors->scalarResultIndex();
|
|
|
|
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
|
|
|
|
m_NNCGenerator->textureCoordinates(m_NNCTextureCoords.p(), mapper, scalarSetIndex);
|
|
|
|
cvf::ref<cvf::Effect> nncEffect;
|
|
|
|
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
|
|
{
|
|
// Move NNC closer to camera to avoid z-fighting with grid surface
|
|
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_NEG_LARGE);
|
|
nncEffect = nncEffgen.generateCachedEffect();
|
|
}
|
|
else
|
|
{
|
|
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
|
|
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_1);
|
|
nncEffect = nncEffgen.generateCachedEffect();
|
|
}
|
|
|
|
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_NNCFaces->drawable());
|
|
if (dg) dg->setTextureCoordArray(m_NNCTextureCoords.p());
|
|
|
|
m_NNCFaces->setEffect(nncEffect.p());
|
|
}
|
|
else
|
|
{
|
|
// NNC faces a bit lighter than the fault for now
|
|
cvf::Color3f nncColor = m_defaultColor;
|
|
nncColor.r() += (1.0 - nncColor.r()) * 0.2;
|
|
nncColor.g() += (1.0 - nncColor.g()) * 0.2;
|
|
nncColor.g() += (1.0 - nncColor.b()) * 0.2;
|
|
|
|
cvf::ref<cvf::Effect> nncEffect;
|
|
|
|
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
|
|
{
|
|
// Move NNC closer to camera to avoid z-fighting with grid surface
|
|
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_NEG_LARGE);
|
|
nncEffect = nncEffgen.generateCachedEffect();
|
|
}
|
|
else
|
|
{
|
|
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
|
|
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_1);
|
|
nncEffect = nncEffgen.generateCachedEffect();
|
|
}
|
|
|
|
m_NNCFaces->setEffect(nncEffect.p());
|
|
}
|
|
}
|
|
|