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The implementation of this dummy class is put in the file with the single macro defining the UI editor. This will cause the cpp file to always be compiled.
54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cafPdmUiCoreVec3d.h"
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#include "cafPdmField.h"
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#include "cafPdmProxyValueField.h"
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#include "cafPdmUiLineEditor.h"
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CAF_PDM_UI_REGISTER_DEFAULT_FIELD_EDITOR(caf::PdmUiLineEditor, cvf::Vec3d);
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//--------------------------------------------------------------------------------------------------
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// If the macro for registering the editor is put as the single statement
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// in a cpp file, a dummy static class must be used to make sure the compile unit
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// is included
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//--------------------------------------------------------------------------------------------------
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Vec3dDummy::Vec3dDummy()
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{
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}
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