mirror of
https://github.com/OPM/ResInsight.git
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112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include "cvfCollection.h"
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#include "cvfMatrix4.h"
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#include "cvfColor4.h"
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namespace cvf
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{
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class ModelBasicList;
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class Part;
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class DrawableGeo;
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class Ray;
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class HitItem;
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class String;
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template <typename> class Array;
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typedef Array<Vec3f> Vec3fArray;
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typedef Array<uint> UIntArray;
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}
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class RicPointTangentManipulatorPartMgr : public cvf::Object
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{
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public:
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enum HandleType
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{
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HORIZONTAL_PLANE,
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VERTICAL_AXIS,
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AZIMUTH,
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INCLINATION
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};
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public:
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RicPointTangentManipulatorPartMgr();
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~RicPointTangentManipulatorPartMgr() override;
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void setOrigin(const cvf::Vec3d& origin);
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void setTangent(const cvf::Vec3d& tangent);
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void setHandleSize(double handleSize);
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void originAndTangent(cvf::Vec3d* origin, cvf::Vec3d* tangent);
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bool isManipulatorActive() const;
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void tryToActivateManipulator(const cvf::HitItem* hitItem);
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void updateManipulatorFromRay(const cvf::Ray* ray);
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void endManipulator();
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void appendPartsToModel(cvf::ModelBasicList* model);
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private:
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void createAllHandleParts();
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void clearAllGeometryAndParts();
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void recreateAllGeometryAndParts();
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void createHorizontalPlaneHandle();
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void createVerticalAxisHandle();
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void addHandlePart(cvf::DrawableGeo* geo,
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const cvf::Color4f& color,
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HandleType handleId,
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const cvf::String& partName);
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void addActiveModePart(cvf::DrawableGeo* geo,
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const cvf::Color4f& color,
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HandleType handleId,
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const cvf::String& partName);
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static cvf::ref<cvf::DrawableGeo> createTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray);
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static cvf::ref<cvf::DrawableGeo> createIndexedTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray,
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cvf::UIntArray* triangleIndices);
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static cvf::ref<cvf::Part> createPart(cvf::DrawableGeo* geo,
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const cvf::Color4f& color,
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const cvf::String& partName);
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private:
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size_t m_currentHandleIndex;
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std::vector< HandleType > m_handleIds; // These arrays have the same length
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cvf::Collection<cvf::Part> m_handleParts; // These arrays have the same length
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cvf::Collection<cvf::Part> m_activeDragModeParts;
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cvf::Vec3d m_origin;
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cvf::Vec3d m_tangent;
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double m_handleSize;
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cvf::Vec3d m_initialPickPoint;
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cvf::Vec3d m_tangentOnStartManipulation;
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cvf::Vec3d m_originOnStartManipulation;
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};
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