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https://github.com/OPM/ResInsight.git
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75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfMath.h"
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#include "cvfVector3.h"
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#include <vector>
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class RigFracturedEclipseCellExportData
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{
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public:
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RigFracturedEclipseCellExportData();
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// Compdat export data
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size_t reservoirCellIndex;
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double transmissibility; // Total cell to well transmissibility finally used in COMPDAT keyword
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bool cellIsActive;
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// General intermediate results
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double NTG;
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cvf::Vec3d permeabilities;
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double skinFactor;
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// Elipse fracture related values
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cvf::Vec3d transmissibilities; //matrixToFractureTransmissibilitiesXYZ
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double totalArea; // Elipse cell overlap area
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double fractureLenght;
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cvf::Vec3d projectedAreas;
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cvf::Vec3d cellSizes;
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//TODO: Used for upscaling - should be moved?
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double upscaledStimPlanValueHA;
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double upscaledStimPlanValueAH;
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};
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//==================================================================================================
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///
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//==================================================================================================
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class RigFracture : public cvf::Object
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{
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public:
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RigFracture();
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void setGeometry(const std::vector<cvf::uint>& triangleIndices, const std::vector<cvf::Vec3f>& nodeCoords);
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const std::vector<cvf::uint>& triangleIndices() const;
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const std::vector<cvf::Vec3f>& nodeCoords() const;
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private:
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std::vector<cvf::uint> m_triangleIndices;
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std::vector<cvf::Vec3f> m_nodeCoords;
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};
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