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https://github.com/OPM/ResInsight.git
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218 lines
8.5 KiB
C++
218 lines
8.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivBoxIntersectionPartMgr.h"
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#include "RigCaseCellResultsData.h"
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#include "RigFemPartCollection.h"
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#include "RigFemPartResultsCollection.h"
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#include "RigGeoMechCaseData.h"
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#include "RigResultAccessor.h"
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#include "RigResultAccessorFactory.h"
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#include "RimBoxIntersection.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimGeoMechCase.h"
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#include "RimGeoMechCellColors.h"
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#include "RimGeoMechView.h"
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#include "RivBoxIntersectionSourceInfo.h"
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#include "RivExtrudedCurveIntersectionPartMgr.h"
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#include "RivIntersectionGeometryGeneratorInterface.h"
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#include "RivIntersectionHexGridInterface.h"
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#include "RivIntersectionResultsColoringTools.h"
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#include "RivMeshLinesSourceInfo.h"
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#include "RivPartPriority.h"
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#include "RivResultToTextureMapper.h"
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#include "RivScalarMapperUtils.h"
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#include "RivTernaryScalarMapper.h"
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#include "RivTernaryTextureCoordsCreator.h"
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#include "cvfDrawableGeo.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfRenderStateDepth.h"
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#include "cvfRenderStatePoint.h"
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#include "cvfRenderState_FF.h"
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#include "cvfStructGridGeometryGenerator.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivBoxIntersectionPartMgr::RivBoxIntersectionPartMgr( RimBoxIntersection* intersectionBox )
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: m_rimIntersectionBox( intersectionBox )
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, m_defaultColor( cvf::Color3::WHITE )
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{
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CVF_ASSERT( m_rimIntersectionBox );
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m_intersectionBoxFacesTextureCoords = new cvf::Vec2fArray;
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = intersectionBox->createHexGridInterface();
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m_intersectionBoxGenerator = new RivBoxIntersectionGeometryGenerator( m_rimIntersectionBox, hexGrid.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::applySingleColorEffect()
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{
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m_defaultColor = cvf::Color3f::OLIVE; // m_rimCrossSection->CrossSectionColor();
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updatePartEffect();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::updateCellResultColor( int timeStepIndex )
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{
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RivIntersectionResultsColoringTools::calculateIntersectionResultColors( timeStepIndex,
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true,
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m_rimIntersectionBox,
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m_intersectionBoxGenerator.p(),
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nullptr,
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nullptr,
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m_intersectionBoxFaces.p(),
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m_intersectionBoxFacesTextureCoords.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::generatePartGeometry( cvf::UByteArray* visibleCells )
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{
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bool useBufferObjects = true;
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// Surface geometry
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{
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cvf::ref<cvf::DrawableGeo> geo = m_intersectionBoxGenerator->generateSurface( visibleCells );
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if ( geo.notNull() )
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{
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geo->computeNormals();
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if ( useBufferObjects )
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{
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geo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName( "Intersection Box" );
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part->setDrawable( geo.p() );
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// Set mapping from triangle face index to cell index
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cvf::ref<RivBoxIntersectionSourceInfo> si = new RivBoxIntersectionSourceInfo( m_intersectionBoxGenerator.p() );
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part->setSourceInfo( si.p() );
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part->updateBoundingBox();
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part->setEnableMask( intersectionCellFaceBit );
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part->setPriority( RivPartPriority::PartType::Intersection );
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m_intersectionBoxFaces = part;
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}
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}
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// Mesh geometry
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{
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cvf::ref<cvf::DrawableGeo> geoMesh = m_intersectionBoxGenerator->createMeshDrawable();
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if ( geoMesh.notNull() )
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{
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if ( useBufferObjects )
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{
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geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName( "Intersection box mesh" );
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part->setDrawable( geoMesh.p() );
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part->updateBoundingBox();
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part->setEnableMask( intersectionCellMeshBit );
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part->setPriority( RivPartPriority::PartType::MeshLines );
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part->setSourceInfo( new RivMeshLinesSourceInfo( m_rimIntersectionBox ) );
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m_intersectionBoxGridLines = part;
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}
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}
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updatePartEffect();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::updatePartEffect()
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{
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// Set deCrossSection effect
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caf::SurfaceEffectGenerator geometryEffgen( m_defaultColor, caf::PO_1 );
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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if ( m_intersectionBoxFaces.notNull() )
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{
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m_intersectionBoxFaces->setEffect( geometryOnlyEffect.p() );
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}
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// Update mesh colors as well, in case of change
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// RiaPreferences* prefs = RiaApplication::instance()->preferences();
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator CrossSectionEffGen( cvf::Color3::WHITE ); // prefs->defaultCrossSectionGridLineColors());
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eff = CrossSectionEffGen.generateCachedEffect();
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if ( m_intersectionBoxGridLines.notNull() )
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{
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m_intersectionBoxGridLines->setEffect( eff.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::appendNativeIntersectionFacesToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform )
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{
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if ( m_intersectionBoxFaces.notNull() )
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{
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m_intersectionBoxFaces->setTransform( scaleTransform );
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model->addPart( m_intersectionBoxFaces.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionPartMgr::appendMeshLinePartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform )
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{
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if ( m_intersectionBoxGridLines.notNull() )
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{
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m_intersectionBoxGridLines->setTransform( scaleTransform );
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model->addPart( m_intersectionBoxGridLines.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RivIntersectionGeometryGeneratorInterface* RivBoxIntersectionPartMgr::intersectionGeometryGenerator() const
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{
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if ( m_intersectionBoxGenerator.notNull() ) return m_intersectionBoxGenerator.p();
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return nullptr;
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}
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