ResInsight/ApplicationLibCode/ModelVisualization/Intersections/RivEclipseIntersectionGrid.cpp
2024-10-29 18:17:31 +01:00

115 lines
4.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021 - Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivEclipseIntersectionGrid.h"
#include "RigActiveCellInfo.h"
#include "RigFemPart.h"
#include "RigMainGrid.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivEclipseIntersectionGrid::RivEclipseIntersectionGrid( const RigMainGrid* mainGrid, const RigActiveCellInfo* activeCellInfo, bool showInactiveCells )
: m_mainGrid( mainGrid )
, m_activeCellInfo( activeCellInfo )
, m_showInactiveCells( showInactiveCells )
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RivEclipseIntersectionGrid::displayOffset() const
{
return m_mainGrid->displayModelOffset();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::BoundingBox RivEclipseIntersectionGrid::boundingBox() const
{
return m_mainGrid->boundingBox();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<size_t> RivEclipseIntersectionGrid::findIntersectingCells( const cvf::BoundingBox& intersectingBB ) const
{
return m_mainGrid->findIntersectingCells( intersectingBB );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivEclipseIntersectionGrid::useCell( size_t cellIndex ) const
{
size_t i, j, k;
m_mainGrid->ijkFromCellIndexUnguarded( cellIndex, &i, &j, &k );
if ( m_intervalTool.isNumberIncluded( k ) )
{
const RigCell& cell = m_mainGrid->cell( cellIndex );
if ( m_showInactiveCells )
return !cell.isInvalid() && ( cell.subGrid() == nullptr );
else
return m_activeCellInfo->isActive( cellIndex ) && ( cell.subGrid() == nullptr );
}
return false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivEclipseIntersectionGrid::cellCornerVertices( size_t cellIndex, cvf::Vec3d cellCorners[8] ) const
{
m_mainGrid->cellCornerVertices( cellIndex, cellCorners );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivEclipseIntersectionGrid::cellCornerIndices( size_t cellIndex, size_t cornerIndices[8] ) const
{
const std::array<size_t, 8>& cornerIndicesSource = m_mainGrid->cell( cellIndex ).cornerIndices();
for ( size_t i = 0; i < 8; i++ )
{
cornerIndices[i] = cornerIndicesSource[i];
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const RigFault* RivEclipseIntersectionGrid::findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex,
cvf::StructGridInterface::FaceType face ) const
{
return m_mainGrid->findFaultFromCellIndexAndCellFace( reservoirCellIndex, face );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivEclipseIntersectionGrid::setKIntervalFilter( bool enabled, std::string kIntervalStr )
{
m_intervalTool.setInterval( enabled, kIntervalStr );
}