mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-03 20:57:39 -06:00
21843820e6
* Make sure clang-tidy action use .clang-tidy config file Use add-paths to instruct create-pull-request to a sub folder to avoid diff from Qt and vcpkg * Use empty() in macro to avoid clang-tidy warning * Add NOLINT to CAF_ASSERT * Add NOLINT to cvfAssert
77 lines
2.8 KiB
C++
77 lines
2.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2021- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivBoxGeometryGenerator.h"
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#include "cafEffectGenerator.h"
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#include "cvfBase.h"
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#include "cvfDrawableGeo.h"
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#include "cvfPart.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfPrimitiveSetIndexedUInt.h"
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#include "cvfStructGridGeometryGenerator.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Part> RivBoxGeometryGenerator::createBoxFromVertices( const std::vector<cvf::Vec3f>& vertices, const cvf::Color3f color )
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{
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std::vector<cvf::Vec3f> boxVertices;
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for ( int enumInt = cvf::StructGridInterface::POS_I; enumInt < cvf::StructGridInterface::NO_FACE; enumInt++ )
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{
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cvf::StructGridInterface::FaceType face = static_cast<cvf::StructGridInterface::FaceType>( enumInt );
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cvf::ubyte faceConn[4];
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cvf::StructGridInterface::cellFaceVertexIndices( face, faceConn );
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for ( int n = 0; n < 4; n++ )
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{
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boxVertices.push_back( cvf::Vec3f( vertices[faceConn[n]] ) );
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}
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}
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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cvf::ref<cvf::Vec3fArray> cvfVertices = new cvf::Vec3fArray;
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cvfVertices->assign( boxVertices );
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if ( !cvfVertices.notNull() || cvfVertices->size() == 0 ) return nullptr;
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geo->setVertexArray( cvfVertices.p() );
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cvf::ref<cvf::UIntArray> indices = cvf::StructGridGeometryGenerator::lineIndicesFromQuadVertexArray( cvfVertices.p() );
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cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt( cvf::PT_LINES );
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prim->setIndices( indices.p() );
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geo->addPrimitiveSet( prim.p() );
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName( cvf::String( "RivBoxGeometryGenerator::createBoxFromVertices" ) );
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part->setDrawable( geo.p() );
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator effGen( color );
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eff = effGen.generateUnCachedEffect();
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part->setEffect( eff.p() );
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return part;
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}
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