ResInsight/ApplicationLibCode/ModelVisualization/RivPolylineGenerator.cpp
2023-09-06 13:51:59 +02:00

165 lines
6.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivPolylineGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfPrimitiveSetIndexedUInt.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable( const std::vector<cvf::Vec3d>& polyLine, bool closeLine )
{
std::vector<std::vector<cvf::Vec3d>> polyLines;
polyLines.push_back( polyLine );
return createLineAlongPolylineDrawable( polyLines, closeLine );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable( const std::vector<std::vector<cvf::Vec3d>>& polyLines,
bool closeLine )
{
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : polyLines )
{
if ( polyLine.size() < 2 ) continue;
size_t verticesCount = vertices.size();
for ( size_t i = 0; i < polyLine.size(); ++i )
{
vertices.emplace_back( polyLine[i] );
if ( i < polyLine.size() - 1 )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i + 1 ) );
}
}
if ( closeLine && vertices.front() != vertices.back() )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + polyLine.size() - 1 ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount ) );
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign( vertices );
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign( lineIndices );
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt( cvf::PT_LINES );
prim->setIndices( idxes.p() );
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
polylineGeo->setVertexArray( vx.p() );
polylineGeo->addPrimitiveSet( prim.p() );
return polylineGeo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable( const std::vector<cvf::Vec3d>& polyLine )
{
std::vector<std::vector<cvf::Vec3d>> polyLines;
polyLines.push_back( polyLine );
return createPointsFromPolylineDrawable( polyLines );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable( const std::vector<std::vector<cvf::Vec3d>>& polyLines )
{
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : polyLines )
{
for ( const auto& pl : polyLine )
{
vertices.emplace_back( pl );
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect( cvf::PT_POINTS );
primSet->setStartIndex( 0 );
primSet->setIndexCount( vertices.size() );
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray( vertices );
geo->setVertexArray( vx.p() );
geo->addPrimitiveSet( primSet.p() );
return geo;
}
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createSetOfLines( const std::vector<std::vector<cvf::Vec3d>>& lines )
{
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
for ( const std::vector<cvf::Vec3d>& polyLine : lines )
{
if ( polyLine.size() < 2 ) continue;
size_t verticesCount = vertices.size();
for ( size_t i = 0; i < polyLine.size(); i += 2 )
{
vertices.emplace_back( polyLine[i] );
vertices.emplace_back( polyLine[i + 1] );
if ( i < polyLine.size() - 1 )
{
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i ) );
lineIndices.push_back( static_cast<cvf::uint>( verticesCount + i + 1 ) );
}
}
}
if ( vertices.empty() ) return nullptr;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign( vertices );
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign( lineIndices );
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt( cvf::PT_LINES );
prim->setIndices( idxes.p() );
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
polylineGeo->setVertexArray( vx.p() );
polylineGeo->addPrimitiveSet( prim.p() );
return polylineGeo;
}