ResInsight/ApplicationLibCode/ModelVisualization/RivPolylinePartMgr.cpp
Magne Sjaastad 28d281e1d6
Use polygon as data source for intersection
- Use polygon as data source for intersection
- Add padlock icon
- Show padlock icon on read only polygons
- Add Fwk function appendMenuItems() to make it possible to define context menu content in a PdmObject
- Context menu "Create Polygon Intersection"
- Updates to make visualization consistent with object and object collection enabled state
2024-02-25 09:21:48 +01:00

278 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivPolylinePartMgr.h"
#include "RiaBoundingBoxTools.h"
#include "RiaGuiApplication.h"
#include "Rim3dView.h"
#include "RimEclipseView.h"
#include "RimPolylinesDataInterface.h"
#include "RigMainGrid.h"
#include "RigPolyLinesData.h"
#include "RivPartPriority.h"
#include "RivPolylineGenerator.h"
#include "cafEffectGenerator.h"
#include "cafDisplayCoordTransform.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfDrawableVectors.h"
#include "cvfGeometryBuilderTriangles.h"
#include "cvfGeometryUtils.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfTransform.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivPolylinePartMgr::RivPolylinePartMgr( Rim3dView* view, RimPolylinesDataInterface* polylineInterface, caf::PdmObject* collection )
: m_rimView( view )
, m_polylineInterface( polylineInterface )
, m_viewCollection( collection )
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivPolylinePartMgr::~RivPolylinePartMgr()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivPolylinePartMgr::isPolylinesInBoundingBox( std::vector<std::vector<cvf::Vec3d>> polyline, const cvf::BoundingBox& boundingBox )
{
auto effectiveBoundingBox = RiaBoundingBoxTools::inflate( boundingBox, 3 );
for ( const auto& pts : polyline )
{
for ( const auto& pt : pts )
{
if ( effectiveBoundingBox.contains( pt ) ) return true;
}
}
return false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPolylinePartMgr::buildPolylineParts( const caf::DisplayCoordTransform* displayXf, const cvf::BoundingBox& boundingBox )
{
auto polylineDef = m_polylineInterface->polyLinesData();
if ( polylineDef.isNull() || polylineDef->rawPolyLines().empty() )
{
clearAllGeometry();
return;
}
auto linesInDomain = getPolylinesPointsInDomain( polylineDef.p() );
if ( !polylineDef->skipBoundingBoxCheck() )
{
if ( !isPolylinesInBoundingBox( linesInDomain, boundingBox ) ) return;
}
auto linesInDisplay = transformPolylinesPointsToDisplay( linesInDomain, displayXf );
clearAllGeometry();
// Line part
if ( polylineDef->showLines() )
{
cvf::ref<cvf::DrawableGeo> drawableGeo =
RivPolylineGenerator::createLineAlongPolylineDrawable( linesInDisplay, polylineDef->closePolyline() );
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "RivPolylinePartMgr" );
part->setDrawable( drawableGeo.p() );
part->updateBoundingBox();
caf::MeshEffectGenerator effgen( polylineDef->lineColor() );
effgen.setLineWidth( polylineDef->lineThickness() );
// if ( isDashedLine ) effgen.setLineStipple( true );
cvf::ref<cvf::Effect> eff = effgen.generateCachedEffect();
part->setEffect( eff.p() );
part->setPriority( RivPartPriority::PartType::MeshLines );
m_linePart = part;
}
// Sphere part
if ( polylineDef->showSpheres() )
{
auto sphereColor = polylineDef->sphereColor();
double sphereRadiusFactor = polylineDef->sphereRadiusFactor();
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
cvf::ref<cvf::Vec3fArray> vecRes = new cvf::Vec3fArray;
cvf::ref<cvf::Color3fArray> colors = new cvf::Color3fArray;
size_t pointCount = 0;
for ( const auto& line : linesInDisplay )
pointCount += line.size();
vertices->reserve( pointCount );
vecRes->reserve( pointCount );
colors->reserve( pointCount );
for ( const auto& line : linesInDisplay )
{
for ( const auto& v : line )
{
vertices->add( cvf::Vec3f( v ) );
vecRes->add( cvf::Vec3f::X_AXIS );
colors->add( sphereColor );
}
}
cvf::ref<cvf::DrawableVectors> vectorDrawable;
if ( RiaGuiApplication::instance()->useShaders() )
{
// NOTE: Drawable vectors must be rendered using shaders when the rest of the application is rendered
// using shaders Drawing vectors using fixed function when rest of the application uses shaders causes
// visual artifacts
vectorDrawable = new cvf::DrawableVectors( "u_transformationMatrix", "u_color" );
}
else
{
vectorDrawable = new cvf::DrawableVectors();
}
vectorDrawable->setVectors( vertices.p(), vecRes.p() );
vectorDrawable->setColors( colors.p() );
double cellRadius = 15.0;
auto eclipseView = dynamic_cast<RimEclipseView*>( m_rimView.p() );
if ( eclipseView )
{
double characteristicCellSize = eclipseView->mainGrid()->characteristicIJCellSize();
cellRadius = sphereRadiusFactor * characteristicCellSize;
}
cvf::GeometryBuilderTriangles builder;
cvf::GeometryUtils::createSphere( cellRadius, 15, 15, &builder );
vectorDrawable->setGlyph( builder.trianglesUShort().p(), builder.vertices().p() );
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "RivPolylinePartMgr" );
part->setDrawable( vectorDrawable.p() );
part->updateBoundingBox();
part->setEffect( new cvf::Effect() );
part->setPriority( RivPartPriority::PartType::MeshLines );
m_spherePart = part;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<std::vector<cvf::Vec3d>> RivPolylinePartMgr::getPolylinesPointsInDomain( RigPolyLinesData* lineDef )
{
auto polylines = lineDef->rawPolyLines();
if ( !lineDef->lockToZPlane() ) return polylines;
const double planeZ = lineDef->lockedZValue();
std::vector<std::vector<cvf::Vec3d>> polylinesInDisplay;
for ( const auto& pts : polylines )
{
std::vector<cvf::Vec3d> polyline;
for ( const auto& pt : pts )
{
auto ptInDisp = pt;
ptInDisp.z() = planeZ;
polyline.push_back( ptInDisp );
}
polylinesInDisplay.push_back( polyline );
}
return polylinesInDisplay;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<std::vector<cvf::Vec3d>>
RivPolylinePartMgr::transformPolylinesPointsToDisplay( const std::vector<std::vector<cvf::Vec3d>>& pointsInDomain,
const caf::DisplayCoordTransform* displayXf )
{
std::vector<std::vector<cvf::Vec3d>> pointsInDisplay;
for ( const auto& pts : pointsInDomain )
{
std::vector<cvf::Vec3d> displayCoords = displayXf->transformToDisplayCoords( pts );
pointsInDisplay.push_back( displayCoords );
}
return pointsInDisplay;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPolylinePartMgr::clearAllGeometry()
{
m_linePart = nullptr;
m_spherePart = nullptr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivPolylinePartMgr::collectionVisible()
{
if ( m_viewCollection && m_viewCollection->objectToggleField() )
{
caf::PdmField<bool>* field = dynamic_cast<caf::PdmField<bool>*>( m_viewCollection->objectToggleField() );
return field->value();
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPolylinePartMgr::appendDynamicGeometryPartsToModel( cvf::ModelBasicList* model,
const caf::DisplayCoordTransform* displayXf,
const cvf::BoundingBox& boundingBox )
{
if ( !collectionVisible() ) return;
// build the lines
buildPolylineParts( displayXf, boundingBox );
// add the things we should
if ( m_linePart.notNull() )
{
model->addPart( m_linePart.p() );
}
if ( m_spherePart.notNull() )
{
model->addPart( m_spherePart.p() );
}
}