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* Major refactor from RimGridView to Rim3dView * Move view linker/controller functions to Rim3dView * Add bitmask to define the content of a 3D view * Link views based on matching content * Enable bit mask operators at global scope * Make it possible to use 2d intersection views as comparison views * Fix crash when a view used as comparison view is deleted * Move unlinking to Rim3dView * Add options to snapshot only 3D views/plots as part of regression testing * WBS plot: Improve default name, hide axis for some tracks |
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.. | ||
CMakeLists_files.cmake | ||
RimGeoMechCase.cpp | ||
RimGeoMechCase.h | ||
RimGeoMechCellColors.cpp | ||
RimGeoMechCellColors.h | ||
RimGeoMechContourMapProjection.cpp | ||
RimGeoMechContourMapProjection.h | ||
RimGeoMechContourMapView.cpp | ||
RimGeoMechContourMapView.h | ||
RimGeoMechContourMapViewCollection.cpp | ||
RimGeoMechContourMapViewCollection.h | ||
RimGeoMechModels.cpp | ||
RimGeoMechModels.h | ||
RimGeoMechPart.cpp | ||
RimGeoMechPart.h | ||
RimGeoMechPartCollection.cpp | ||
RimGeoMechPartCollection.h | ||
RimGeoMechResultDefinition.cpp | ||
RimGeoMechResultDefinition.h | ||
RimGeoMechView.cpp | ||
RimGeoMechView.h |