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https://github.com/OPM/ResInsight.git
synced 2025-01-24 15:26:48 -06:00
775 lines
27 KiB
C++
775 lines
27 KiB
C++
#include "RimView.h"
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#include "RiaApplication.h"
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#include "RiaPreferences.h"
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#include "RigCaseData.h"
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#include "Rim3dOverlayInfoConfig.h"
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#include "RimCellRangeFilterCollection.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseView.h"
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#include "RimViewLink.h"
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#include "RimOilField.h"
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#include "RimProject.h"
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#include "RimViewLinker.h"
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#include "RimWellPathCollection.h"
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#include "RiuMainWindow.h"
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#include "RiuViewer.h"
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#include "RivWellPathCollectionPartMgr.h"
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#include "cafFrameAnimationControl.h"
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#include "cafPdmObjectFactory.h"
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#include "cvfCamera.h"
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#include "cvfModel.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfScene.h"
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#include "cvfViewport.h"
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#include <limits.h>
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namespace caf {
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template<>
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void caf::AppEnum< RimView::MeshModeType >::setUp()
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{
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addItem(RimView::FULL_MESH, "FULL_MESH", "All");
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addItem(RimView::FAULTS_MESH, "FAULTS_MESH", "Faults only");
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addItem(RimView::NO_MESH, "NO_MESH", "None");
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setDefault(RimView::FULL_MESH);
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}
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template<>
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void caf::AppEnum< RimView::SurfaceModeType >::setUp()
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{
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addItem(RimView::SURFACE, "SURFACE", "All");
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addItem(RimView::FAULTS, "FAULTS", "Faults only");
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addItem(RimView::NO_SURFACE, "NO_SURFACE", "None");
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setDefault(RimView::SURFACE);
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}
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} // End namespace caf
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#include "cafPdmAbstractClassSourceInit.h"
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CAF_PDM_ABSTRACT_SOURCE_INIT(RimView, "GenericView"); // Do not use. Abstract class
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimView::RimView(void)
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{
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RiaApplication* app = RiaApplication::instance();
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RiaPreferences* preferences = app->preferences();
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CVF_ASSERT(preferences);
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CAF_PDM_InitField(&name, "UserDescription", QString(""), "Name", "", "", "");
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CAF_PDM_InitField(&showWindow, "ShowWindow", true, "Show 3D viewer", "", "", "");
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showWindow.uiCapability()->setUiHidden(true);
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CAF_PDM_InitField(&cameraPosition, "CameraPosition", cvf::Mat4d::IDENTITY, "", "", "", "");
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cameraPosition.uiCapability()->setUiHidden(true);
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double defaultScaleFactor = 1.0;
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if (preferences) defaultScaleFactor = preferences->defaultScaleFactorZ;
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CAF_PDM_InitField(&scaleZ, "GridZScale", defaultScaleFactor, "Z Scale", "", "Scales the scene in the Z direction", "");
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cvf::Color3f defBackgColor = preferences->defaultViewerBackgroundColor();
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CAF_PDM_InitField(&backgroundColor, "ViewBackgroundColor", defBackgColor, "Background", "", "", "");
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CAF_PDM_InitField(&maximumFrameRate, "MaximumFrameRate", 10, "Maximum frame rate", "", "", "");
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maximumFrameRate.uiCapability()->setUiHidden(true);
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CAF_PDM_InitField(&hasUserRequestedAnimation, "AnimationMode", false, "Animation Mode", "", "", "");
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hasUserRequestedAnimation.uiCapability()->setUiHidden(true);
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CAF_PDM_InitField(&m_currentTimeStep, "CurrentTimeStep", 0, "Current Time Step", "", "", "");
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m_currentTimeStep.uiCapability()->setUiHidden(true);
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CAF_PDM_InitFieldNoDefault(&m_overlayInfoConfig, "OverlayInfoConfig", "Info Box", "", "", "");
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m_overlayInfoConfig = new Rim3dOverlayInfoConfig();
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m_overlayInfoConfig->setReservoirView(this);
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m_overlayInfoConfig.uiCapability()->setUiHidden(true);
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caf::AppEnum<RimView::MeshModeType> defaultMeshType = NO_MESH;
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if (preferences->defaultGridLines) defaultMeshType = FULL_MESH;
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CAF_PDM_InitField(&meshMode, "MeshMode", defaultMeshType, "Grid lines", "", "", "");
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CAF_PDM_InitFieldNoDefault(&surfaceMode, "SurfaceMode", "Grid surface", "", "", "");
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CAF_PDM_InitField(&m_disableLighting, "DisableLighting", false, "Disable Results Lighting", "", "Disable light model for scalar result colors", "");
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CAF_PDM_InitFieldNoDefault(&windowGeometry, "WindowGeometry", "", "", "", "");
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windowGeometry.uiCapability()->setUiHidden(true);
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m_previousGridModeMeshLinesWasFaults = false;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimView::~RimView(void)
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{
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delete this->m_overlayInfoConfig();
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if (m_viewer)
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{
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RiuMainWindow::instance()->removeViewer(m_viewer->layoutWidget());
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}
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delete m_viewer;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RiuViewer* RimView::viewer()
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{
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return m_viewer;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::updateViewerWidget()
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{
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if (showWindow())
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{
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bool isViewerCreated = false;
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if (!m_viewer)
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{
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QGLFormat glFormat;
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glFormat.setDirectRendering(RiaApplication::instance()->useShaders());
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m_viewer = new RiuViewer(glFormat, NULL);
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m_viewer->setOwnerReservoirView(this);
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RiuMainWindow::instance()->addViewer(m_viewer->layoutWidget(), windowGeometry());
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m_viewer->setMinNearPlaneDistance(10);
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this->resetLegendsInViewer();
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m_viewer->updateNavigationPolicy();
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m_viewer->enablePerfInfoHud(RiaApplication::instance()->showPerformanceInfo());
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isViewerCreated = true;
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}
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RiuMainWindow::instance()->setActiveViewer(m_viewer->layoutWidget());
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if (isViewerCreated) m_viewer->mainCamera()->setViewMatrix(cameraPosition);
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m_viewer->mainCamera()->viewport()->setClearColor(cvf::Color4f(backgroundColor()));
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m_viewer->update();
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}
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else
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{
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if (m_viewer)
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{
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if (m_viewer->layoutWidget()->parentWidget())
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{
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m_viewer->layoutWidget()->parentWidget()->hide();
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}
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else
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{
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m_viewer->layoutWidget()->hide();
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}
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}
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}
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updateViewerWidgetWindowTitle();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::scheduleCreateDisplayModelAndRedraw()
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{
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RiaApplication::instance()->scheduleDisplayModelUpdateAndRedraw(this);
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RimViewLinker* viewLinker = viewLinkerWithMyDepViews();
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if (viewLinker)
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{
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viewLinker->scheduleCreateDisplayModelAndRedrawForDependentViews();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setCurrentTimeStep(int frameIndex)
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{
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m_currentTimeStep = frameIndex;
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clampCurrentTimestep();
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this->hasUserRequestedAnimation = true;
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this->updateCurrentTimeStep();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::updateCurrentTimeStepAndRedraw()
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{
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this->updateCurrentTimeStep();
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if (m_viewer) m_viewer->update();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::createDisplayModelAndRedraw()
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{
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if (m_viewer)
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{
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this->clampCurrentTimestep();
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createDisplayModel();
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updateDisplayModelVisibility();
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}
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RiuMainWindow::instance()->refreshAnimationActions();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setDefaultView()
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{
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if (m_viewer)
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{
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m_viewer->setDefaultView();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::endAnimation()
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{
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this->hasUserRequestedAnimation = false;
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this->updateStaticCellColors();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setupBeforeSave()
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{
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if (m_viewer)
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{
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hasUserRequestedAnimation = m_viewer->isAnimationActive(); // JJS: This is not conceptually correct. The variable is updated as we go, and store the user intentions. But I guess that in practice...
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cameraPosition = m_viewer->mainCamera()->viewMatrix();
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windowGeometry = RiuMainWindow::instance()->windowGeometryForViewer(m_viewer->layoutWidget());
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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// Surf: No Fault Surf
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// Mesh -------------
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// No F F G
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// Fault F F G
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// Mesh G G G
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//
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//--------------------------------------------------------------------------------------------------
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bool RimView::isGridVisualizationMode() const
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{
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return ( this->surfaceMode() == SURFACE
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|| this->meshMode() == FULL_MESH);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setMeshOnlyDrawstyle()
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{
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if (isGridVisualizationMode())
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{
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meshMode.uiCapability()->setValueFromUi(FULL_MESH);
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}
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else
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{
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meshMode.uiCapability()->setValueFromUi(FAULTS_MESH);
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}
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surfaceMode.uiCapability()->setValueFromUi(NO_SURFACE);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setMeshSurfDrawstyle()
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{
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if (isGridVisualizationMode())
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{
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surfaceMode.uiCapability()->setValueFromUi(SURFACE);
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meshMode.uiCapability()->setValueFromUi(FULL_MESH);
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}
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else
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{
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surfaceMode.uiCapability()->setValueFromUi(FAULTS);
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meshMode.uiCapability()->setValueFromUi(FAULTS_MESH);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setFaultMeshSurfDrawstyle()
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{
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// Surf: No Fault Surf
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// Mesh -------------
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// No FF FF SF
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// Fault FF FF SF
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// Mesh SF SF SF
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if (this->isGridVisualizationMode())
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{
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surfaceMode.uiCapability()->setValueFromUi(SURFACE);
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}
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else
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{
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surfaceMode.uiCapability()->setValueFromUi(FAULTS);
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}
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meshMode.uiCapability()->setValueFromUi(FAULTS_MESH);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setSurfOnlyDrawstyle()
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{
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if (isGridVisualizationMode())
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{
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surfaceMode.uiCapability()->setValueFromUi(SURFACE);
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}
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else
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{
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surfaceMode.uiCapability()->setValueFromUi(FAULTS);
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}
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meshMode.uiCapability()->setValueFromUi(NO_MESH);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setShowFaultsOnly(bool showFaults)
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{
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if (showFaults)
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{
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m_previousGridModeMeshLinesWasFaults = meshMode() == FAULTS_MESH;
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if (surfaceMode() != NO_SURFACE) surfaceMode.uiCapability()->setValueFromUi(FAULTS);
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if (meshMode() != NO_MESH) meshMode.uiCapability()->setValueFromUi(FAULTS_MESH);
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}
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else
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{
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if (surfaceMode() != NO_SURFACE) surfaceMode.uiCapability()->setValueFromUi(SURFACE);
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if (meshMode() != NO_MESH) meshMode.uiCapability()->setValueFromUi(m_previousGridModeMeshLinesWasFaults ? FAULTS_MESH : FULL_MESH);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::setSurfaceDrawstyle()
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{
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if (surfaceMode() != NO_SURFACE) surfaceMode.uiCapability()->setValueFromUi(SURFACE);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::disableLighting(bool disable)
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{
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m_disableLighting = disable;
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updateCurrentTimeStepAndRedraw();
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updateConnectedEditors();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RimView::isLightingDisabled() const
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{
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return m_disableLighting();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue)
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{
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if (changedField == &meshMode)
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{
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createDisplayModel();
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updateDisplayModelVisibility();
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RiuMainWindow::instance()->refreshDrawStyleActions();
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}
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else if (changedField == &scaleZ)
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{
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if (scaleZ < 1) scaleZ = 1;
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// Regenerate well paths
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RimOilField* oilFields = RiaApplication::instance()->project() ? RiaApplication::instance()->project()->activeOilField() : NULL;
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RimWellPathCollection* wellPathCollection = (oilFields) ? oilFields->wellPathCollection() : NULL;
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if (wellPathCollection) wellPathCollection->wellPathCollectionPartMgr()->scheduleGeometryRegen();
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if (m_viewer)
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{
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cvf::Vec3d poi = m_viewer->pointOfInterest();
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cvf::Vec3d eye, dir, up;
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eye = m_viewer->mainCamera()->position();
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dir = m_viewer->mainCamera()->direction();
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up = m_viewer->mainCamera()->up();
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eye[2] = poi[2]*scaleZ()/this->scaleTransform()->worldTransform()(2, 2) + (eye[2] - poi[2]);
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poi[2] = poi[2]*scaleZ()/this->scaleTransform()->worldTransform()(2, 2);
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m_viewer->mainCamera()->setFromLookAt(eye, eye + dir, up);
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m_viewer->setPointOfInterest(poi);
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updateScaleTransform();
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createDisplayModelAndRedraw();
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RimProject* proj = NULL;
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this->firstAnchestorOrThisOfType(proj);
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RimViewLinker* viewLinker = proj->findViewLinkerFromView(this);
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if (viewLinker)
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{
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RimViewLink* viewLink = viewLinker->viewLinkFromView(this);
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if (this == viewLinker->mainView() || (viewLink && viewLink->isActive() && viewLink->syncCamera()))
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{
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viewLinker->updateScaleZ(this, scaleZ);
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}
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}
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m_viewer->navigationPolicyUpdate();
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}
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RiuMainWindow::instance()->updateScaleValue();
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}
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else if (changedField == &surfaceMode)
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{
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createDisplayModel();
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updateDisplayModelVisibility();
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RiuMainWindow::instance()->refreshDrawStyleActions();
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}
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else if (changedField == &m_disableLighting)
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{
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createDisplayModel();
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RiuMainWindow::instance()->refreshDrawStyleActions();
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}
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else if (changedField == &name)
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{
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updateViewerWidgetWindowTitle();
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}
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else if (changedField == &m_currentTimeStep)
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{
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if (m_viewer)
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{
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m_viewer->update();
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RimProject* proj = NULL;
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this->firstAnchestorOrThisOfType(proj);
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RimViewLinker* viewLinker = proj->findViewLinkerFromView(this);
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if (viewLinker)
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{
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RimViewLink* viewLink = viewLinker->viewLinkFromView(this);
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if (this == viewLinker->mainView() || (viewLink && viewLink->isActive() && viewLink->syncTimeStep()))
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{
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viewLinker->updateTimeStep(this, m_currentTimeStep);
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}
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}
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}
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}
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else if (changedField == &backgroundColor)
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{
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if (viewer() != NULL)
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{
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updateViewerWidget();
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}
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}
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else if (changedField == &maximumFrameRate)
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{
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// !! Use cvf::UNDEFINED_INT or something if we end up with frame rate 0?
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// !! Should be able to specify legal range for number properties
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if (m_viewer)
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{
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m_viewer->animationControl()->setTimeout(maximumFrameRate != 0 ? 1000/maximumFrameRate : INT_MAX);
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::addWellPathsToModel(cvf::ModelBasicList* wellPathModelBasicList,
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const cvf::Vec3d& displayModelOffset,
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double characteristicCellSize,
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const cvf::BoundingBox& wellPathClipBoundingBox,
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cvf::Transform* scaleTransform)
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{
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RimOilField* oilFields = RiaApplication::instance()->project() ? RiaApplication::instance()->project()->activeOilField() : NULL;
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RimWellPathCollection* wellPathCollection = oilFields ? oilFields->wellPathCollection() : NULL;
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RivWellPathCollectionPartMgr* wellPathCollectionPartMgr = wellPathCollection ? wellPathCollection->wellPathCollectionPartMgr() : NULL;
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if (wellPathCollectionPartMgr)
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{
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wellPathCollectionPartMgr->appendStaticGeometryPartsToModel(wellPathModelBasicList,
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displayModelOffset,
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scaleTransform,
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characteristicCellSize,
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wellPathClipBoundingBox);
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}
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wellPathModelBasicList->updateBoundingBoxesRecursive();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimCellRangeFilterCollection* RimView::rangeFilterCollection()
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{
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if (m_overrideRangeFilterCollection)
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{
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return m_overrideRangeFilterCollection;
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}
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else
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{
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return m_rangeFilterCollection;
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}
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}
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|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const RimCellRangeFilterCollection* RimView::rangeFilterCollection() const
|
|
{
|
|
if (m_overrideRangeFilterCollection)
|
|
{
|
|
return m_overrideRangeFilterCollection;
|
|
}
|
|
else
|
|
{
|
|
return m_rangeFilterCollection;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RimView::setOverrideRangeFilterCollection(RimCellRangeFilterCollection* rfc)
|
|
{
|
|
m_overrideRangeFilterCollection = rfc;
|
|
this->scheduleGeometryRegen(RANGE_FILTERED);
|
|
this->scheduleGeometryRegen(RANGE_FILTERED_INACTIVE);
|
|
|
|
this->scheduleCreateDisplayModelAndRedraw();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RimView::notifyCameraHasChanged()
|
|
{
|
|
if (!this->viewer()) return;
|
|
|
|
std::vector<RimView*> viewsToUpdate;
|
|
|
|
viewsToUpdate.push_back(this);
|
|
|
|
RimProject* proj = NULL;
|
|
this->firstAnchestorOrThisOfType(proj);
|
|
RimViewLinker* viewLinker = proj->findViewLinkerFromView(this);
|
|
if (viewLinker)
|
|
{
|
|
RimViewLink* viewLink = viewLinker->viewLinkFromView(this);
|
|
|
|
if (this == viewLinker->mainView() || (viewLink && viewLink->isActive() && viewLink->syncCamera()))
|
|
{
|
|
viewLinker->allViewsForCameraSync(this, viewsToUpdate);
|
|
}
|
|
}
|
|
|
|
cvf::Vec3d sourceCamUp;
|
|
cvf::Vec3d sourceCamEye;
|
|
cvf::Vec3d sourceCamViewRefPoint;
|
|
this->viewer()->mainCamera()->toLookAt(&sourceCamEye, &sourceCamViewRefPoint, &sourceCamUp);
|
|
|
|
cvf::Vec3d sourceCamGlobalEye = sourceCamEye;
|
|
cvf::Vec3d sourceCamGlobalViewRefPoint = sourceCamViewRefPoint;
|
|
|
|
// Source bounding box in global coordinates including scaleZ
|
|
cvf::BoundingBox sourceSceneBB = this->viewer()->currentScene()->boundingBox();
|
|
|
|
RimEclipseView* eclipseView = dynamic_cast<RimEclipseView*>(this);
|
|
if (eclipseView
|
|
&& eclipseView->eclipseCase()
|
|
&& eclipseView->eclipseCase()->reservoirData()
|
|
&& eclipseView->eclipseCase()->reservoirData()->mainGrid())
|
|
{
|
|
cvf::Vec3d offset = eclipseView->eclipseCase()->reservoirData()->mainGrid()->displayModelOffset();
|
|
offset.z() *= eclipseView->scaleZ();
|
|
|
|
sourceCamGlobalEye += offset;
|
|
sourceCamGlobalViewRefPoint += offset;
|
|
|
|
cvf::Mat4d trans;
|
|
trans.setTranslation(offset);
|
|
sourceSceneBB.transform(trans);
|
|
}
|
|
|
|
// Propagate view matrix to all relevant views
|
|
|
|
const cvf::Mat4d mat = this->viewer()->mainCamera()->viewMatrix();
|
|
for (size_t i = 0; i < viewsToUpdate.size(); i++)
|
|
{
|
|
if (viewsToUpdate[i] && viewsToUpdate[i]->viewer())
|
|
{
|
|
RiuViewer* destinationViewer = viewsToUpdate[i]->viewer();
|
|
|
|
// Destination bounding box in global coordinates including scaleZ
|
|
cvf::BoundingBox destSceneBB = destinationViewer->currentScene()->boundingBox();
|
|
|
|
RimEclipseView* destEclipseView = dynamic_cast<RimEclipseView*>(viewsToUpdate[i]);
|
|
if (destEclipseView
|
|
&& destEclipseView->eclipseCase()
|
|
&& destEclipseView->eclipseCase()->reservoirData()
|
|
&& destEclipseView->eclipseCase()->reservoirData()->mainGrid())
|
|
{
|
|
cvf::Vec3d destOffset = destEclipseView->eclipseCase()->reservoirData()->mainGrid()->displayModelOffset();
|
|
destOffset.z() *= destEclipseView->scaleZ();
|
|
|
|
cvf::Vec3d destinationCamEye = sourceCamGlobalEye - destOffset;
|
|
cvf::Vec3d destinationCamViewRefPoint = sourceCamGlobalViewRefPoint - destOffset;
|
|
|
|
cvf::Mat4d trans;
|
|
trans.setTranslation(destOffset);
|
|
destSceneBB.transform(trans);
|
|
|
|
if (isBoundingBoxesOverlappingOrClose(sourceSceneBB, destSceneBB))
|
|
{
|
|
destinationViewer->mainCamera()->setFromLookAt(destinationCamEye, destinationCamViewRefPoint, sourceCamUp);
|
|
}
|
|
else
|
|
{
|
|
// Fallback using values from source camera
|
|
destinationViewer->mainCamera()->setFromLookAt(sourceCamEye, sourceCamViewRefPoint, sourceCamUp);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (isBoundingBoxesOverlappingOrClose(sourceSceneBB, destSceneBB))
|
|
{
|
|
destinationViewer->mainCamera()->setFromLookAt(sourceCamGlobalEye, sourceCamGlobalViewRefPoint, sourceCamUp);
|
|
}
|
|
else
|
|
{
|
|
// Fallback using values from source camera
|
|
destinationViewer->mainCamera()->setFromLookAt(sourceCamEye, sourceCamViewRefPoint, sourceCamUp);
|
|
}
|
|
}
|
|
|
|
destinationViewer->update();
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RimView::setScaleZAndUpdate(double scaleZ)
|
|
{
|
|
this->scaleZ = scaleZ;
|
|
updateScaleTransform();
|
|
createDisplayModelAndRedraw();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RimView::isBoundingBoxesOverlappingOrClose(const cvf::BoundingBox& sourceBB, const cvf::BoundingBox& destBB)
|
|
{
|
|
if (!sourceBB.isValid() || !destBB.isValid()) return false;
|
|
|
|
if (sourceBB.intersects(destBB)) return true;
|
|
|
|
double largestExtent = sourceBB.extent().length();
|
|
if (destBB.extent().length() > largestExtent)
|
|
{
|
|
largestExtent = destBB.extent().length();
|
|
}
|
|
|
|
double centerDist = (sourceBB.center() - destBB.center()).length();
|
|
if (centerDist < largestExtent * 5)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
RimViewLinker* RimView::viewLinkerWithMyDepViews()
|
|
{
|
|
RimViewLinker* viewLinker = NULL;
|
|
std::vector<caf::PdmObjectHandle*> reffingObjs;
|
|
|
|
this->objectsWithReferringPtrFields(reffingObjs);
|
|
|
|
for (size_t i = 0; i < reffingObjs.size(); ++i)
|
|
{
|
|
viewLinker = dynamic_cast<RimViewLinker*>(reffingObjs[i]);
|
|
if (viewLinker ) break;
|
|
}
|
|
|
|
return viewLinker;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
RimViewLink* RimView::controllingViewLink() const
|
|
{
|
|
RimViewLink* viewLink = NULL;
|
|
std::vector<caf::PdmObjectHandle*> reffingObjs;
|
|
|
|
this->objectsWithReferringPtrFields(reffingObjs);
|
|
for (size_t i = 0; i < reffingObjs.size(); ++i)
|
|
{
|
|
viewLink = dynamic_cast<RimViewLink*>(reffingObjs[i]);
|
|
if (viewLink) break;
|
|
}
|
|
|
|
return viewLink;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<cvf::UByteArray> RimView::currentTotalCellVisibility()
|
|
{
|
|
if (m_currentReservoirCellVisibility.isNull())
|
|
{
|
|
m_currentReservoirCellVisibility = new cvf::UByteArray;
|
|
this->calculateCurrentTotalCellVisibility(m_currentReservoirCellVisibility.p());
|
|
}
|
|
|
|
return m_currentReservoirCellVisibility;
|
|
}
|
|
|