mirror of
https://github.com/OPM/ResInsight.git
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114 lines
4.4 KiB
C++
114 lines
4.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2025 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimPointBasedWellPath.h"
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#include "Well/RigWellPath.h"
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// Make sure to include cafPdmFieldScriptingCapabilityCvfVec3d. Include of general cafPdmFieldScriptingCapability causes unity build issues.
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#include "cafPdmFieldScriptingCapabilityCvfVec3d.h"
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#include "cafPdmObjectScriptingCapability.h"
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#include "cafPdmUiOrdering.h"
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CAF_PDM_SOURCE_INIT( RimPointBasedWellPath, "PointBasedWellPath" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimPointBasedWellPath::RimPointBasedWellPath()
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{
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CAF_PDM_InitScriptableObject( "Point-Based Well Path", ":/Well.svg", "", "PointBasedWellPath" );
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CAF_PDM_InitScriptableField( &m_trajectoryPoints, "TrajectoryPoints", std::vector<cvf::Vec3d>(), "Trajectory Points" );
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m_trajectoryPoints.uiCapability()->setUiHidden( true );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimPointBasedWellPath::~RimPointBasedWellPath()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimPointBasedWellPath::setTrajectoryPoints( const std::vector<cvf::Vec3d>& wellTargets )
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{
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m_trajectoryPoints = wellTargets;
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createWellPathGeometry();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<cvf::Vec3d> RimPointBasedWellPath::trajectoryPoints() const
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{
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return m_trajectoryPoints();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimPointBasedWellPath::createWellPathGeometry()
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{
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if ( m_trajectoryPoints().empty() )
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{
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return;
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}
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// Create well path geometry from the target points
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std::vector<cvf::Vec3d> wellPathPoints = m_trajectoryPoints();
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std::vector<double> measuredDepths;
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// Calculate measured depths along the path
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double totalMD = 0.0;
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measuredDepths.push_back( totalMD );
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for ( size_t i = 1; i < wellPathPoints.size(); ++i )
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{
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cvf::Vec3d segmentVector = wellPathPoints[i] - wellPathPoints[i - 1];
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double segmentLength = segmentVector.length();
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totalMD += segmentLength;
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measuredDepths.push_back( totalMD );
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}
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auto wellPathGeometry = new RigWellPath( wellPathPoints, measuredDepths );
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setWellPathGeometry( wellPathGeometry );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimPointBasedWellPath::defineUiOrdering( QString uiConfigName, caf::PdmUiOrdering& uiOrdering )
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{
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RimWellPath::defineUiOrdering( uiConfigName, uiOrdering );
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// Hide the well targets field from UI since this is Python-only
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uiOrdering.skipRemainingFields( true );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimPointBasedWellPath::initAfterRead()
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{
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createWellPathGeometry();
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}
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