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91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfLibCore.h"
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#include "cvfLibRender.h"
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#include "cvfLibViewing.h"
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#include "snipBenchmarkManyPartsManyGeos.h"
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#include "cvfuPartCompoundGenerator.h"
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namespace snip {
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool BenchmarkManyPartsManyGeos::onInitialize()
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{
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PartCompoundGenerator gen;
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gen.setPartDistribution(Vec3i(50, 50, 20));
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gen.setUseShaders(true);
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gen.setNumEffects(8);
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gen.useRandomEffectAssignment(false);
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gen.setExtent(Vec3f(3,3,3));
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gen.setOrigin(Vec3f(-1.5f, -1.5f, -1.5f));
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gen.setNumDrawableGeos(-1);
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gen.setNumEffects(10);
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Collection<Part> parts;
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gen.generateSpheres(7, 7, &parts);
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ref<ModelBasicList> myModel = new ModelBasicList;
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size_t i;
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for (i = 0; i < parts.size(); i++)
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{
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myModel->addPart(parts[i].p());
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}
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myModel->updateBoundingBoxesRecursive();
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m_renderSequence->rendering(0)->scene()->addModel(myModel.p());
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BoundingBox bb = myModel->boundingBox();
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if (bb.isValid())
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{
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m_camera->fitView(bb, -Vec3d::Z_AXIS, Vec3d::Y_AXIS);
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}
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return true;
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}
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} // namespace snip
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