Files
ResInsight/Fwk/VizFwk/Tests/SnippetsBasis/snipPartMerger.cpp
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

122 lines
3.7 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfLibCore.h"
#include "cvfLibRender.h"
#include "cvfLibViewing.h"
#include "snipPartMerger.h"
#include "cvfuPartCompoundGenerator.h"
namespace snip {
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool PartMerger::onInitialize()
{
PartCompoundGenerator gen;
gen.setPartDistribution(Vec3i(10, 10, 1));
gen.setNumEffects(8);
gen.useRandomEffectAssignment(false);
gen.setExtent(Vec3f(3,3,3));
gen.setOrigin(Vec3f(-1.5f, -1.5f, -1.5f));
gen.setNumDrawableGeos(10);
Collection<Part> parts;
gen.generateSpheres(7, 7, &parts);
gen.setPartDistribution(Vec3i(5, 1, 1));
gen.generateBoxes(&parts);
ref<ModelBasicTree> myModel = new ModelBasicTree;
ModelBasicTreeNode* root = new ModelBasicTreeNode;
size_t i = 0;
myModel->setRoot(root);
root->addPart(parts[i++].p());
ModelBasicTreeNode* c11 = new ModelBasicTreeNode;
root->addChild(c11);
c11->addPart(parts[i++].p());
ModelBasicTreeNode* c12 = new ModelBasicTreeNode;
root->addChild(c12);
c12->addPart(parts[i++].p());
c12->addPart(parts[i++].p());
c12->addPart(parts[i++].p());
c12->addPart(parts[i++].p());
ModelBasicTreeNode* c21 = new ModelBasicTreeNode;
c11->addChild(c21);
size_t j;
for (j = i; j < parts.size(); j++)
{
c21->addPart(parts[j].p());
}
myModel->updateBoundingBoxesRecursive();
// ModelStatistics stats;
// stats = myModel->computeStatistics();
// stats.showLog("before merge");
//
myModel->mergeParts(2, 200000);
// stats = myModel->computeStatistics();
// stats.showLog("after merge");
myModel->updateBoundingBoxesRecursive();
m_renderSequence->rendering(0)->scene()->addModel(myModel.p());
BoundingBox bb = myModel->boundingBox();
if (bb.isValid())
{
m_camera->fitView(bb, -Vec3d::Z_AXIS, Vec3d::Y_AXIS);
}
return true;
}
} // namespace snip