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Replace the built-in formation filter with ensemble data filters. Load ensemble data filters after project read, and parent new views before assigning the case so the ensemble filter collection is resolved correctly.
60 lines
2.7 KiB
C++
60 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2024- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RigContourMapCalculator.h"
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#include "RigContourMapProjection.h"
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#include "cvfBoundingBox.h"
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class RigContourMapGrid;
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//==================================================================================================
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///
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///
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//==================================================================================================
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class RigStatisticsContourMapProjection : public RigContourMapProjection
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{
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public:
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RigStatisticsContourMapProjection( const RigContourMapGrid* contourMapGrid );
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virtual ~RigStatisticsContourMapProjection();
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std::vector<std::pair<size_t, double>> cellsAtIJ( unsigned int i, unsigned int j ) const override;
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void generateAndSaveResults( const std::vector<double>& results );
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std::vector<std::vector<std::pair<size_t, double>>>
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generateGridMapping( RigContourMapCalculator::ResultAggregationType resultAggregation,
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const std::vector<double>& weights,
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const std::vector<std::vector<cvf::Vec3d>>& limitToPolygons ) override;
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std::vector<bool> getMapCellVisibility( int viewStepIndex, RigContourMapCalculator::ResultAggregationType resultAggregation ) override;
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bool isCellActive( size_t globalCellIdx ) const override;
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protected:
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using CellIndexAndResult = RigContourMapProjection::CellIndexAndResult;
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std::vector<size_t> findIntersectingCells( const cvf::BoundingBox& bbox ) const override;
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size_t kLayer( size_t globalCellIdx ) const override;
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size_t kLayers() const override;
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double calculateOverlapVolume( size_t globalCellIdx, const cvf::BoundingBox& bbox ) const override;
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double calculateRayLengthInCell( size_t globalCellIdx, const cvf::Vec3d& highestPoint, const cvf::Vec3d& lowestPoint ) const override;
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double getParameterWeightForCell( size_t cellResultIdx, const std::vector<double>& parameterWeights ) const override;
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};
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