mirror of
https://github.com/OPM/ResInsight.git
synced 2026-10-26 07:00:17 -05:00
Migrate all assert macros in ApplicationLibCode to CAF_ASSERT and remove every use of cvfAssert.h. CVF_ASSERT is replaced one to one. CVF_TIGHT_ASSERT is also replaced by CAF_ASSERT, which is semantically exact: CVF_ENABLE_TIGHT_ASSERTS is 1 only under _DEBUG, and that is what CAF_ASSERT now does. The two CVF_FAIL_MSG sites become CAF_ASSERT( false && "message" ), preserving the message with the idiom already used elsewhere in the code base. Counts before and after: CVF_ASSERT 1044 to 0, CVF_TIGHT_ASSERT 66 to 0, CVF_FAIL_MSG 2 to 0, cvfAssert.h references 154 to 0. Include handling: files that included cvfAssert.h directly now include cafAssert.h instead, includes left dead by the migration are removed, and files that were relying on cvfAssert.h transitively get an explicit cafAssert.h. Files that reach cafAssert.h through another caf header are left unchanged; a missing include here is a compile error, not a silently disabled assert. ResultStatisticsCache links only LibCore and therefore had no path to cafAssert.h. Add the cafPdmCore directory as a private include path rather than linking the library, since cafAssert.h is header only. Note that this stops these asserts from firing in Release and RelWithDebInfo, where CVF_ASSERT was previously active.
492 lines
23 KiB
C++
492 lines
23 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivBoxIntersectionGeometryGenerator.h"
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#include "RivIntersectionHexGridInterface.h"
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#include "RimBoxIntersection.h"
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#include "RimCase.h"
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#include "RimGridView.h"
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#include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h"
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#include "cvfDrawableGeo.h"
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#include "cvfPlane.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfStructGrid.h"
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#include <array>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivBoxIntersectionGeometryGenerator::RivBoxIntersectionGeometryGenerator( RimBoxIntersection* intersectionBox,
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const RivIntersectionHexGridInterface* grid )
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: m_intersectionBoxDefinition( intersectionBox )
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, m_hexGrid( grid )
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{
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m_triangleVxes = new cvf::Vec3fArray;
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m_cellBorderLineVxes = new cvf::Vec3fArray;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivBoxIntersectionGeometryGenerator::~RivBoxIntersectionGeometryGenerator()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RivBoxIntersectionGeometryGenerator::isAnyGeometryPresent() const
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{
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return m_triangleVxes->size() != 0;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivBoxIntersectionGeometryGenerator::generateSurface( cvf::UByteArray* visibleCells )
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{
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calculateArrays( visibleCells );
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CAF_ASSERT( m_triangleVxes.notNull() );
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if ( m_triangleVxes->size() == 0 ) return nullptr;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setFromTriangleVertexArray( m_triangleVxes.p() );
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivBoxIntersectionGeometryGenerator::createMeshDrawable()
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{
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if ( !m_cellBorderLineVxes.notNull() || m_cellBorderLineVxes->size() == 0 ) return nullptr;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setVertexArray( m_cellBorderLineVxes.p() );
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cvf::ref<cvf::PrimitiveSetDirect> prim = new cvf::PrimitiveSetDirect( cvf::PT_LINES );
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prim->setIndexCount( m_cellBorderLineVxes->size() );
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geo->addPrimitiveSet( prim.p() );
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<size_t>& RivBoxIntersectionGeometryGenerator::triangleToCellIndex() const
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{
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CAF_ASSERT( m_triangleVxes->size() );
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return m_triangleToCellIdxMap;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<RivIntersectionVertexWeights>& RivBoxIntersectionGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const
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{
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CAF_ASSERT( m_triangleVxes->size() );
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return m_triVxToCellCornerWeights;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const cvf::Vec3fArray* RivBoxIntersectionGeometryGenerator::triangleVxes() const
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{
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CAF_ASSERT( m_triangleVxes->size() );
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return m_triangleVxes.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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class Box
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{
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public:
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using FaceType = cvf::StructGridInterface::FaceType;
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Box( const cvf::Mat4d& origin, const cvf::Vec3d& size )
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: m_origin( origin )
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, m_size( size )
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{
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}
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std::array<cvf::Plane, 6> planes()
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{
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std::array<cvf::Plane, 6> boxPlanes;
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boxPlanes[FaceType::POS_I].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d( m_origin.col( 0 ) ) );
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boxPlanes[FaceType::NEG_I].setFromPointAndNormal( m_origin.translation(), -cvf::Vec3d( m_origin.col( 0 ) ) );
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boxPlanes[FaceType::POS_J].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d( m_origin.col( 1 ) ) );
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boxPlanes[FaceType::NEG_J].setFromPointAndNormal( m_origin.translation(), -cvf::Vec3d( m_origin.col( 1 ) ) );
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boxPlanes[FaceType::POS_K].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d( m_origin.col( 2 ) ) );
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boxPlanes[FaceType::NEG_K].setFromPointAndNormal( m_origin.translation(), -cvf::Vec3d( m_origin.col( 2 ) ) );
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return boxPlanes;
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}
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std::array<cvf::Vec3d, 4> faceCorners( FaceType face )
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{
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std::array<cvf::Vec3d, 4> corners;
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cvf::Vec3d sx = cvf::Vec3d( m_origin.col( 0 ) ) * m_size[0];
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cvf::Vec3d sy = cvf::Vec3d( m_origin.col( 1 ) ) * m_size[1];
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cvf::Vec3d sz = cvf::Vec3d( m_origin.col( 2 ) ) * m_size[2];
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switch ( face )
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{
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case FaceType::POS_I:
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corners[0] = m_origin.translation() + sx;
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corners[1] = m_origin.translation() + sx + sy;
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corners[2] = m_origin.translation() + sx + sy + sz;
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corners[3] = m_origin.translation() + sx + sz;
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break;
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case FaceType::NEG_I:
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corners[0] = m_origin.translation();
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corners[1] = m_origin.translation() + sz;
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corners[2] = m_origin.translation() + sy + sz;
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corners[3] = m_origin.translation() + sy;
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break;
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case FaceType::POS_J:
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corners[0] = m_origin.translation() + sy;
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corners[1] = m_origin.translation() + sy + sz;
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corners[2] = m_origin.translation() + sy + sx + sz;
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corners[3] = m_origin.translation() + sy + sx;
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break;
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case FaceType::NEG_J:
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corners[0] = m_origin.translation();
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corners[1] = m_origin.translation() + sx;
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corners[2] = m_origin.translation() + sx + sz;
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corners[3] = m_origin.translation() + sz;
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break;
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case FaceType::POS_K:
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corners[0] = m_origin.translation() + sz;
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corners[1] = m_origin.translation() + sz + sx;
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corners[2] = m_origin.translation() + sz + sx + sy;
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corners[3] = m_origin.translation() + sz + sy;
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break;
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case FaceType::NEG_K:
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corners[0] = m_origin.translation();
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corners[1] = m_origin.translation() + sy;
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corners[2] = m_origin.translation() + sx + sy;
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corners[3] = m_origin.translation() + sx;
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break;
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}
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return corners;
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}
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// Returns the four adjacent faces in the Pos, Neg, Pos, Neg order
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std::array<FaceType, 4> adjacentFaces( FaceType face )
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{
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std::array<FaceType, 4> clipFaces = { FaceType::NO_FACE, FaceType::NO_FACE, FaceType::NO_FACE, FaceType::NO_FACE };
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FaceType oppFace = cvf::StructGridInterface::oppositeFace( face );
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int clipFaceCount = 0;
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for ( int faceCand = 0; faceCand < 6; ++faceCand )
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{
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if ( faceCand != face && faceCand != oppFace )
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{
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clipFaces[clipFaceCount] = (FaceType)faceCand;
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clipFaceCount++;
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}
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}
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return clipFaces;
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}
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private:
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cvf::Mat4d m_origin;
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cvf::Vec3d m_size;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimBoxIntersection* RivBoxIntersectionGeometryGenerator::intersectionBox() const
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{
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return m_intersectionBoxDefinition;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivBoxIntersectionGeometryGenerator::calculateArrays( cvf::UByteArray* visibleCells )
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{
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if ( m_triangleVxes->size() ) return;
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std::vector<cvf::Vec3f> triangleVertices;
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std::vector<cvf::Vec3f> cellBorderLineVxes;
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cvf::Vec3d displayOffset( 0, 0, 0 );
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{
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auto gridView = m_intersectionBoxDefinition->firstAncestorOrThisOfType<RimGridView>();
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if ( gridView && gridView->ownerCase() )
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{
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displayOffset = gridView->ownerCase()->displayModelOffset();
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}
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}
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Box box( m_intersectionBoxDefinition->boxOrigin(), m_intersectionBoxDefinition->boxSize() );
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std::array<cvf::Plane, 6> boxPlanes = box.planes();
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RimBoxIntersection::SinglePlaneState singlePlane = m_intersectionBoxDefinition->singlePlaneState();
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int startFace = 0;
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int endFace = 5;
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if ( singlePlane == RimBoxIntersection::PLANE_STATE_X ) startFace = endFace = Box::FaceType::POS_I;
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if ( singlePlane == RimBoxIntersection::PLANE_STATE_Y ) startFace = endFace = Box::FaceType::POS_J;
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if ( singlePlane == RimBoxIntersection::PLANE_STATE_Z ) startFace = endFace = Box::FaceType::POS_K;
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for ( int faceIdx = startFace; faceIdx <= endFace; ++faceIdx )
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{
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cvf::Plane plane = boxPlanes[faceIdx];
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std::array<Box::FaceType, 4> clipFaces = box.adjacentFaces( (Box::FaceType)faceIdx );
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cvf::Plane p1Plane = boxPlanes[clipFaces[1]];
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cvf::Plane p2Plane = boxPlanes[clipFaces[0]];
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cvf::Plane p3Plane = boxPlanes[clipFaces[3]];
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cvf::Plane p4Plane = boxPlanes[clipFaces[2]];
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p1Plane.flip();
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p2Plane.flip();
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p3Plane.flip();
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p4Plane.flip();
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std::array<cvf::Vec3d, 4> faceCorners = box.faceCorners( (Box::FaceType)faceIdx );
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cvf::BoundingBox sectionBBox;
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for ( cvf::Vec3d& corner : faceCorners )
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sectionBBox.add( corner );
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// Similar code as IntersectionGenerator :
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std::vector<size_t> columnCellCandidates = m_hexGrid->findIntersectingCells( sectionBBox );
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std::vector<caf::HexGridIntersectionTools::ClipVx> hexPlaneCutTriangleVxes;
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hexPlaneCutTriangleVxes.reserve( 5 * 3 );
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std::vector<int> cellFaceForEachTriangleEdge;
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cellFaceForEachTriangleEdge.reserve( 5 * 3 );
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for ( size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx )
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{
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size_t globalCellIdx = columnCellCandidates[cccIdx];
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if ( ( visibleCells != nullptr ) && ( ( *visibleCells )[globalCellIdx] == 0 ) ) continue;
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if ( !m_hexGrid->useCell( globalCellIdx ) ) continue;
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hexPlaneCutTriangleVxes.clear();
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const std::array<cvf::Vec3d, 8> cellCorners = m_hexGrid->cellCornerVertices( globalCellIdx );
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const std::array<size_t, 8> cornerIndices = m_hexGrid->cellCornerIndices( globalCellIdx );
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caf::HexGridIntersectionTools::planeHexIntersectionMC( plane,
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cellCorners,
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cornerIndices,
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&hexPlaneCutTriangleVxes,
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&cellFaceForEachTriangleEdge );
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std::vector<caf::HexGridIntersectionTools::ClipVx> clippedTriangleVxes_once;
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std::vector<int> cellFaceForEachClippedTriangleEdge_once;
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caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes( hexPlaneCutTriangleVxes,
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cellFaceForEachTriangleEdge,
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p1Plane,
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p2Plane,
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&clippedTriangleVxes_once,
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&cellFaceForEachClippedTriangleEdge_once );
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for ( caf::HexGridIntersectionTools::ClipVx& clvx : clippedTriangleVxes_once )
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if ( !clvx.isVxIdsNative ) clvx.derivedVxLevel = 0;
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std::vector<caf::HexGridIntersectionTools::ClipVx> clippedTriangleVxes;
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std::vector<int> cellFaceForEachClippedTriangleEdge;
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caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes( clippedTriangleVxes_once,
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cellFaceForEachClippedTriangleEdge_once,
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p3Plane,
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p4Plane,
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&clippedTriangleVxes,
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&cellFaceForEachClippedTriangleEdge );
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for ( caf::HexGridIntersectionTools::ClipVx& clvx : clippedTriangleVxes )
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if ( !clvx.isVxIdsNative && clvx.derivedVxLevel == -1 ) clvx.derivedVxLevel = 1;
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size_t clippedTriangleCount = clippedTriangleVxes.size() / 3;
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for ( uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx )
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{
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uint triVxIdx = tIdx * 3;
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// Accumulate triangle vertices
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cvf::Vec3f p0( clippedTriangleVxes[triVxIdx + 0].vx - displayOffset );
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cvf::Vec3f p1( clippedTriangleVxes[triVxIdx + 1].vx - displayOffset );
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cvf::Vec3f p2( clippedTriangleVxes[triVxIdx + 2].vx - displayOffset );
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triangleVertices.push_back( p0 );
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triangleVertices.push_back( p1 );
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triangleVertices.push_back( p2 );
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// Accumulate mesh lines
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#define isFace( faceEnum ) ( 0 <= faceEnum && faceEnum <= 5 )
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if ( isFace( cellFaceForEachClippedTriangleEdge[triVxIdx] ) )
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{
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cellBorderLineVxes.push_back( p0 );
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cellBorderLineVxes.push_back( p1 );
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}
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if ( isFace( cellFaceForEachClippedTriangleEdge[triVxIdx + 1] ) )
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{
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cellBorderLineVxes.push_back( p1 );
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cellBorderLineVxes.push_back( p2 );
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}
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if ( isFace( cellFaceForEachClippedTriangleEdge[triVxIdx + 2] ) )
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{
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cellBorderLineVxes.push_back( p2 );
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cellBorderLineVxes.push_back( p0 );
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}
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// Mapping to cell index
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m_triangleToCellIdxMap.push_back( globalCellIdx );
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// Interpolation from nodes
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for ( int i = 0; i < 3; ++i )
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{
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caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i];
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if ( cvx.isVxIdsNative )
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{
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m_triVxToCellCornerWeights.push_back(
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RivIntersectionVertexWeights( cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1 ) );
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}
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else
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{
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caf::HexGridIntersectionTools::ClipVx cvx1;
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caf::HexGridIntersectionTools::ClipVx cvx2;
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if ( cvx.derivedVxLevel == 0 )
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{
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cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id];
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cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id];
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}
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else if ( cvx.derivedVxLevel == 1 )
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{
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cvx1 = clippedTriangleVxes_once[cvx.clippedEdgeVx1Id];
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cvx2 = clippedTriangleVxes_once[cvx.clippedEdgeVx2Id];
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}
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else
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{
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CAF_ASSERT( false );
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}
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if ( cvx1.isVxIdsNative && cvx2.isVxIdsNative )
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{
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m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights( cvx1.clippedEdgeVx1Id,
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cvx1.clippedEdgeVx2Id,
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cvx1.normDistFromEdgeVx1,
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cvx2.clippedEdgeVx1Id,
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cvx2.clippedEdgeVx2Id,
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cvx2.normDistFromEdgeVx1,
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cvx.normDistFromEdgeVx1 ) );
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}
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else
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{
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caf::HexGridIntersectionTools::ClipVx cvx11;
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caf::HexGridIntersectionTools::ClipVx cvx12;
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caf::HexGridIntersectionTools::ClipVx cvx21;
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caf::HexGridIntersectionTools::ClipVx cvx22;
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if ( cvx1.isVxIdsNative )
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{
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cvx11 = cvx1;
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cvx12 = cvx1;
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}
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else if ( cvx1.derivedVxLevel == 0 )
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{
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cvx11 = hexPlaneCutTriangleVxes[cvx1.clippedEdgeVx1Id];
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cvx12 = hexPlaneCutTriangleVxes[cvx1.clippedEdgeVx2Id];
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}
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else if ( cvx2.derivedVxLevel == 1 )
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{
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cvx11 = clippedTriangleVxes_once[cvx1.clippedEdgeVx1Id];
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cvx12 = clippedTriangleVxes_once[cvx1.clippedEdgeVx2Id];
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}
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else
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{
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CAF_ASSERT( false );
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}
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if ( cvx2.isVxIdsNative )
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{
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cvx21 = cvx2;
|
|
cvx22 = cvx2;
|
|
}
|
|
else if ( cvx2.derivedVxLevel == 0 )
|
|
{
|
|
cvx21 = hexPlaneCutTriangleVxes[cvx2.clippedEdgeVx1Id];
|
|
cvx22 = hexPlaneCutTriangleVxes[cvx2.clippedEdgeVx2Id];
|
|
}
|
|
else if ( cvx2.derivedVxLevel == 1 )
|
|
{
|
|
cvx21 = clippedTriangleVxes_once[cvx2.clippedEdgeVx1Id];
|
|
cvx22 = clippedTriangleVxes_once[cvx2.clippedEdgeVx2Id];
|
|
}
|
|
else
|
|
{
|
|
CAF_ASSERT( false );
|
|
}
|
|
|
|
CAF_ASSERT( cvx11.isVxIdsNative && cvx12.isVxIdsNative && cvx21.isVxIdsNative && cvx22.isVxIdsNative );
|
|
|
|
m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights( cvx11.clippedEdgeVx1Id,
|
|
cvx11.clippedEdgeVx2Id,
|
|
cvx11.normDistFromEdgeVx1,
|
|
cvx12.clippedEdgeVx1Id,
|
|
cvx12.clippedEdgeVx2Id,
|
|
cvx2.normDistFromEdgeVx1,
|
|
cvx21.clippedEdgeVx1Id,
|
|
cvx21.clippedEdgeVx2Id,
|
|
cvx21.normDistFromEdgeVx1,
|
|
cvx22.clippedEdgeVx1Id,
|
|
cvx22.clippedEdgeVx2Id,
|
|
cvx22.normDistFromEdgeVx1,
|
|
cvx1.normDistFromEdgeVx1,
|
|
cvx2.normDistFromEdgeVx1,
|
|
cvx.normDistFromEdgeVx1 ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
m_cellBorderLineVxes->assign( cellBorderLineVxes );
|
|
m_triangleVxes->assign( triangleVertices );
|
|
}
|