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Remove 95 cvf include lines that the including file does not use. Found by extracting the symbols declared by every VizFwk header, including symbols they re-export, and flagging includes where none of those symbols appear anywhere in the file. Each removal is verified by a full build. Most of them are cvfVector3.h and cvfObject.h, left behind as the files they were once needed by changed. pch.h is left untouched. It includes cvfObject.h and cvfVector3.h on purpose, so that the files using the precompiled header do not have to. Note that a clean build after removing an include does not prove the include was unnecessary, only that the declarations still arrive some other way. That path can differ between platforms and with RESINSIGHT_ENABLE_UNITY_BUILD, so this needs a CI round on Linux as well.
73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2011- Statoil ASA
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// Copyright (C) 2013- Ceetron Solutions AS
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RigNncConnection.h"
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#include "RigReservoirBuilder.h"
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#include "cvfArray.h"
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#include "cvfVector3.h"
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class RigEclipseCaseData;
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class RigMainGrid;
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class RigGridBase;
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class RigCell;
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class QString;
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class RigReservoirBuilderMock
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{
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public:
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RigReservoirBuilderMock();
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void setWorldCoordinates( cvf::Vec3d minWorldCoordinate, cvf::Vec3d maxWorldCoordinate );
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void setCellCounts( const cvf::Vec3st& cellCounts );
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void setResultInfo( size_t resultCount, size_t timeStepCount );
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void enableWellData( bool enableWellData );
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size_t resultCount() const { return m_resultCount; }
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size_t timeStepCount() const { return m_timeStepCount; }
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void addLocalGridRefinement( const cvf::Vec3st& minCellPosition,
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const cvf::Vec3st& maxCellPosition,
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const cvf::Vec3st& singleCellRefinementFactors );
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void populateReservoir( RigEclipseCaseData* eclipseCase );
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bool inputProperty( RigEclipseCaseData* eclipseCase, const QString& propertyName, std::vector<double>* values );
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bool staticResult( RigEclipseCaseData* eclipseCase, const QString& result, std::vector<double>* values );
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bool dynamicResult( RigEclipseCaseData* eclipseCase, const QString& result, size_t stepIndex, std::vector<double>* values );
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private:
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void addFaults( RigEclipseCaseData* eclipseCase );
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static void
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addNnc( RigMainGrid* grid, size_t i1, size_t j1, size_t k1, size_t i2, size_t j2, size_t k2, RigConnectionContainer& nncConnections );
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void addWellData( RigEclipseCaseData* eclipseCase, RigGridBase* grid );
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private:
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size_t m_resultCount;
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size_t m_timeStepCount;
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bool m_enableWellData;
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RigReservoirBuilder m_reservoirBuilder;
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};
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