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82 lines
3.3 KiB
C++
82 lines
3.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2026 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "gtest/gtest.h"
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#include "Polygons/RimPolygon.h"
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#include "Polygons/RimPolygonCollection.h"
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#include "Polygons/RimPolygonInViewCollection.h"
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#include <memory>
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namespace
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{
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bool isPolygonVisible( const RimPolygonInViewCollection& collection, const RimPolygon* polygon )
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{
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for ( auto* polygonInView : collection.visiblePolygonsInView() )
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{
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if ( polygonInView->polygon() == polygon ) return polygonInView->showLines();
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}
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return false;
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}
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} // namespace
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RimPolygonInViewCollection, PolygonVisibilityIsIndependentPerView )
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{
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auto sourceCollection = std::make_unique<RimPolygonCollection>();
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auto* rootPolygon = new RimPolygon();
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rootPolygon->setName( "Root polygon" );
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sourceCollection->addUserDefinedPolygon( rootPolygon );
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auto* subCollection = new RimPolygonCollection();
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subCollection->setCollectionName( "Folder" );
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sourceCollection->addSubCollection( subCollection );
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auto* nestedPolygon = new RimPolygon();
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nestedPolygon->setName( "Nested polygon" );
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subCollection->addUserDefinedPolygon( nestedPolygon );
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RimPolygonInViewCollection firstViewCollection;
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firstViewCollection.setSourceCollection( sourceCollection.get() );
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firstViewCollection.updateFromPolygonCollection();
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RimPolygonInViewCollection secondViewCollection;
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secondViewCollection.setSourceCollection( sourceCollection.get() );
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secondViewCollection.updateFromPolygonCollection();
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EXPECT_TRUE( isPolygonVisible( firstViewCollection, rootPolygon ) );
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EXPECT_TRUE( isPolygonVisible( firstViewCollection, nestedPolygon ) );
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EXPECT_TRUE( isPolygonVisible( secondViewCollection, nestedPolygon ) );
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EXPECT_TRUE( firstViewCollection.setPolygonVisible( nestedPolygon, false ) );
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EXPECT_TRUE( isPolygonVisible( firstViewCollection, rootPolygon ) );
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EXPECT_FALSE( isPolygonVisible( firstViewCollection, nestedPolygon ) );
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EXPECT_TRUE( isPolygonVisible( secondViewCollection, nestedPolygon ) );
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EXPECT_TRUE( firstViewCollection.setPolygonVisible( nestedPolygon, true ) );
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EXPECT_TRUE( isPolygonVisible( firstViewCollection, nestedPolygon ) );
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auto unrelatedPolygon = std::make_unique<RimPolygon>();
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EXPECT_FALSE( firstViewCollection.setPolygonVisible( unrelatedPolygon.get(), false ) );
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EXPECT_TRUE( isPolygonVisible( firstViewCollection, nestedPolygon ) );
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}
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