ResInsight/ApplicationLibCode/ReservoirDataModel/Completions/RigWellPathStimplanIntersector.cpp
Kristian Bendiksen f8aae6691d
6877 well fracture intersection per fracture (#7251)
* #6877 Move well/fracture intersection to fracture (from template).
* #6877 Read stimplan xml without scaling and well/fracture intersection offset
* #6877 Move fracture grid to RimFracture from template.
* #6877 Use RiaDefines::conductivityResultName() where applicable.
* #6877 Reintroduce fracture template scaling.
* #6877 Hide well/fracture intersection option for elliptical template
* #7280: Fix crash when picking in first time step of StimPlan fracture
* #7279 Redraw after deleting fracture to make it disappear.
2021-01-26 15:32:18 +01:00

237 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigWellPathStimplanIntersector.h"
#include "RigCellGeometryTools.h"
#include "RigFractureCell.h"
#include "RigFractureGrid.h"
#include "RigWellPath.h"
#include "RimFracture.h"
#include "RimFractureTemplate.h"
#include "RimSimWellFracture.h"
#include "RimStimPlanFractureTemplate.h"
#include "cvfMath.h"
#include "cvfMatrix4.h"
#include <cmath>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigWellPathStimplanIntersector::RigWellPathStimplanIntersector( gsl::not_null<const RigWellPath*> wellPathGeom,
gsl::not_null<const RimFracture*> rimFracture )
{
std::vector<cvf::Vec3d> wellPathPoints =
wellPathGeom->wellPathPointsIncludingInterpolatedIntersectionPoint( rimFracture->fractureMD() );
cvf::Mat4d fractureXf = rimFracture->transformMatrix();
double wellRadius = rimFracture->wellRadius();
std::vector<std::vector<cvf::Vec3d>> fractureGridCellPolygons;
{
if ( rimFracture->fractureGrid() )
{
const std::vector<RigFractureCell>& stpCells = rimFracture->fractureGrid()->fractureCells();
for ( const auto& stpCell : stpCells )
{
fractureGridCellPolygons.push_back( stpCell.getPolygon() );
}
}
}
double perforationLength = rimFracture->perforationLength();
calculate( fractureXf,
wellPathPoints,
wellRadius,
perforationLength,
fractureGridCellPolygons,
m_stimPlanCellIdxToIntersectionInfoMap );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::map<size_t, RigWellPathStimplanIntersector::RigWellPathStimplanIntersector::WellCellIntersection>&
RigWellPathStimplanIntersector::intersections() const
{
return m_stimPlanCellIdxToIntersectionInfoMap;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigWellPathStimplanIntersector::calculate( const cvf::Mat4d& fractureXf,
const std::vector<cvf::Vec3d>& wellPathPointsDomainCoords,
double wellRadius,
double perforationLength,
const std::vector<std::vector<cvf::Vec3d>>& fractureGridCellPolygons,
std::map<size_t, WellCellIntersection>& m_stimPlanCellIdxToIntersectionInfoMap )
{
cvf::Mat4d toFractureXf = fractureXf.getInverted();
std::vector<cvf::Vec3d> perforationLengthBoundingBoxPolygon;
{
double cicleRadius = perforationLength / 2;
int pointsInCirclePolygon = 20;
for ( int i = 0; i < pointsInCirclePolygon; i++ )
{
double x = cicleRadius * cvf::Math::cos( i * ( 2 * cvf::PI_D / pointsInCirclePolygon ) );
double y = cicleRadius * cvf::Math::sin( i * ( 2 * cvf::PI_D / pointsInCirclePolygon ) );
perforationLengthBoundingBoxPolygon.push_back( cvf::Vec3d( x, y, 0 ) );
}
}
// Convert well path to fracture template system
std::vector<cvf::Vec3d> fractureRelativeWellPathPoints;
for ( const auto& wellPPoint : wellPathPointsDomainCoords )
{
fractureRelativeWellPathPoints.push_back( wellPPoint.getTransformedPoint( toFractureXf ) );
}
// Clip well path to fracture domain
std::vector<std::vector<cvf::Vec3d>> wellPathPartsWithinFracture =
RigCellGeometryTools::clipPolylineByPolygon( fractureRelativeWellPathPoints,
perforationLengthBoundingBoxPolygon,
RigCellGeometryTools::INTERPOLATE_LINE_Z );
// Remove the part of the well path that is more than well radius away from the fracture plane
std::vector<std::vector<cvf::Vec3d>> intersectingWellPathParts;
for ( const auto& part : wellPathPartsWithinFracture )
{
std::vector<cvf::Vec3d> currentIntersectingWpPart;
for ( size_t vxIdx = 0; vxIdx < part.size() - 1; ++vxIdx )
{
double thisAbsZ = fabs( part[vxIdx].z() );
double nextAbsZ = fabs( part[vxIdx + 1].z() );
double thisZ = part[vxIdx].z();
double nextZ = part[vxIdx + 1].z();
if ( thisAbsZ >= wellRadius && nextAbsZ >= wellRadius )
{
if ( ( thisZ >= 0 && nextZ >= 0 ) || ( thisZ <= 0 && nextZ <= 0 ) )
{
continue; // Outside
}
else // In and out
{
{
double wellRadiusDistFromPlane = thisZ > 0 ? wellRadius : -wellRadius;
double fraction = ( wellRadiusDistFromPlane - thisZ ) / ( nextZ - thisZ );
cvf::Vec3d intersectPoint = part[vxIdx] + fraction * ( part[vxIdx + 1] - part[vxIdx] );
currentIntersectingWpPart.push_back( intersectPoint );
}
{
double wellRadiusDistFromPlane = nextZ > 0 ? wellRadius : -wellRadius;
double fraction = ( wellRadiusDistFromPlane - thisZ ) / ( nextZ - thisZ );
cvf::Vec3d intersectPoint = part[vxIdx] + fraction * ( part[vxIdx + 1] - part[vxIdx] );
currentIntersectingWpPart.push_back( intersectPoint );
intersectingWellPathParts.push_back( currentIntersectingWpPart );
currentIntersectingWpPart.clear();
}
continue;
}
}
if ( thisAbsZ < wellRadius && nextAbsZ < wellRadius ) // Inside
{
currentIntersectingWpPart.push_back( part[vxIdx] );
continue;
}
if ( thisAbsZ < wellRadius && nextAbsZ >= wellRadius ) // Going out
{
currentIntersectingWpPart.push_back( part[vxIdx] );
double wellRadiusDistFromPlane = nextZ > 0 ? wellRadius : -wellRadius;
double fraction = ( wellRadiusDistFromPlane - thisZ ) / ( nextZ - thisZ );
cvf::Vec3d intersectPoint = part[vxIdx] + fraction * ( part[vxIdx + 1] - part[vxIdx] );
currentIntersectingWpPart.push_back( intersectPoint );
intersectingWellPathParts.push_back( currentIntersectingWpPart );
currentIntersectingWpPart.clear();
continue;
}
if ( thisAbsZ >= wellRadius && nextAbsZ < wellRadius ) // Going in
{
double wellRadiusDistFromPlane = thisZ > 0 ? wellRadius : -wellRadius;
double fraction = ( wellRadiusDistFromPlane - thisZ ) / ( nextZ - thisZ );
cvf::Vec3d intersectPoint = part[vxIdx] + fraction * ( part[vxIdx + 1] - part[vxIdx] );
currentIntersectingWpPart.push_back( intersectPoint );
continue;
}
}
// Add last point if it is within the radius
if ( part.size() > 1 && fabs( part.back().z() ) < wellRadius )
{
currentIntersectingWpPart.push_back( part.back() );
}
if ( !currentIntersectingWpPart.empty() )
{
intersectingWellPathParts.push_back( currentIntersectingWpPart );
}
}
// Find the StimPlan cells touched by the intersecting well path parts
for ( size_t cIdx = 0; cIdx < fractureGridCellPolygons.size(); ++cIdx )
{
const std::vector<cvf::Vec3d>& cellPolygon = fractureGridCellPolygons[cIdx];
for ( const auto& wellpathPart : intersectingWellPathParts )
{
std::vector<std::vector<cvf::Vec3d>> wellPathPartsInPolygon =
RigCellGeometryTools::clipPolylineByPolygon( wellpathPart, cellPolygon, RigCellGeometryTools::USE_HUGEVAL );
for ( const auto& wellPathPartInCell : wellPathPartsInPolygon )
{
if ( !wellPathPartInCell.empty() )
{
int endpointCount = 0;
if ( wellPathPartInCell.front().z() != HUGE_VAL ) ++endpointCount;
if ( wellPathPartInCell.back().z() != HUGE_VAL ) ++endpointCount;
cvf::Vec3d intersectionLength = ( wellPathPartInCell.back() - wellPathPartInCell.front() );
double xLengthInCell = fabs( intersectionLength.x() );
double yLengthInCell = fabs( intersectionLength.y() );
m_stimPlanCellIdxToIntersectionInfoMap[cIdx].endpointCount += endpointCount;
m_stimPlanCellIdxToIntersectionInfoMap[cIdx].hlength += xLengthInCell;
m_stimPlanCellIdxToIntersectionInfoMap[cIdx].vlength += yLengthInCell;
}
}
}
}
}