ResInsight/ApplicationCode/Commands/RicViewerEventInterface.h
2018-02-05 20:12:22 +01:00

62 lines
2.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafCmdFeature.h"
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
namespace cvf {
class Part;
}
class Rim3dView;
//==================================================================================================
///
//==================================================================================================
class RicViewerEventObject
{
public:
RicViewerEventObject(cvf::Vec3d globalIntersectionPoint, const std::vector<std::pair<const cvf::Part*, cvf::uint>>& partAndTriangleIndexPairs, Rim3dView* view)
: m_globalIntersectionPoint(globalIntersectionPoint),
m_partAndTriangleIndexPairs(partAndTriangleIndexPairs),
m_view(view)
{
}
cvf::Vec3d m_globalIntersectionPoint;
std::vector<std::pair<const cvf::Part*, cvf::uint>> m_partAndTriangleIndexPairs;
Rim3dView* m_view;
};
//==================================================================================================
///
//==================================================================================================
class RicViewerEventInterface
{
public:
virtual bool handleEvent(const RicViewerEventObject& eventObject) = 0;
};