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https://github.com/OPM/ResInsight.git
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f8c5cf389f
* Set column width to 140 * Use c++20 * Remove redundant virtual
49 lines
2.1 KiB
C++
49 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2015- Statoil ASA
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// Copyright (C) 2015- Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include <vector>
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class RigMainGrid;
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class RigFemPart;
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//==================================================================================================
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///
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//==================================================================================================
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class RigCaseToCaseCellMapperTools
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{
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public:
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static void estimatedFemCellFromEclCell( const RigMainGrid* eclGrid, size_t reservoirCellIndex, cvf::Vec3d estimatedElmCorners[8] );
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static void rotateCellTopologicallyToMatchBaseCell( const cvf::Vec3d* baseCell, bool baseCellFaceNormalsIsOutwards, cvf::Vec3d* cell );
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static cvf::Vec3d calculateCellCenter( cvf::Vec3d elmCorners[8] );
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static bool elementCorners( const RigFemPart* femPart, int elmIdx, cvf::Vec3d elmCorners[8] );
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static bool isEclFemCellsMatching( const cvf::Vec3d baseCell[8], cvf::Vec3d cell[8], double xyTolerance, double zTolerance );
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private:
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static void rotateQuad( cvf::Vec3d quad[4], int idxToNewStart );
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static void flipQuadWinding( cvf::Vec3d quad[4] );
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static int quadVxClosestToXYOfPoint( const cvf::Vec3d point, const cvf::Vec3d quad[4] );
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static int findMatchingPOSKFaceIdx( const cvf::Vec3d baseCell[8], bool isBaseCellNormalsOutwards, const cvf::Vec3d c2[8] );
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};
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