ResInsight/ApplicationLibCode/ReservoirDataModel/RigCaseToCaseCellMapperTools.h
Magne Sjaastad f8c5cf389f
clang-format: Set column width to 140
* Set column width to 140
* Use c++20
* Remove redundant virtual
2023-02-26 10:48:40 +01:00

49 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfObject.h"
#include "cvfVector3.h"
#include <vector>
class RigMainGrid;
class RigFemPart;
//==================================================================================================
///
//==================================================================================================
class RigCaseToCaseCellMapperTools
{
public:
static void estimatedFemCellFromEclCell( const RigMainGrid* eclGrid, size_t reservoirCellIndex, cvf::Vec3d estimatedElmCorners[8] );
static void rotateCellTopologicallyToMatchBaseCell( const cvf::Vec3d* baseCell, bool baseCellFaceNormalsIsOutwards, cvf::Vec3d* cell );
static cvf::Vec3d calculateCellCenter( cvf::Vec3d elmCorners[8] );
static bool elementCorners( const RigFemPart* femPart, int elmIdx, cvf::Vec3d elmCorners[8] );
static bool isEclFemCellsMatching( const cvf::Vec3d baseCell[8], cvf::Vec3d cell[8], double xyTolerance, double zTolerance );
private:
static void rotateQuad( cvf::Vec3d quad[4], int idxToNewStart );
static void flipQuadWinding( cvf::Vec3d quad[4] );
static int quadVxClosestToXYOfPoint( const cvf::Vec3d point, const cvf::Vec3d quad[4] );
static int findMatchingPOSKFaceIdx( const cvf::Vec3d baseCell[8], bool isBaseCellNormalsOutwards, const cvf::Vec3d c2[8] );
};