ResInsight/ApplicationLibCode/ReservoirDataModel/RigContourMapProjection.h

120 lines
5.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RigContourMapCalculator.h"
#include "RigContourPolygonsTools.h"
#include "cvfArray.h"
#include "cvfBoundingBox.h"
#include "cvfVector2.h"
class RigContourMapGrid;
class RimGridView;
class RimRegularLegendConfig;
//==================================================================================================
///
///
//==================================================================================================
class RigContourMapProjection
{
public:
using CellIndexAndResult = std::pair<size_t, double>;
RigContourMapProjection( const RigContourMapGrid& );
void clearResults();
void clearGridMapping();
void generateVertexResults();
double maxValue() const;
double minValue() const;
double meanValue() const;
double sumAllValues() const;
cvf::Vec2ui numberOfElementsIJ() const;
cvf::Vec2ui numberOfVerticesIJ() const;
double valueAtVertex( unsigned int i, unsigned int j ) const;
unsigned int numberOfCells() const;
unsigned int numberOfValidCells() const;
size_t numberOfVertices() const;
bool checkForMapIntersection( const cvf::Vec3d& domainPoint3d, cvf::Vec2d* contourMapPoint, double* valueAtPoint ) const;
cvf::Vec3d origin3d() const;
std::vector<double> xVertexPositions() const;
std::vector<double> yVertexPositions() const;
// Use this function to get the result index into grid cell results. The index will differ if we have active cells
virtual size_t gridResultIndex( size_t globalCellIdx ) const;
virtual size_t kLayer( size_t globalCellIdx ) const = 0;
virtual size_t kLayers() const = 0;
virtual std::vector<size_t> findIntersectingCells( const cvf::BoundingBox& bbox ) const = 0;
virtual double calculateOverlapVolume( size_t globalCellIdx, const cvf::BoundingBox& bbox ) const = 0;
virtual double calculateRayLengthInCell( size_t globalCellIdx, const cvf::Vec3d& highestPoint, const cvf::Vec3d& lowestPoint ) const = 0;
virtual double getParameterWeightForCell( size_t globalCellIdx, const std::vector<double>& parameterWeights ) const = 0;
virtual std::vector<bool> getMapCellVisibility( int viewStepIndex, RigContourMapCalculator::ResultAggregationType resultAggregation ) = 0;
void setCellVisibility( cvf::ref<cvf::UByteArray> cellVisibility );
cvf::ref<cvf::UByteArray> getCellVisibility() const;
std::vector<std::vector<std::pair<size_t, double>>>
generateGridMapping( RigContourMapCalculator::ResultAggregationType resultAggregation, const std::vector<double>& weights );
double interpolateValue( const cvf::Vec2d& gridPosition2d ) const;
const std::vector<double>& aggregatedResults() const;
const std::vector<double>& aggregatedVertexResults() const;
const std::vector<std::vector<std::pair<size_t, double>>>& projected3dGridIndices() const;
// Cell index and position conversion
std::vector<CellIndexAndResult> cellsAtIJ( unsigned int i, unsigned int j ) const;
static double maxValue( const std::vector<double>& aggregatedResults );
static double minValue( const std::vector<double>& aggregatedResults );
static double sumTriangleAreas( const std::vector<cvf::Vec4d>& triangles );
protected:
double calculateValueInMapCell( unsigned int i,
unsigned int j,
const std::vector<double>& gridCellValues,
RigContourMapCalculator::ResultAggregationType resultAggregation ) const;
double valueInCell( unsigned int i, unsigned int j ) const;
bool hasResultInCell( unsigned int i, unsigned int j ) const;
double calculateValueAtVertex( unsigned int i, unsigned int j ) const;
protected:
cvf::ref<cvf::UByteArray> m_cellGridIdxVisibility;
std::vector<double> m_aggregatedResults;
std::vector<double> m_aggregatedVertexResults;
std::vector<std::vector<std::pair<size_t, double>>> m_projected3dGridIndices;
int m_currentResultTimestep;
std::vector<bool> m_mapCellVisibility;
const RigContourMapGrid& m_contourMapGrid;
};