ResInsight/ApplicationLibCode/ReservoirDataModel/RigSurfaceResampler.h

52 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RigSurface.h"
#include "cvfObject.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
class RigSurfaceResampler
{
public:
static cvf::ref<RigSurface> resampleSurface( cvf::ref<RigSurface> targetSurface, cvf::ref<RigSurface> surface );
static bool computeIntersectionWithLine( RigSurface* surface, const cvf::Vec3d& p1, const cvf::Vec3d& p2, cvf::Vec3d& intersectionPoint );
static bool findClosestPointOnSurface( RigSurface* surface, const cvf::Vec3d& p1, const cvf::Vec3d& p2, cvf::Vec3d& intersectionPoint );
static std::vector<cvf::Vec3d> computeResampledPolyline( const std::vector<cvf::Vec3d>& polyline, double resamplingDistance );
static std::vector<std::pair<cvf::Vec3d, size_t>> computeResampledPolylineWithSegmentInfo( const std::vector<cvf::Vec3d>& polyline,
double resamplingDistance );
private:
static bool findClosestPointXY( const cvf::Vec3d& targetPoint,
const std::vector<cvf::Vec3d>& vertices,
const std::vector<unsigned int>& triangleIndices,
const std::vector<size_t>& triangleStartIndices,
double maxDistance,
cvf::Vec3d& intersectionPoint );
static double computeMaxDistance( RigSurface* surface );
static std::pair<std::vector<cvf::Vec3d>, std::vector<size_t>>
computeResampledPolylineWithSegmentInfoImpl( const std::vector<cvf::Vec3d>& polyline, double resamplingDistance );
};