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Show the Quick Access menu only for objects that implements RimFieldQuickAccessInterface Show the fields made available by RimFieldQuickAccessInterface
75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2024- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RicAddFieldToQuickAccessFeature.h"
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#include "QuickAccess/RimFieldQuickAccessInterface.h"
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#include "QuickAccess/RimFieldReference.h"
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#include "QuickAccess/RimQuickAccessCollection.h"
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#include "Riu3DMainWindowTools.h"
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#include "cafPdmUiPropertyViewDialog.h"
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#include "cafSelectionManagerTools.h"
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#include <QAction>
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CAF_CMD_SOURCE_INIT( RicAddFieldToQuickAccessFeature, "RicAddFieldToQuickAccessFeature" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RicAddFieldToQuickAccessFeature::isCommandEnabled() const
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{
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auto objects = caf::selectedObjectsByType<RimFieldQuickAccessInterface*>();
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return !objects.empty();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicAddFieldToQuickAccessFeature::onActionTriggered( bool isChecked )
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{
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auto objects = caf::selectedObjectsByType<caf::PdmObject*>();
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if ( objects.empty() ) return;
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auto firstObject = objects.front();
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if ( !firstObject ) return;
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RimFieldReference fieldRef;
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fieldRef.setObject( firstObject );
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caf::PdmUiPropertyViewDialog propertyDialog( Riu3DMainWindowTools::mainWindowWidget(), &fieldRef, "Select Field for Quick Access", "" );
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propertyDialog.setWindowIcon( QIcon( ":/pin.svg" ) );
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if ( propertyDialog.exec() == QDialog::Accepted )
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{
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RimQuickAccessCollection::instance()->addQuickAccessField( fieldRef );
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RimQuickAccessCollection::instance()->updateAllRequiredEditors();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicAddFieldToQuickAccessFeature::setupActionLook( QAction* actionToSetup )
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{
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actionToSetup->setText( "Add Field To Quick Access" );
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actionToSetup->setIcon( QIcon( ":/pin.svg" ) );
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}
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